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-rw-r--r--indra/newview/llfeaturemanager.cpp31
1 files changed, 26 insertions, 5 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index e934041e2e..c7f3ef3490 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -408,6 +408,7 @@ bool LLFeatureManager::loadGPUClass()
{
if (!gSavedSettings.getBOOL("SkipBenchmark"))
{
+ F32 class0_gbps = gSavedSettings.getF32("RenderClass0MemoryBandwidth");
//get memory bandwidth from benchmark
F32 gbps;
try
@@ -424,6 +425,14 @@ bool LLFeatureManager::loadGPUClass()
LL_WARNS("RenderInit") << "GPU benchmark failed: " << e.what() << LL_ENDL;
}
+ mGPUMemoryBandwidth = gbps;
+
+ // bias by CPU speed
+ F32 cpu_basis_mhz = gSavedSettings.getF32("RenderCPUBasis");
+ F32 cpu_mhz = (F32) gSysCPU.getMHz();
+ F32 cpu_bias = llclamp(cpu_mhz / cpu_basis_mhz, 0.5f, 1.f);
+ gbps *= cpu_bias;
+
if (gbps < 0.f)
{ //couldn't bench, use GLVersion
#if LL_DARWIN
@@ -466,23 +475,23 @@ bool LLFeatureManager::loadGPUClass()
{
mGPUClass = GPU_CLASS_1;
}
- else if (gbps <= 5.f)
+ else if (gbps <= class0_gbps)
{
mGPUClass = GPU_CLASS_0;
}
- else if (gbps <= 8.f)
+ else if (gbps <= class0_gbps*2.f)
{
mGPUClass = GPU_CLASS_1;
}
- else if (gbps <= 16.f)
+ else if (gbps <= class0_gbps*4.f)
{
mGPUClass = GPU_CLASS_2;
}
- else if (gbps <= 40.f)
+ else if (gbps <= class0_gbps*8.f)
{
mGPUClass = GPU_CLASS_3;
}
- else if (gbps <= 80.f)
+ else if (gbps <= class0_gbps*16.f)
{
mGPUClass = GPU_CLASS_4;
}
@@ -490,6 +499,18 @@ bool LLFeatureManager::loadGPUClass()
{
mGPUClass = GPU_CLASS_5;
}
+
+ #if LL_WINDOWS
+ const F32Gigabytes MIN_PHYSICAL_MEMORY(2);
+
+ LLMemory::updateMemoryInfo();
+ F32Gigabytes physical_mem = LLMemory::getMaxMemKB();
+ if (MIN_PHYSICAL_MEMORY > physical_mem && mGPUClass > GPU_CLASS_1)
+ {
+ // reduce quality on systems that don't have enough memory
+ mGPUClass = (EGPUClass)(mGPUClass - 1);
+ }
+ #endif //LL_WINDOWS
} //end if benchmark
else
{