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path: root/indra/newview/llfloaterauction.cpp
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Diffstat (limited to 'indra/newview/llfloaterauction.cpp')
-rw-r--r--indra/newview/llfloaterauction.cpp33
1 files changed, 17 insertions, 16 deletions
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index f4a9400120..a87ddfd76e 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -43,7 +43,6 @@
#include "llmimetypes.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
-#include "llsavedsettingsglue.h"
#include "llviewertexturelist.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
@@ -87,9 +86,9 @@ LLFloaterAuction::~LLFloaterAuction()
{
}
-BOOL LLFloaterAuction::postBuild()
+bool LLFloaterAuction::postBuild()
{
- return TRUE;
+ return true;
}
void LLFloaterAuction::onOpen(const LLSD& key)
@@ -111,9 +110,9 @@ void LLFloaterAuction::initialize()
mParcelUpdateCapUrl = region->getCapability("ParcelPropertiesUpdate");
getChild<LLUICtrl>("parcel_text")->setValue(parcelp->getName());
- getChildView("snapshot_btn")->setEnabled(TRUE);
- getChildView("reset_parcel_btn")->setEnabled(TRUE);
- getChildView("start_auction_btn")->setEnabled(TRUE);
+ getChildView("snapshot_btn")->setEnabled(true);
+ getChildView("reset_parcel_btn")->setEnabled(true);
+ getChildView("start_auction_btn")->setEnabled(true);
U32 estate_id = LLEstateInfoModel::instance().getID();
// Only enable "Sell to Anyone" on Teen grid or if we don't know the ID yet
@@ -178,18 +177,20 @@ void LLFloaterAuction::onClickSnapshot(void* data)
LLPointer<LLImageRaw> raw = new LLImageRaw;
gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
- BOOL success = gViewerWindow->rawSnapshot(raw,
+ bool success = gViewerWindow->rawSnapshot(raw,
gViewerWindow->getWindowWidthScaled(),
gViewerWindow->getWindowHeightScaled(),
- TRUE,
- FALSE,
- FALSE, //UI
- FALSE, //HUD
- FALSE);
- gForceRenderLandFence = FALSE;
+ true,
+ false,
+ false, //UI
+ false, //HUD
+ false);
+ gForceRenderLandFence = false;
if (success)
{
+ LLImageDataLock lock(raw);
+
self->mTransactionID.generate();
self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
@@ -215,7 +216,7 @@ void LLFloaterAuction::onClickSnapshot(void* data)
LLFileSystem j2c_file(self->mImageID, LLAssetType::AT_TEXTURE, LLFileSystem::WRITE);
j2c_file.write(j2c->getData(), j2c->getDataSize());
- self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
+ self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, false);
gGL.getTexUnit(0)->bind(self->mImage);
self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
@@ -239,14 +240,14 @@ void LLFloaterAuction::onClickStartAuction(void* data)
gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA,
&auction_tga_upload_done,
(void*)name,
- FALSE);
+ false);
self->getWindow()->incBusyCount();
std::string* j2c_name = new std::string(parcel_name.asString());
gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE,
&auction_j2c_upload_done,
(void*)j2c_name,
- FALSE);
+ false);
self->getWindow()->incBusyCount();
LLNotificationsUtil::add("UploadingAuctionSnapshot");