diff options
Diffstat (limited to 'indra/newview/llfeaturemanager.cpp')
-rw-r--r-- | indra/newview/llfeaturemanager.cpp | 66 |
1 files changed, 62 insertions, 4 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index ac7d7b755b..b25ef02e13 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -40,7 +40,6 @@ #include "llappviewer.h" #include "llbufferstream.h" -#include "llexception.h" #include "llnotificationsutil.h" #include "llviewercontrol.h" #include "llworld.h" @@ -378,6 +377,33 @@ bool LLFeatureManager::parseFeatureTable(std::string filename) F32 gpu_benchmark(); +#if LL_WINDOWS + +F32 logExceptionBenchmark() +{ + // FIXME: gpu_benchmark uses many C++ classes on the stack to control state. + // SEH exceptions with our current exception handling options do not call + // destructors for these classes, resulting in an undefined state should + // this handler be invoked. + F32 gbps = -1; + __try + { + gbps = gpu_benchmark(); + } + __except (msc_exception_filter(GetExceptionCode(), GetExceptionInformation())) + { + // HACK - ensure that profiling is disabled + LLGLSLShader::finishProfile(); + + // convert to C++ styled exception + char integer_string[32]; + sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode()); + throw std::exception(integer_string); + } + return gbps; +} +#endif + bool LLFeatureManager::loadGPUClass() { if (!gSavedSettings.getBOOL("SkipBenchmark")) @@ -387,12 +413,14 @@ bool LLFeatureManager::loadGPUClass() F32 gbps; try { - gbps = LL::seh::catcher(gpu_benchmark); +#if LL_WINDOWS + gbps = logExceptionBenchmark(); +#else + gbps = gpu_benchmark(); +#endif } catch (const std::exception& e) { - // HACK - ensure that profiling is disabled - LLGLSLShader::finishProfile(false); gbps = -1.f; LL_WARNS("RenderInit") << "GPU benchmark failed: " << e.what() << LL_ENDL; } @@ -627,6 +655,32 @@ void LLFeatureManager::applyBaseMasks() if (gGLManager.mIsIntel) { maskFeatures("Intel"); + // check against 3.33 to avoid applying this fallback twice + if (gGLManager.mGLVersion < 4.59f && gGLManager.mGLVersion > 3.33f) + { + // if we don't have OpenGL 4.6 on intel, set it to OpenGL 3.3 + // we also want to trigger the GL3 fallbacks on these chipsets + // this is expected to be mainly pre-Haswell Intel HD Graphics 4X00 and 5X00. + // A lot of these chips claim 4.3 or 4.4 support, but don't seem to work. + // https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/ + // https://docs.blender.org/manual/en/latest/troubleshooting/gpu/windows/intel.html#legacy-intel-hd-4000-5000 + // https://www.intel.com/content/www/us/en/support/articles/000005524/graphics.html + // this will disable things like reflection probes, HDR, FXAA and SMAA + LL_INFOS("RenderInit") << "Applying Intel integrated pre-Haswell fallback. Downgrading feature usage to OpenGL 3.3" << LL_ENDL; + gGLManager.mGLVersion = llmin(gGLManager.mGLVersion, 3.33f); + gGLManager.mGLVersionString += " 3.3 fallback"; // for ViewerStats reporting + // and select GLSL version for OpenGL 3.2 + gGLManager.mGLSLVersionMajor = 3; + gGLManager.mGLSLVersionMinor = 20; + } + } + if (gGLManager.mIsApple) + { + maskFeatures("AppleGPU"); + } + else + { + maskFeatures("NonAppleGPU"); } if (gGLManager.mGLVersion < 3.f) { @@ -651,6 +705,10 @@ void LLFeatureManager::applyBaseMasks() if (gGLManager.mGLVersion < 3.99f) { maskFeatures("GL3"); + + // make sure to disable background context activity in GL3 mode + LLImageGLThread::sEnabledMedia = false; + LLImageGLThread::sEnabledTextures = false; } // now mask by gpu string |