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-rwxr-xr-xindra/newview/llfeaturemanager.cpp67
1 files changed, 63 insertions, 4 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index d0555477ea..4db0422634 100755
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -417,13 +417,71 @@ bool LLFeatureManager::parseFeatureTable(std::string filename)
return parse_ok;
}
+F32 gpu_benchmark();
+
bool LLFeatureManager::loadGPUClass()
{
+ //get memory bandwidth from benchmark
+ F32 gbps = gpu_benchmark();
+
+ if (gbps < 0.f)
+ { //couldn't bench, use GLVersion
+#if LL_DARWIN
+ //GLVersion is misleading on OSX, just default to class 3 if we can't bench
+ mGPUClass = GPU_CLASS_3;
+#else
+ if (gGLManager.mGLVersion < 2.f)
+ {
+ mGPUClass = GPU_CLASS_0;
+ }
+ else if (gGLManager.mGLVersion < 3.f)
+ {
+ mGPUClass = GPU_CLASS_1;
+ }
+ else if (gGLManager.mGLVersion < 3.3f)
+ {
+ mGPUClass = GPU_CLASS_2;
+ }
+ else if (gGLManager.mGLVersion < 4.f)
+ {
+ mGPUClass = GPU_CLASS_3;
+ }
+ else
+ {
+ mGPUClass = GPU_CLASS_4;
+ }
+#endif
+ }
+ else if (gbps < 5.f)
+ {
+ mGPUClass = GPU_CLASS_0;
+ }
+ else if (gbps < 10.f)
+ {
+ mGPUClass = GPU_CLASS_1;
+ }
+ else if (gbps < 20.f)
+ {
+ mGPUClass = GPU_CLASS_2;
+ }
+ else if (gbps < 40.f)
+ {
+ mGPUClass = GPU_CLASS_3;
+ }
+ else if (gbps < 80.f)
+ {
+ mGPUClass = GPU_CLASS_4;
+ }
+ else
+ {
+ mGPUClass = GPU_CLASS_5;
+ }
+
// defaults
- mGPUClass = GPU_CLASS_UNKNOWN;
mGPUString = gGLManager.getRawGLString();
- mGPUSupported = FALSE;
+ mGPUSupported = TRUE;
+#if 0
// first table is in the app dir
std::string app_path = gDirUtilp->getAppRODataDir();
app_path += gDirUtilp->getDirDelimiter();
@@ -451,8 +509,8 @@ bool LLFeatureManager::loadGPUClass()
{
parse_ok = parseGPUTable(app_path);
}
-
- return parse_ok; // indicates that the file parsed correctly, not that the gpu was recognized
+#endif
+ return true; // indicates that the file parsed correctly, not that the gpu was recognized
}
@@ -730,6 +788,7 @@ void LLFeatureManager::init()
void LLFeatureManager::applyRecommendedSettings()
{
+ loadGPUClass();
// apply saved settings
// cap the level at 2 (high)
U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5));