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-rw-r--r--indra/newview/llfloater360capture.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llfloater360capture.cpp b/indra/newview/llfloater360capture.cpp
index c1f6af9816..ce8e4b4452 100644
--- a/indra/newview/llfloater360capture.cpp
+++ b/indra/newview/llfloater360capture.cpp
@@ -453,7 +453,7 @@ void LLFloater360Capture::capture360Images()
if (gSavedSettings.getBOOL("360CaptureHideAvatars"))
{
// Turn off the avatar if UI tells us to hide it.
- // Note: the original call to gAvatar.hide(FALSE) did *not* hide
+ // Note: the original call to gAvatar.hide(false) did *not* hide
// attachments and so for most residents, there would be some debris
// left behind in the snapshot.
// Note: this toggles so if it set to on, this will turn it off and
@@ -462,7 +462,7 @@ void LLFloater360Capture::capture360Images()
// was set to off - I think this is what we need
LLPipeline::toggleRenderTypeControl(LLPipeline::RENDER_TYPE_AVATAR);
LLPipeline::toggleRenderTypeControl(LLPipeline::RENDER_TYPE_PARTICLES);
- LLPipeline::sRenderAttachedLights = FALSE;
+ LLPipeline::sRenderAttachedLights = false;
}
// these are the 6 directions we will point the camera - essentially,