diff options
Diffstat (limited to 'indra/newview/llfeaturemanager.h')
-rw-r--r-- | indra/newview/llfeaturemanager.h | 376 |
1 files changed, 188 insertions, 188 deletions
diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h index 7c0cd99e43..22de6afbae 100644 --- a/indra/newview/llfeaturemanager.h +++ b/indra/newview/llfeaturemanager.h @@ -1,188 +1,188 @@ -/**
- * @file llfeaturemanager.h
- * @brief The feature manager is responsible for determining what features are turned on/off in the app.
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLFEATUREMANAGER_H
-#define LL_LLFEATUREMANAGER_H
-
-#include "stdtypes.h"
-
-#include "llsingleton.h"
-#include "llstring.h"
-#include <map>
-#include "llcoros.h"
-#include "lleventcoro.h"
-
-typedef enum EGPUClass
-{
- GPU_CLASS_UNKNOWN = -1,
- GPU_CLASS_0 = 0,
- GPU_CLASS_1 = 1,
- GPU_CLASS_2 = 2,
- GPU_CLASS_3 = 3,
- GPU_CLASS_4 = 4,
- GPU_CLASS_5 = 5
-} EGPUClass;
-
-
-class LLFeatureInfo
-{
-public:
- LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {}
- LLFeatureInfo(const std::string& name, const bool available, const F32 level);
-
- bool isValid() const { return mValid; };
-
-public:
- bool mValid;
- std::string mName;
- bool mAvailable;
- F32 mRecommendedLevel;
-};
-
-
-class LLFeatureList
-{
-public:
- typedef std::map<std::string, LLFeatureInfo> feature_map_t;
-
- LLFeatureList(const std::string& name);
- virtual ~LLFeatureList();
-
- bool isFeatureAvailable(const std::string& name);
- F32 getRecommendedValue(const std::string& name);
-
- void setFeatureAvailable(const std::string& name, const bool available);
- void setRecommendedLevel(const std::string& name, const F32 level);
-
- bool loadFeatureList(LLFILE *fp);
-
- bool maskList(LLFeatureList &mask);
-
- void addFeature(const std::string& name, const bool available, const F32 level);
-
- feature_map_t& getFeatures()
- {
- return mFeatures;
- }
-
- void dump();
-protected:
- std::string mName;
- feature_map_t mFeatures;
-};
-
-
-class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager>
-{
- LLSINGLETON(LLFeatureManager);
- ~LLFeatureManager() {cleanupFeatureTables();}
-
- // initialize this by loading feature table and gpu table
- void initSingleton() override;
-
-public:
-
- void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
-
- bool loadFeatureTables();
-
- EGPUClass getGPUClass() { return mGPUClass; }
- std::string& getGPUString() { return mGPUString; }
-
- // get the measured GPU memory bandwidth in GB/sec
- // may return 0 of benchmark has not been run or failed to run
- F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; }
- bool isGPUSupported() { return mGPUSupported; }
- F32 getExpectedGLVersion() { return mExpectedGLVersion; }
-
- void cleanupFeatureTables();
-
- S32 getVersion() const { return mTableVersion; }
- void setSafe(const bool safe) { mSafe = safe; }
- bool isSafe() const { return mSafe; }
-
- LLFeatureList *findMask(const std::string& name);
- bool maskFeatures(const std::string& name);
-
- // set the graphics to low, medium, high, or ultra.
- // skipFeatures forces skipping of mostly hardware settings
- // that we don't want to change when we change graphics
- // settings
- void setGraphicsLevel(U32 level, bool skipFeatures);
-
- // What 'level' values are valid to pass to setGraphicsLevel()?
- // 0 is the low end...
- U32 getMaxGraphicsLevel() const;
- bool isValidGraphicsLevel(U32 level) const;
-
- // setGraphicsLevel() levels have names.
- std::string getNameForGraphicsLevel(U32 level) const;
- // returns -1 for unrecognized name (hence S32 rather than U32)
- S32 getGraphicsLevelForName(const std::string& name) const;
-
- void applyBaseMasks();
- void applyRecommendedSettings();
-
- // apply the basic masks. Also, skip one saved
- // in the skip list if true
- void applyFeatures(bool skipFeatures);
-
- LLSD getRecommendedSettingsMap();
-
-protected:
- bool loadGPUClass();
-
- bool parseFeatureTable(std::string filename);
- ///< @returns true is file parsed correctly, false if not
-
- void initBaseMask();
-
- std::map<std::string, LLFeatureList *> mMaskList;
- std::set<std::string> mSkippedFeatures;
- bool mInited;
- S32 mTableVersion;
- bool mSafe; // Reinitialize everything to the "safe" mask
- EGPUClass mGPUClass;
- F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second
- F32 mExpectedGLVersion; //expected GL version according to gpu table
- std::string mGPUString;
- bool mGPUSupported;
-};
-
-inline
-LLFeatureManager::LLFeatureManager()
-: LLFeatureList("default"),
-
- mInited(false),
- mTableVersion(0),
- mSafe(false),
- mGPUClass(GPU_CLASS_UNKNOWN),
- mExpectedGLVersion(0.f),
- mGPUSupported(false)
-{
-}
-
-#endif // LL_LLFEATUREMANAGER_H
+/** + * @file llfeaturemanager.h + * @brief The feature manager is responsible for determining what features are turned on/off in the app. + * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFEATUREMANAGER_H +#define LL_LLFEATUREMANAGER_H + +#include "stdtypes.h" + +#include "llsingleton.h" +#include "llstring.h" +#include <map> +#include "llcoros.h" +#include "lleventcoro.h" + +typedef enum EGPUClass +{ + GPU_CLASS_UNKNOWN = -1, + GPU_CLASS_0 = 0, + GPU_CLASS_1 = 1, + GPU_CLASS_2 = 2, + GPU_CLASS_3 = 3, + GPU_CLASS_4 = 4, + GPU_CLASS_5 = 5 +} EGPUClass; + + +class LLFeatureInfo +{ +public: + LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {} + LLFeatureInfo(const std::string& name, const bool available, const F32 level); + + bool isValid() const { return mValid; }; + +public: + bool mValid; + std::string mName; + bool mAvailable; + F32 mRecommendedLevel; +}; + + +class LLFeatureList +{ +public: + typedef std::map<std::string, LLFeatureInfo> feature_map_t; + + LLFeatureList(const std::string& name); + virtual ~LLFeatureList(); + + bool isFeatureAvailable(const std::string& name); + F32 getRecommendedValue(const std::string& name); + + void setFeatureAvailable(const std::string& name, const bool available); + void setRecommendedLevel(const std::string& name, const F32 level); + + bool loadFeatureList(LLFILE *fp); + + bool maskList(LLFeatureList &mask); + + void addFeature(const std::string& name, const bool available, const F32 level); + + feature_map_t& getFeatures() + { + return mFeatures; + } + + void dump(); +protected: + std::string mName; + feature_map_t mFeatures; +}; + + +class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager> +{ + LLSINGLETON(LLFeatureManager); + ~LLFeatureManager() {cleanupFeatureTables();} + + // initialize this by loading feature table and gpu table + void initSingleton() override; + +public: + + void maskCurrentList(const std::string& name); // Mask the current feature list with the named list + + bool loadFeatureTables(); + + EGPUClass getGPUClass() { return mGPUClass; } + std::string& getGPUString() { return mGPUString; } + + // get the measured GPU memory bandwidth in GB/sec + // may return 0 of benchmark has not been run or failed to run + F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; } + bool isGPUSupported() { return mGPUSupported; } + F32 getExpectedGLVersion() { return mExpectedGLVersion; } + + void cleanupFeatureTables(); + + S32 getVersion() const { return mTableVersion; } + void setSafe(const bool safe) { mSafe = safe; } + bool isSafe() const { return mSafe; } + + LLFeatureList *findMask(const std::string& name); + bool maskFeatures(const std::string& name); + + // set the graphics to low, medium, high, or ultra. + // skipFeatures forces skipping of mostly hardware settings + // that we don't want to change when we change graphics + // settings + void setGraphicsLevel(U32 level, bool skipFeatures); + + // What 'level' values are valid to pass to setGraphicsLevel()? + // 0 is the low end... + U32 getMaxGraphicsLevel() const; + bool isValidGraphicsLevel(U32 level) const; + + // setGraphicsLevel() levels have names. + std::string getNameForGraphicsLevel(U32 level) const; + // returns -1 for unrecognized name (hence S32 rather than U32) + S32 getGraphicsLevelForName(const std::string& name) const; + + void applyBaseMasks(); + void applyRecommendedSettings(); + + // apply the basic masks. Also, skip one saved + // in the skip list if true + void applyFeatures(bool skipFeatures); + + LLSD getRecommendedSettingsMap(); + +protected: + bool loadGPUClass(); + + bool parseFeatureTable(std::string filename); + ///< @returns true is file parsed correctly, false if not + + void initBaseMask(); + + std::map<std::string, LLFeatureList *> mMaskList; + std::set<std::string> mSkippedFeatures; + bool mInited; + S32 mTableVersion; + bool mSafe; // Reinitialize everything to the "safe" mask + EGPUClass mGPUClass; + F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second + F32 mExpectedGLVersion; //expected GL version according to gpu table + std::string mGPUString; + bool mGPUSupported; +}; + +inline +LLFeatureManager::LLFeatureManager() +: LLFeatureList("default"), + + mInited(false), + mTableVersion(0), + mSafe(false), + mGPUClass(GPU_CLASS_UNKNOWN), + mExpectedGLVersion(0.f), + mGPUSupported(false) +{ +} + +#endif // LL_LLFEATUREMANAGER_H |