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Diffstat (limited to 'indra/newview/llfloater360capture.cpp')
-rw-r--r-- | indra/newview/llfloater360capture.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfloater360capture.cpp b/indra/newview/llfloater360capture.cpp index c1f6af9816..ce8e4b4452 100644 --- a/indra/newview/llfloater360capture.cpp +++ b/indra/newview/llfloater360capture.cpp @@ -453,7 +453,7 @@ void LLFloater360Capture::capture360Images() if (gSavedSettings.getBOOL("360CaptureHideAvatars")) { // Turn off the avatar if UI tells us to hide it. - // Note: the original call to gAvatar.hide(FALSE) did *not* hide + // Note: the original call to gAvatar.hide(false) did *not* hide // attachments and so for most residents, there would be some debris // left behind in the snapshot. // Note: this toggles so if it set to on, this will turn it off and @@ -462,7 +462,7 @@ void LLFloater360Capture::capture360Images() // was set to off - I think this is what we need LLPipeline::toggleRenderTypeControl(LLPipeline::RENDER_TYPE_AVATAR); LLPipeline::toggleRenderTypeControl(LLPipeline::RENDER_TYPE_PARTICLES); - LLPipeline::sRenderAttachedLights = FALSE; + LLPipeline::sRenderAttachedLights = false; } // these are the 6 directions we will point the camera - essentially, |