diff options
Diffstat (limited to 'indra/newview/llfloateravatarpicker.cpp')
-rw-r--r-- | indra/newview/llfloateravatarpicker.cpp | 75 |
1 files changed, 71 insertions, 4 deletions
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp index e86c10d00b..33099db1b9 100644 --- a/indra/newview/llfloateravatarpicker.cpp +++ b/indra/newview/llfloateravatarpicker.cpp @@ -81,7 +81,6 @@ LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback, floater->mNearMeListComplete = FALSE; floater->mCloseOnSelect = closeOnSelect; floater->mExcludeAgentFromSearchResults = skip_agent; - floater->setFrustumOrigin(frustumOrigin); if (!closeOnSelect) { @@ -92,6 +91,10 @@ LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback, floater->getChild<LLButton>("cancel_btn")->setLabel(close_string); } + if(frustumOrigin) + { + floater->mFrustumOrigin = frustumOrigin->getHandle(); + } return floater; } @@ -101,9 +104,17 @@ LLFloaterAvatarPicker::LLFloaterAvatarPicker(const LLSD& key) : LLFloater(key), mNumResultsReturned(0), mNearMeListComplete(FALSE), - mCloseOnSelect(FALSE) + mCloseOnSelect(FALSE), + mContextConeOpacity (0.f), + mContextConeInAlpha(0.f), + mContextConeOutAlpha(0.f), + mContextConeFadeTime(0.f) { mCommitCallbackRegistrar.add("Refresh.FriendList", boost::bind(&LLFloaterAvatarPicker::populateFriend, this)); + + mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha"); + mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha"); + mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime"); } BOOL LLFloaterAvatarPicker::postBuild() @@ -348,10 +359,66 @@ void LLFloaterAvatarPicker::populateFriend() friends_scroller->sortByColumnIndex(0, TRUE); } +void LLFloaterAvatarPicker::drawFrustum() +{ + if(mFrustumOrigin.get()) + { + LLView * frustumOrigin = mFrustumOrigin.get(); + LLRect origin_rect; + frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, this); + // draw context cone connecting color picker with color swatch in parent floater + LLRect local_rect = getLocalRect(); + if (hasFocus() && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f) + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLGLEnable(GL_CULL_FACE); + gGL.begin(LLRender::QUADS); + { + gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity); + gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop); + gGL.vertex2i(origin_rect.mRight, origin_rect.mTop); + gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity); + gGL.vertex2i(local_rect.mRight, local_rect.mTop); + gGL.vertex2i(local_rect.mLeft, local_rect.mTop); + + gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mTop); + gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity); + gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom); + gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop); + + gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity); + gGL.vertex2i(local_rect.mRight, local_rect.mBottom); + gGL.vertex2i(local_rect.mRight, local_rect.mTop); + gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity); + gGL.vertex2i(origin_rect.mRight, origin_rect.mTop); + gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom); + + gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity); + gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); + gGL.vertex2i(local_rect.mRight, local_rect.mBottom); + gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity); + gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom); + gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom); + } + gGL.end(); + } + + if (gFocusMgr.childHasMouseCapture(getDragHandle())) + { + mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(mContextConeFadeTime)); + } + else + { + mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(mContextConeFadeTime)); + } + } +} + void LLFloaterAvatarPicker::draw() { - LLRect local_rect = getLocalRect(); - drawFrustum(local_rect, this, getDragHandle(), hasFocus()); + drawFrustum(); // sometimes it is hard to determine when Select/Ok button should be disabled (see LLAvatarActions::shareWithAvatars). // lets check this via mOkButtonValidateSignal callback periodically. |