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path: root/indra/newview/llfetchedgltfmaterial.cpp
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Diffstat (limited to 'indra/newview/llfetchedgltfmaterial.cpp')
-rw-r--r--indra/newview/llfetchedgltfmaterial.cpp72
1 files changed, 15 insertions, 57 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.cpp b/indra/newview/llfetchedgltfmaterial.cpp
index 46b9dffae9..e58027e579 100644
--- a/indra/newview/llfetchedgltfmaterial.cpp
+++ b/indra/newview/llfetchedgltfmaterial.cpp
@@ -34,11 +34,12 @@
#include "llshadermgr.h"
#include "pipeline.h"
+//static
+LLFetchedGLTFMaterial LLFetchedGLTFMaterial::sDefault;
+
LLFetchedGLTFMaterial::LLFetchedGLTFMaterial()
: LLGLTFMaterial()
, mExpectedFlusTime(0.f)
- , mActive(true)
- , mFetching(false)
{
}
@@ -78,7 +79,14 @@ void LLFetchedGLTFMaterial::bind(LLViewerTexture* media_tex)
{
// dividing the alpha cutoff by transparency here allows the shader to compare against
// the alpha value of the texture without needing the transparency value
- min_alpha = mAlphaCutoff/mBaseColor.mV[3];
+ if (mBaseColor.mV[3] > 0.f)
+ {
+ min_alpha = mAlphaCutoff / mBaseColor.mV[3];
+ }
+ else
+ {
+ min_alpha = 1024.f;
+ }
}
shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha);
}
@@ -151,8 +159,8 @@ LLViewerFetchedTexture* fetch_texture(const LLUUID& id)
LLViewerFetchedTexture* img = nullptr;
if (id.notNull())
{
- img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- img->addTextureStats(64.f * 64.f, TRUE);
+ img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ img->addTextureStats(64.f * 64.f, true);
}
return img;
};
@@ -242,10 +250,11 @@ void LLFetchedGLTFMaterial::onMaterialComplete(std::function<void()> material_co
materialCompleteCallbacks.push_back(material_complete);
}
-void LLFetchedGLTFMaterial::materialComplete()
+void LLFetchedGLTFMaterial::materialComplete(bool success)
{
llassert(mFetching);
mFetching = false;
+ mFetchSuccess = success;
for (std::function<void()> material_complete : materialCompleteCallbacks)
{
@@ -255,54 +264,3 @@ void LLFetchedGLTFMaterial::materialComplete()
materialCompleteCallbacks.shrink_to_fit();
}
-LLPointer<LLViewerFetchedTexture> LLFetchedGLTFMaterial::getUITexture()
-{
- if (mFetching)
- {
- return nullptr;
- }
-
- auto fetch_texture_for_ui = [](LLPointer<LLViewerFetchedTexture>& img, const LLUUID& id)
- {
- if (id.notNull())
- {
- if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
- {
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
- if (obj)
- {
- LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(id);
- img = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
- }
-
- }
- else
- {
- img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- }
- }
- if (img)
- {
- img->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
- img->forceToSaveRawImage(0);
- }
- };
-
- fetch_texture_for_ui(mBaseColorTexture, mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]);
- fetch_texture_for_ui(mNormalTexture, mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]);
- fetch_texture_for_ui(mMetallicRoughnessTexture, mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]);
- fetch_texture_for_ui(mEmissiveTexture, mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]);
-
- if ((mBaseColorTexture && (mBaseColorTexture->getRawImageLevel() != 0)) ||
- (mNormalTexture && (mNormalTexture->getRawImageLevel() != 0)) ||
- (mMetallicRoughnessTexture && (mMetallicRoughnessTexture->getRawImageLevel() != 0)) ||
- (mEmissiveTexture && (mEmissiveTexture->getRawImageLevel() != 0)))
- {
- return nullptr;
- }
-
- // *HACK: Use one of the PBR texture components as the preview texture for now
- mPreviewTexture = mBaseColorTexture;
-
- return mPreviewTexture;
-}