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-rw-r--r--indra/newview/llfeaturemanager.h376
1 files changed, 188 insertions, 188 deletions
diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h
index 7c0cd99e43..22de6afbae 100644
--- a/indra/newview/llfeaturemanager.h
+++ b/indra/newview/llfeaturemanager.h
@@ -1,188 +1,188 @@
-/**
- * @file llfeaturemanager.h
- * @brief The feature manager is responsible for determining what features are turned on/off in the app.
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLFEATUREMANAGER_H
-#define LL_LLFEATUREMANAGER_H
-
-#include "stdtypes.h"
-
-#include "llsingleton.h"
-#include "llstring.h"
-#include <map>
-#include "llcoros.h"
-#include "lleventcoro.h"
-
-typedef enum EGPUClass
-{
- GPU_CLASS_UNKNOWN = -1,
- GPU_CLASS_0 = 0,
- GPU_CLASS_1 = 1,
- GPU_CLASS_2 = 2,
- GPU_CLASS_3 = 3,
- GPU_CLASS_4 = 4,
- GPU_CLASS_5 = 5
-} EGPUClass;
-
-
-class LLFeatureInfo
-{
-public:
- LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {}
- LLFeatureInfo(const std::string& name, const bool available, const F32 level);
-
- bool isValid() const { return mValid; };
-
-public:
- bool mValid;
- std::string mName;
- bool mAvailable;
- F32 mRecommendedLevel;
-};
-
-
-class LLFeatureList
-{
-public:
- typedef std::map<std::string, LLFeatureInfo> feature_map_t;
-
- LLFeatureList(const std::string& name);
- virtual ~LLFeatureList();
-
- bool isFeatureAvailable(const std::string& name);
- F32 getRecommendedValue(const std::string& name);
-
- void setFeatureAvailable(const std::string& name, const bool available);
- void setRecommendedLevel(const std::string& name, const F32 level);
-
- bool loadFeatureList(LLFILE *fp);
-
- bool maskList(LLFeatureList &mask);
-
- void addFeature(const std::string& name, const bool available, const F32 level);
-
- feature_map_t& getFeatures()
- {
- return mFeatures;
- }
-
- void dump();
-protected:
- std::string mName;
- feature_map_t mFeatures;
-};
-
-
-class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager>
-{
- LLSINGLETON(LLFeatureManager);
- ~LLFeatureManager() {cleanupFeatureTables();}
-
- // initialize this by loading feature table and gpu table
- void initSingleton() override;
-
-public:
-
- void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
-
- bool loadFeatureTables();
-
- EGPUClass getGPUClass() { return mGPUClass; }
- std::string& getGPUString() { return mGPUString; }
-
- // get the measured GPU memory bandwidth in GB/sec
- // may return 0 of benchmark has not been run or failed to run
- F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; }
- bool isGPUSupported() { return mGPUSupported; }
- F32 getExpectedGLVersion() { return mExpectedGLVersion; }
-
- void cleanupFeatureTables();
-
- S32 getVersion() const { return mTableVersion; }
- void setSafe(const bool safe) { mSafe = safe; }
- bool isSafe() const { return mSafe; }
-
- LLFeatureList *findMask(const std::string& name);
- bool maskFeatures(const std::string& name);
-
- // set the graphics to low, medium, high, or ultra.
- // skipFeatures forces skipping of mostly hardware settings
- // that we don't want to change when we change graphics
- // settings
- void setGraphicsLevel(U32 level, bool skipFeatures);
-
- // What 'level' values are valid to pass to setGraphicsLevel()?
- // 0 is the low end...
- U32 getMaxGraphicsLevel() const;
- bool isValidGraphicsLevel(U32 level) const;
-
- // setGraphicsLevel() levels have names.
- std::string getNameForGraphicsLevel(U32 level) const;
- // returns -1 for unrecognized name (hence S32 rather than U32)
- S32 getGraphicsLevelForName(const std::string& name) const;
-
- void applyBaseMasks();
- void applyRecommendedSettings();
-
- // apply the basic masks. Also, skip one saved
- // in the skip list if true
- void applyFeatures(bool skipFeatures);
-
- LLSD getRecommendedSettingsMap();
-
-protected:
- bool loadGPUClass();
-
- bool parseFeatureTable(std::string filename);
- ///< @returns true is file parsed correctly, false if not
-
- void initBaseMask();
-
- std::map<std::string, LLFeatureList *> mMaskList;
- std::set<std::string> mSkippedFeatures;
- bool mInited;
- S32 mTableVersion;
- bool mSafe; // Reinitialize everything to the "safe" mask
- EGPUClass mGPUClass;
- F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second
- F32 mExpectedGLVersion; //expected GL version according to gpu table
- std::string mGPUString;
- bool mGPUSupported;
-};
-
-inline
-LLFeatureManager::LLFeatureManager()
-: LLFeatureList("default"),
-
- mInited(false),
- mTableVersion(0),
- mSafe(false),
- mGPUClass(GPU_CLASS_UNKNOWN),
- mExpectedGLVersion(0.f),
- mGPUSupported(false)
-{
-}
-
-#endif // LL_LLFEATUREMANAGER_H
+/**
+ * @file llfeaturemanager.h
+ * @brief The feature manager is responsible for determining what features are turned on/off in the app.
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFEATUREMANAGER_H
+#define LL_LLFEATUREMANAGER_H
+
+#include "stdtypes.h"
+
+#include "llsingleton.h"
+#include "llstring.h"
+#include <map>
+#include "llcoros.h"
+#include "lleventcoro.h"
+
+typedef enum EGPUClass
+{
+ GPU_CLASS_UNKNOWN = -1,
+ GPU_CLASS_0 = 0,
+ GPU_CLASS_1 = 1,
+ GPU_CLASS_2 = 2,
+ GPU_CLASS_3 = 3,
+ GPU_CLASS_4 = 4,
+ GPU_CLASS_5 = 5
+} EGPUClass;
+
+
+class LLFeatureInfo
+{
+public:
+ LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {}
+ LLFeatureInfo(const std::string& name, const bool available, const F32 level);
+
+ bool isValid() const { return mValid; };
+
+public:
+ bool mValid;
+ std::string mName;
+ bool mAvailable;
+ F32 mRecommendedLevel;
+};
+
+
+class LLFeatureList
+{
+public:
+ typedef std::map<std::string, LLFeatureInfo> feature_map_t;
+
+ LLFeatureList(const std::string& name);
+ virtual ~LLFeatureList();
+
+ bool isFeatureAvailable(const std::string& name);
+ F32 getRecommendedValue(const std::string& name);
+
+ void setFeatureAvailable(const std::string& name, const bool available);
+ void setRecommendedLevel(const std::string& name, const F32 level);
+
+ bool loadFeatureList(LLFILE *fp);
+
+ bool maskList(LLFeatureList &mask);
+
+ void addFeature(const std::string& name, const bool available, const F32 level);
+
+ feature_map_t& getFeatures()
+ {
+ return mFeatures;
+ }
+
+ void dump();
+protected:
+ std::string mName;
+ feature_map_t mFeatures;
+};
+
+
+class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager>
+{
+ LLSINGLETON(LLFeatureManager);
+ ~LLFeatureManager() {cleanupFeatureTables();}
+
+ // initialize this by loading feature table and gpu table
+ void initSingleton() override;
+
+public:
+
+ void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
+
+ bool loadFeatureTables();
+
+ EGPUClass getGPUClass() { return mGPUClass; }
+ std::string& getGPUString() { return mGPUString; }
+
+ // get the measured GPU memory bandwidth in GB/sec
+ // may return 0 of benchmark has not been run or failed to run
+ F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; }
+ bool isGPUSupported() { return mGPUSupported; }
+ F32 getExpectedGLVersion() { return mExpectedGLVersion; }
+
+ void cleanupFeatureTables();
+
+ S32 getVersion() const { return mTableVersion; }
+ void setSafe(const bool safe) { mSafe = safe; }
+ bool isSafe() const { return mSafe; }
+
+ LLFeatureList *findMask(const std::string& name);
+ bool maskFeatures(const std::string& name);
+
+ // set the graphics to low, medium, high, or ultra.
+ // skipFeatures forces skipping of mostly hardware settings
+ // that we don't want to change when we change graphics
+ // settings
+ void setGraphicsLevel(U32 level, bool skipFeatures);
+
+ // What 'level' values are valid to pass to setGraphicsLevel()?
+ // 0 is the low end...
+ U32 getMaxGraphicsLevel() const;
+ bool isValidGraphicsLevel(U32 level) const;
+
+ // setGraphicsLevel() levels have names.
+ std::string getNameForGraphicsLevel(U32 level) const;
+ // returns -1 for unrecognized name (hence S32 rather than U32)
+ S32 getGraphicsLevelForName(const std::string& name) const;
+
+ void applyBaseMasks();
+ void applyRecommendedSettings();
+
+ // apply the basic masks. Also, skip one saved
+ // in the skip list if true
+ void applyFeatures(bool skipFeatures);
+
+ LLSD getRecommendedSettingsMap();
+
+protected:
+ bool loadGPUClass();
+
+ bool parseFeatureTable(std::string filename);
+ ///< @returns true is file parsed correctly, false if not
+
+ void initBaseMask();
+
+ std::map<std::string, LLFeatureList *> mMaskList;
+ std::set<std::string> mSkippedFeatures;
+ bool mInited;
+ S32 mTableVersion;
+ bool mSafe; // Reinitialize everything to the "safe" mask
+ EGPUClass mGPUClass;
+ F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second
+ F32 mExpectedGLVersion; //expected GL version according to gpu table
+ std::string mGPUString;
+ bool mGPUSupported;
+};
+
+inline
+LLFeatureManager::LLFeatureManager()
+: LLFeatureList("default"),
+
+ mInited(false),
+ mTableVersion(0),
+ mSafe(false),
+ mGPUClass(GPU_CLASS_UNKNOWN),
+ mExpectedGLVersion(0.f),
+ mGPUSupported(false)
+{
+}
+
+#endif // LL_LLFEATUREMANAGER_H