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-rw-r--r--indra/newview/llfloateranimpreview.cpp489
1 files changed, 246 insertions, 243 deletions
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp
index 12c4932293..deebd69ec1 100644
--- a/indra/newview/llfloateranimpreview.cpp
+++ b/indra/newview/llfloateranimpreview.cpp
@@ -2,31 +2,25 @@
* @file llfloateranimpreview.cpp
* @brief LLFloaterAnimPreview class implementation
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,6 +31,8 @@
#include "llbvhloader.h"
#include "lldatapacker.h"
#include "lldir.h"
+#include "lleconomy.h"
+#include "llnotificationsutil.h"
#include "llvfile.h"
#include "llapr.h"
#include "llstring.h"
@@ -69,8 +65,6 @@
#include "lluictrlfactory.h"
#include "lltrans.h"
-S32 LLFloaterAnimPreview::sUploadAmount = 10;
-
const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
@@ -86,38 +80,40 @@ const F32 BASE_ANIM_TIME_OFFSET = 5.f;
std::string STATUS[] =
{
- "E_ST_OK",
- "E_ST_EOF",
- "E_ST_NO_CONSTRAINT",
- "E_ST_NO_FILE",
-"E_ST_NO_HIER",
-"E_ST_NO_JOINT",
-"E_ST_NO_NAME",
-"E_ST_NO_OFFSET",
-"E_ST_NO_CHANNELS",
-"E_ST_NO_ROTATION",
-"E_ST_NO_AXIS",
-"E_ST_NO_MOTION",
-"E_ST_NO_FRAMES",
-"E_ST_NO_FRAME_TIME",
-"E_ST_NO_POS",
-"E_ST_NO_ROT",
-"E_ST_NO_XLT_FILE",
-"E_ST_NO_XLT_HEADER",
-"E_ST_NO_XLT_NAME",
-"E_ST_NO_XLT_IGNORE",
-"E_ST_NO_XLT_RELATIVE",
-"E_ST_NO_XLT_OUTNAME",
-"E_ST_NO_XLT_MATRIX",
-"E_ST_NO_XLT_MERGECHILD",
-"E_ST_NO_XLT_MERGEPARENT",
-"E_ST_NO_XLT_PRIORITY",
-"E_ST_NO_XLT_LOOP",
-"E_ST_NO_XLT_EASEIN",
-"E_ST_NO_XLT_EASEOUT",
-"E_ST_NO_XLT_HAND",
-"E_ST_NO_XLT_EMOTE",
+ "E_ST_OK",
+ "E_ST_EOF",
+ "E_ST_NO_CONSTRAINT",
+ "E_ST_NO_FILE",
+ "E_ST_NO_HIER",
+ "E_ST_NO_JOINT",
+ "E_ST_NO_NAME",
+ "E_ST_NO_OFFSET",
+ "E_ST_NO_CHANNELS",
+ "E_ST_NO_ROTATION",
+ "E_ST_NO_AXIS",
+ "E_ST_NO_MOTION",
+ "E_ST_NO_FRAMES",
+ "E_ST_NO_FRAME_TIME",
+ "E_ST_NO_POS",
+ "E_ST_NO_ROT",
+ "E_ST_NO_XLT_FILE",
+ "E_ST_NO_XLT_HEADER",
+ "E_ST_NO_XLT_NAME",
+ "E_ST_NO_XLT_IGNORE",
+ "E_ST_NO_XLT_RELATIVE",
+ "E_ST_NO_XLT_OUTNAME",
+ "E_ST_NO_XLT_MATRIX",
+ "E_ST_NO_XLT_MERGECHILD",
+ "E_ST_NO_XLT_MERGEPARENT",
+ "E_ST_NO_XLT_PRIORITY",
+ "E_ST_NO_XLT_LOOP",
+ "E_ST_NO_XLT_EASEIN",
+ "E_ST_NO_XLT_EASEOUT",
+ "E_ST_NO_XLT_HAND",
+ "E_ST_NO_XLT_EMOTE",
+"E_ST_BAD_ROOT"
};
+
//-----------------------------------------------------------------------------
// LLFloaterAnimPreview()
//-----------------------------------------------------------------------------
@@ -159,27 +155,27 @@ LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) :
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::setAnimCallbacks()
{
- childSetCommitCallback("playback_slider", onSliderMove, this);
+ getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onSliderMove, this));
- childSetCommitCallback("preview_base_anim", onCommitBaseAnim, this);
- childSetValue("preview_base_anim", "Standing");
+ getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitBaseAnim, this));
+ getChild<LLUICtrl>("preview_base_anim")->setValue("Standing");
- childSetCommitCallback("priority", onCommitPriority, this);
- childSetCommitCallback("loop_check", onCommitLoop, this);
- childSetCommitCallback("loop_in_point", onCommitLoopIn, this);
- childSetValidate("loop_in_point", boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1));
- childSetCommitCallback("loop_out_point", onCommitLoopOut, this);
- childSetValidate("loop_out_point", boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1));
+ getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitPriority, this));
+ getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoop, this));
+ getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopIn, this));
+ getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1));
+ getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopOut, this));
+ getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1));
- childSetCommitCallback("hand_pose_combo", onCommitHandPose, this);
+ getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitHandPose, this));
- childSetCommitCallback("emote_combo", onCommitEmote, this);
- childSetValue("emote_combo", "[None]");
+ getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEmote, this));
+ getChild<LLUICtrl>("emote_combo")->setValue("[None]");
- childSetCommitCallback("ease_in_time", onCommitEaseIn, this);
- childSetValidate("ease_in_time", boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1));
- childSetCommitCallback("ease_out_time", onCommitEaseOut, this);
- childSetValidate("ease_out_time", boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1));
+ getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseIn, this));
+ getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1));
+ getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseOut, this));
+ getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1));
}
//-----------------------------------------------------------------------------
@@ -195,9 +191,8 @@ BOOL LLFloaterAnimPreview::postBuild()
return FALSE;
}
- childSetCommitCallback("name_form", onCommitName, this);
+ getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitName, this));
- childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount));
childSetAction("ok_btn", onBtnOK, this);
setDefaultBtn();
@@ -208,12 +203,17 @@ BOOL LLFloaterAnimPreview::postBuild()
mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
mPlayButton = getChild<LLButton>( "play_btn");
- mPlayButton->setClickedCallback(onBtnPlay, this);
+ mPlayButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPlay, this));
+ mPlayButton->setVisible(true);
+ mPauseButton = getChild<LLButton>( "pause_btn");
+ mPauseButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPause, this));
+ mPauseButton->setVisible(false);
+
mStopButton = getChild<LLButton>( "stop_btn");
- mStopButton->setClickedCallback(onBtnStop, this);
+ mStopButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnStop, this));
- childHide("bad_animation_text");
+ getChildView("bad_animation_text")->setVisible(FALSE);
std::string exten = gDirUtilp->getExtension(mFilename);
if (exten == "bvh")
@@ -305,18 +305,19 @@ BOOL LLFloaterAnimPreview::postBuild()
mAnimPreview->setZoom(camera_zoom);
- motionp->setName(childGetValue("name_form").asString());
+ motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
mAnimPreview->getDummyAvatar()->startMotion(mMotionID);
- childSetMinValue("playback_slider", 0.0);
- childSetMaxValue("playback_slider", 1.0);
-
- childSetValue("loop_check", LLSD(motionp->getLoop()));
- childSetValue("loop_in_point", LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f));
- childSetValue("loop_out_point", LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f));
- childSetValue("priority", LLSD((F32)motionp->getPriority()));
- childSetValue("hand_pose_combo", LLHandMotion::getHandPoseName(motionp->getHandPose()));
- childSetValue("ease_in_time", LLSD(motionp->getEaseInDuration()));
- childSetValue("ease_out_time", LLSD(motionp->getEaseOutDuration()));
+
+ getChild<LLSlider>("playback_slider")->setMinValue(0.0);
+ getChild<LLSlider>("playback_slider")->setMaxValue(1.0);
+
+ getChild<LLUICtrl>("loop_check")->setValue(LLSD(motionp->getLoop()));
+ getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f));
+ getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f));
+ getChild<LLUICtrl>("priority")->setValue(LLSD((F32)motionp->getPriority()));
+ getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose()));
+ getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration()));
+ getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration()));
setEnabled(TRUE);
std::string seconds_string;
seconds_string = llformat(" - %.2f seconds", motionp->getDuration());
@@ -325,10 +326,9 @@ BOOL LLFloaterAnimPreview::postBuild()
}
else
{
- delete mAnimPreview;
mAnimPreview = NULL;
mMotionID.setNull();
- childSetValue("bad_animation_text", getString("failed_to_initialize"));
+ getChild<LLUICtrl>("bad_animation_text")->setValue(getString("failed_to_initialize"));
}
}
else
@@ -340,13 +340,13 @@ BOOL LLFloaterAnimPreview::postBuild()
LLUIString out_str = getString("anim_too_long");
out_str.setArg("[LENGTH]", llformat("%.1f", loaderp->getDuration()));
out_str.setArg("[MAX_LENGTH]", llformat("%.1f", MAX_ANIM_DURATION));
- childSetValue("bad_animation_text", out_str.getString());
+ getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
}
else
{
LLUIString out_str = getString("failed_file_read");
out_str.setArg("[STATUS]", getString(STATUS[loaderp->getStatus()]));
- childSetValue("bad_animation_text", out_str.getString());
+ getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
}
}
@@ -367,7 +367,6 @@ BOOL LLFloaterAnimPreview::postBuild()
//-----------------------------------------------------------------------------
LLFloaterAnimPreview::~LLFloaterAnimPreview()
{
- delete mAnimPreview;
mAnimPreview = NULL;
setEnabled(FALSE);
@@ -387,7 +386,7 @@ void LLFloaterAnimPreview::draw()
{
gGL.color3f(1.f, 1.f, 1.f);
- gGL.getTexUnit(0)->bind(mAnimPreview->getTexture());
+ gGL.getTexUnit(0)->bind(mAnimPreview);
gGL.begin( LLRender::QUADS );
{
@@ -424,17 +423,17 @@ void LLFloaterAnimPreview::resetMotion()
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
// Set emotion
- std::string emote = childGetValue("emote_combo").asString();
+ std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
motionp->setEmote(mIDList[emote]);
- LLUUID base_id = mIDList[childGetValue("preview_base_anim").asString()];
+ LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
avatarp->deactivateAllMotions();
- avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
avatarp->startMotion(mMotionID, 0.0f);
- childSetValue("playback_slider", 0.0f);
+ avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
+ getChild<LLUICtrl>("playback_slider")->setValue(0.0f);
// Set pose
- std::string handpose = childGetValue("hand_pose_combo").asString();
+ std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString();
avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
motionp->setHandPose(LLHandMotion::getHandPose(handpose));
@@ -508,7 +507,7 @@ BOOL LLFloaterAnimPreview::handleHover(S32 x, S32 y, MASK mask)
mAnimPreview->requestUpdate();
- LLUI::setCursorPositionLocal(this, mLastMouseX, mLastMouseY);
+ LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY);
}
if (!mPreviewRect.pointInRect(x, y) || !mAnimPreview)
@@ -553,30 +552,44 @@ void LLFloaterAnimPreview::onMouseCaptureLost()
//-----------------------------------------------------------------------------
// onBtnPlay()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnPlay(void* user_data)
+void LLFloaterAnimPreview::onBtnPlay()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- if (previewp->mMotionID.notNull() && previewp->mAnimPreview)
+ if (mMotionID.notNull() && mAnimPreview)
{
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
-
- if(!avatarp->isMotionActive(previewp->mMotionID))
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+
+ if (!avatarp->isMotionActive(mMotionID))
{
- previewp->resetMotion();
- previewp->mPauseRequest = NULL;
+ resetMotion();
+ mPauseRequest = NULL;
}
- else
+ else if (avatarp->areAnimationsPaused())
+ {
+ mPauseRequest = NULL;
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// onBtnPause()
+//-----------------------------------------------------------------------------
+void LLFloaterAnimPreview::onBtnPause()
+{
+ if (!getEnabled())
+ return;
+
+ if (mMotionID.notNull() && mAnimPreview)
+ {
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+
+ if (avatarp->isMotionActive(mMotionID))
{
- if (avatarp->areAnimationsPaused())
+ if (!avatarp->areAnimationsPaused())
{
- previewp->mPauseRequest = NULL;
- }
- else
- {
- previewp->mPauseRequest = avatarp->requestPause();
+ mPauseRequest = avatarp->requestPause();
}
}
}
@@ -585,42 +598,40 @@ void LLFloaterAnimPreview::onBtnPlay(void* user_data)
//-----------------------------------------------------------------------------
// onBtnStop()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnStop(void* user_data)
+void LLFloaterAnimPreview::onBtnStop()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- if (previewp->mMotionID.notNull() && previewp->mAnimPreview)
+ if (mMotionID.notNull() && mAnimPreview)
{
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- previewp->resetMotion();
- previewp->mPauseRequest = avatarp->requestPause();
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ resetMotion();
+ mPauseRequest = avatarp->requestPause();
}
}
//-----------------------------------------------------------------------------
// onSliderMove()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onSliderMove(LLUICtrl* ctrl, void*user_data)
+void LLFloaterAnimPreview::onSliderMove()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- if (previewp->mAnimPreview)
+ if (mAnimPreview)
{
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- F32 slider_value = (F32)previewp->childGetValue("playback_slider").asReal();
- LLUUID base_id = previewp->mIDList[previewp->childGetValue("preview_base_anim").asString()];
- LLMotion* motionp = avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal();
+ LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
+ LLMotion* motionp = avatarp->findMotion(mMotionID);
F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration();
F32 delta_time = duration * slider_value;
avatarp->deactivateAllMotions();
avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET);
- avatarp->startMotion(previewp->mMotionID, delta_time);
- previewp->mPauseRequest = avatarp->requestPause();
- previewp->refresh();
+ avatarp->startMotion(mMotionID, delta_time);
+ mPauseRequest = avatarp->requestPause();
+ refresh();
}
}
@@ -628,29 +639,28 @@ void LLFloaterAnimPreview::onSliderMove(LLUICtrl* ctrl, void*user_data)
//-----------------------------------------------------------------------------
// onCommitBaseAnim()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitBaseAnim(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitBaseAnim()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- if (previewp->mAnimPreview)
+ if (mAnimPreview)
{
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
BOOL paused = avatarp->areAnimationsPaused();
// stop all other possible base motions
- avatarp->stopMotion(ANIM_AGENT_STAND, TRUE);
- avatarp->stopMotion(ANIM_AGENT_WALK, TRUE);
- avatarp->stopMotion(ANIM_AGENT_SIT, TRUE);
- avatarp->stopMotion(ANIM_AGENT_HOVER, TRUE);
+ avatarp->stopMotion(mIDList["Standing"], TRUE);
+ avatarp->stopMotion(mIDList["Walking"], TRUE);
+ avatarp->stopMotion(mIDList["Sitting"], TRUE);
+ avatarp->stopMotion(mIDList["Flying"], TRUE);
- previewp->resetMotion();
+ resetMotion();
if (!paused)
{
- previewp->mPauseRequest = NULL;
+ mPauseRequest = NULL;
}
}
}
@@ -658,154 +668,145 @@ void LLFloaterAnimPreview::onCommitBaseAnim(LLUICtrl* ctrl, void* data)
//-----------------------------------------------------------------------------
// onCommitLoop()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoop(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitLoop()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
if (motionp)
{
- motionp->setLoop(previewp->childGetValue("loop_check").asBoolean());
- motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() * 0.01f * motionp->getDuration());
- motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration());
+ motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean());
+ motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration());
+ motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
}
}
//-----------------------------------------------------------------------------
// onCommitLoopIn()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopIn(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitLoopIn()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
if (motionp)
{
- motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() / 100.f);
- previewp->resetMotion();
- previewp->childSetValue("loop_check", LLSD(TRUE));
- onCommitLoop(ctrl, data);
+ motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f);
+ resetMotion();
+ getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
+ onCommitLoop();
}
}
//-----------------------------------------------------------------------------
// onCommitLoopOut()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopOut(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitLoopOut()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
if (motionp)
{
- motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration());
- previewp->resetMotion();
- previewp->childSetValue("loop_check", LLSD(TRUE));
- onCommitLoop(ctrl, data);
+ motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
+ resetMotion();
+ getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
+ onCommitLoop();
}
}
//-----------------------------------------------------------------------------
// onCommitName()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitName(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitName()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
if (motionp)
{
- motionp->setName(previewp->childGetValue("name_form").asString());
+ motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
}
- LLFloaterNameDesc::doCommit(ctrl, data);
+ doCommit();
}
//-----------------------------------------------------------------------------
// onCommitHandPose()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitHandPose(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitHandPose()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- previewp->resetMotion(); // sets hand pose
+ resetMotion(); // sets hand pose
}
//-----------------------------------------------------------------------------
// onCommitEmote()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEmote(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitEmote()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- previewp->resetMotion(); // ssts emote
+ resetMotion(); // ssts emote
}
//-----------------------------------------------------------------------------
// onCommitPriority()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitPriority(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitPriority()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
- motionp->setPriority(llfloor((F32)previewp->childGetValue("priority").asReal()));
+ motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal()));
}
//-----------------------------------------------------------------------------
// onCommitEaseIn()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseIn(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitEaseIn()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
- motionp->setEaseIn((F32)previewp->childGetValue("ease_in_time").asReal());
- previewp->resetMotion();
+ motionp->setEaseIn((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal());
+ resetMotion();
}
//-----------------------------------------------------------------------------
// onCommitEaseOut()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseOut(LLUICtrl* ctrl, void* data)
+void LLFloaterAnimPreview::onCommitEaseOut()
{
- LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
- if (!previewp->getEnabled())
+ if (!getEnabled())
return;
- LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
+ LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
- motionp->setEaseOut((F32)previewp->childGetValue("ease_out_time").asReal());
- previewp->resetMotion();
+ motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal());
+ resetMotion();
}
//-----------------------------------------------------------------------------
@@ -821,8 +822,8 @@ bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data)
if (!motionp->getLoop())
{
- F32 new_ease_in = llclamp((F32)childGetValue("ease_in_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration());
- childSetValue("ease_in_time", LLSD(new_ease_in));
+ F32 new_ease_in = llclamp((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration());
+ getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(new_ease_in));
}
return true;
@@ -841,8 +842,8 @@ bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data)
if (!motionp->getLoop())
{
- F32 new_ease_out = llclamp((F32)childGetValue("ease_out_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
- childSetValue("ease_out_time", LLSD(new_ease_out));
+ F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
+ getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out));
}
return true;
@@ -856,8 +857,8 @@ bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data)
if (!getEnabled())
return false;
- F32 loop_in_value = (F32)childGetValue("loop_in_point").asReal();
- F32 loop_out_value = (F32)childGetValue("loop_out_point").asReal();
+ F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
+ F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
if (loop_in_value < 0.f)
{
@@ -872,7 +873,7 @@ bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data)
loop_in_value = loop_out_value;
}
- childSetValue("loop_in_point", LLSD(loop_in_value));
+ getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(loop_in_value));
return true;
}
@@ -884,8 +885,8 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
if (!getEnabled())
return false;
- F32 loop_out_value = (F32)childGetValue("loop_out_point").asReal();
- F32 loop_in_value = (F32)childGetValue("loop_in_point").asReal();
+ F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
+ F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
if (loop_out_value < 0.f)
{
@@ -900,7 +901,7 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
loop_out_value = loop_in_value;
}
- childSetValue("loop_out_point", LLSD(loop_out_value));
+ getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(loop_out_value));
return true;
}
@@ -910,52 +911,48 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::refresh()
{
+ // Are we showing the play button (default) or the pause button?
+ bool show_play = true;
if (!mAnimPreview)
{
- childShow("bad_animation_text");
+ getChildView("bad_animation_text")->setVisible(TRUE);
+ // play button visible but disabled
mPlayButton->setEnabled(FALSE);
mStopButton->setEnabled(FALSE);
- childDisable("ok_btn");
+ getChildView("ok_btn")->setEnabled(FALSE);
}
else
{
- childHide("bad_animation_text");
+ getChildView("bad_animation_text")->setVisible(FALSE);
+ // re-enabled in case previous animation was bad
mPlayButton->setEnabled(TRUE);
+ mStopButton->setEnabled(TRUE);
LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
if (avatarp->isMotionActive(mMotionID))
{
mStopButton->setEnabled(TRUE);
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
- if (avatarp->areAnimationsPaused())
- {
-
- mPlayButton->setImages(std::string("button_anim_play.tga"),
- std::string("button_anim_play_selected.tga"));
-
- }
- else
+ if (!avatarp->areAnimationsPaused())
{
+ // animation is playing
if (motionp)
{
F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration();
- childSetValue("playback_slider", fraction_complete);
+ getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete);
}
- mPlayButton->setImages(std::string("button_anim_pause.tga"),
- std::string("button_anim_pause_selected.tga"));
-
+ show_play = false;
}
}
else
{
+ // Motion just finished playing
mPauseRequest = avatarp->requestPause();
- mPlayButton->setImages(std::string("button_anim_play.tga"),
- std::string("button_anim_play_selected.tga"));
-
- mStopButton->setEnabled(TRUE); // stop also resets, leave enabled.
}
- childEnable("ok_btn");
+ getChildView("ok_btn")->setEnabled(TRUE);
mAnimPreview->requestUpdate();
}
+ mPlayButton->setVisible(show_play);
+ mPauseButton->setVisible(!show_play);
}
//-----------------------------------------------------------------------------
@@ -982,17 +979,17 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
file.setMaxSize(size);
if (file.write((U8*)buffer, size))
{
- std::string name = floaterp->childGetValue("name_form").asString();
- std::string desc = floaterp->childGetValue("description_form").asString();
+ std::string name = floaterp->getChild<LLUICtrl>("name_form")->getValue().asString();
+ std::string desc = floaterp->getChild<LLUICtrl>("description_form")->getValue().asString();
LLAssetStorage::LLStoreAssetCallback callback = NULL;
- S32 expected_upload_cost = sUploadAmount;
+ S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
void *userdata = NULL;
upload_new_resource(floaterp->mTransactionID, // tid
LLAssetType::AT_ANIMATION,
name,
desc,
0,
- LLAssetType::AT_NONE,
+ LLFolderType::FT_NONE,
LLInventoryType::IT_ANIMATION,
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
name,
@@ -1001,7 +998,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
else
{
llwarns << "Failure writing animation data." << llendl;
- LLNotifications::instance().add("WriteAnimationFail");
+ LLNotificationsUtil::add("WriteAnimationFail");
}
}
@@ -1017,7 +1014,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
//-----------------------------------------------------------------------------
// LLPreviewAnimation
//-----------------------------------------------------------------------------
-LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
+LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
{
mNeedsUpdate = TRUE;
mCameraDistance = PREVIEW_CAMERA_DISTANCE;
@@ -1052,6 +1049,12 @@ LLPreviewAnimation::~LLPreviewAnimation()
mDummyAvatar->markDead();
}
+//virtual
+S8 LLPreviewAnimation::getType() const
+{
+ return LLViewerDynamicTexture::LL_PREVIEW_ANIMATION ;
+}
+
//-----------------------------------------------------------------------------
// update()
//-----------------------------------------------------------------------------
@@ -1063,7 +1066,7 @@ BOOL LLPreviewAnimation::render()
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
glLoadIdentity();
- glOrtho(0.0f, mWidth, 0.0f, mHeight, -1.0f, 1.0f);
+ glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
@@ -1073,7 +1076,7 @@ BOOL LLPreviewAnimation::render()
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
- gl_rect_2d_simple( mWidth, mHeight );
+ gl_rect_2d_simple( mFullWidth, mFullHeight );
glMatrixMode(GL_PROJECTION);
gGL.popMatrix();
@@ -1095,7 +1098,7 @@ BOOL LLPreviewAnimation::render()
target_pos + (mCameraOffset * av_rot) ); // point of interest
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE);
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition();