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-rw-r--r--indra/newview/llfeaturemanager.cpp1614
1 files changed, 807 insertions, 807 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 3bdab75acf..d1bff9f423 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -1,807 +1,807 @@
-/**
- * @file llfeaturemanager.cpp
- * @brief LLFeatureManager class implementation
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <iostream>
-#include <fstream>
-
-#include <boost/regex.hpp>
-
-#include "llfeaturemanager.h"
-#include "lldir.h"
-
-#include "llsys.h"
-#include "llgl.h"
-#include "llsecondlifeurls.h"
-
-#include "llappviewer.h"
-#include "llhttpclient.h"
-#include "llnotificationsutil.h"
-#include "llviewercontrol.h"
-#include "llworld.h"
-#include "lldrawpoolterrain.h"
-#include "llviewertexturelist.h"
-#include "llversioninfo.h"
-#include "llwindow.h"
-#include "llui.h"
-#include "llcontrol.h"
-#include "llboost.h"
-#include "llweb.h"
-
-#if LL_WINDOWS
-#include "lldxhardware.h"
-#endif
-
-
-#if LL_DARWIN
-const char FEATURE_TABLE_FILENAME[] = "featuretable_mac.txt";
-const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_mac.%s.txt";
-#elif LL_LINUX
-const char FEATURE_TABLE_FILENAME[] = "featuretable_linux.txt";
-const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_linux.%s.txt";
-#elif LL_SOLARIS
-const char FEATURE_TABLE_FILENAME[] = "featuretable_solaris.txt";
-const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_solaris.%s.txt";
-#else
-const char FEATURE_TABLE_FILENAME[] = "featuretable%s.txt";
-const char FEATURE_TABLE_VER_FILENAME[] = "featuretable%s.%s.txt";
-#endif
-
-const char GPU_TABLE_FILENAME[] = "gpu_table.txt";
-const char GPU_TABLE_VER_FILENAME[] = "gpu_table.%s.txt";
-
-LLFeatureInfo::LLFeatureInfo(const std::string& name, const BOOL available, const F32 level)
- : mValid(TRUE), mName(name), mAvailable(available), mRecommendedLevel(level)
-{
-}
-
-LLFeatureList::LLFeatureList(const std::string& name)
- : mName(name)
-{
-}
-
-LLFeatureList::~LLFeatureList()
-{
-}
-
-void LLFeatureList::addFeature(const std::string& name, const BOOL available, const F32 level)
-{
- if (mFeatures.count(name))
- {
- LL_WARNS("RenderInit") << "LLFeatureList::Attempting to add preexisting feature " << name << LL_ENDL;
- }
-
- LLFeatureInfo fi(name, available, level);
- mFeatures[name] = fi;
-}
-
-BOOL LLFeatureList::isFeatureAvailable(const std::string& name)
-{
- if (mFeatures.count(name))
- {
- return mFeatures[name].mAvailable;
- }
-
- LL_WARNS("RenderInit") << "Feature " << name << " not on feature list!" << LL_ENDL;
-
- // changing this to TRUE so you have to explicitly disable
- // something for it to be disabled
- return TRUE;
-}
-
-F32 LLFeatureList::getRecommendedValue(const std::string& name)
-{
- if (mFeatures.count(name) && isFeatureAvailable(name))
- {
- return mFeatures[name].mRecommendedLevel;
- }
-
- LL_WARNS("RenderInit") << "Feature " << name << " not on feature list or not available!" << LL_ENDL;
- return 0;
-}
-
-BOOL LLFeatureList::maskList(LLFeatureList &mask)
-{
- //llinfos << "Masking with " << mask.mName << llendl;
- //
- // Lookup the specified feature mask, and overlay it on top of the
- // current feature mask.
- //
-
- LLFeatureInfo mask_fi;
-
- feature_map_t::iterator feature_it;
- for (feature_it = mask.mFeatures.begin(); feature_it != mask.mFeatures.end(); ++feature_it)
- {
- mask_fi = feature_it->second;
- //
- // Look for the corresponding feature
- //
- if (!mFeatures.count(mask_fi.mName))
- {
- LL_WARNS("RenderInit") << "Feature " << mask_fi.mName << " in mask not in top level!" << LL_ENDL;
- continue;
- }
-
- LLFeatureInfo &cur_fi = mFeatures[mask_fi.mName];
- if (mask_fi.mAvailable && !cur_fi.mAvailable)
- {
- LL_WARNS("RenderInit") << "Mask attempting to reenabling disabled feature, ignoring " << cur_fi.mName << LL_ENDL;
- continue;
- }
- cur_fi.mAvailable = mask_fi.mAvailable;
- cur_fi.mRecommendedLevel = llmin(cur_fi.mRecommendedLevel, mask_fi.mRecommendedLevel);
- LL_DEBUGS("RenderInit") << "Feature mask " << mask.mName
- << " Feature " << mask_fi.mName
- << " Mask: " << mask_fi.mRecommendedLevel
- << " Now: " << cur_fi.mRecommendedLevel << LL_ENDL;
- }
-
- LL_DEBUGS("RenderInit") << "After applying mask " << mask.mName << std::endl;
- // Will conditionally call dump only if the above message will be logged, thanks
- // to it being wrapped by the LL_DEBUGS and LL_ENDL macros.
- dump();
- LL_CONT << LL_ENDL;
-
- return TRUE;
-}
-
-void LLFeatureList::dump()
-{
- LL_DEBUGS("RenderInit") << "Feature list: " << mName << LL_ENDL;
- LL_DEBUGS("RenderInit") << "--------------" << LL_ENDL;
-
- LLFeatureInfo fi;
- feature_map_t::iterator feature_it;
- for (feature_it = mFeatures.begin(); feature_it != mFeatures.end(); ++feature_it)
- {
- fi = feature_it->second;
- LL_DEBUGS("RenderInit") << fi.mName << "\t\t" << fi.mAvailable << ":" << fi.mRecommendedLevel << LL_ENDL;
- }
- LL_DEBUGS("RenderInit") << LL_ENDL;
-}
-
-LLFeatureList *LLFeatureManager::findMask(const std::string& name)
-{
- if (mMaskList.count(name))
- {
- return mMaskList[name];
- }
-
- return NULL;
-}
-
-BOOL LLFeatureManager::maskFeatures(const std::string& name)
-{
- LLFeatureList *maskp = findMask(name);
- if (!maskp)
- {
- LL_DEBUGS("RenderInit") << "Unknown feature mask " << name << LL_ENDL;
- return FALSE;
- }
- LL_INFOS("RenderInit") << "Applying GPU Feature list: " << name << LL_ENDL;
- return maskList(*maskp);
-}
-
-BOOL LLFeatureManager::loadFeatureTables()
-{
- // *TODO - if I or anyone else adds something else to the skipped list
- // make this data driven. Put it in the feature table and parse it
- // correctly
- mSkippedFeatures.insert("RenderAnisotropic");
- mSkippedFeatures.insert("RenderGamma");
- mSkippedFeatures.insert("RenderVBOEnable");
- mSkippedFeatures.insert("RenderFogRatio");
-
- // first table is install with app
- std::string app_path = gDirUtilp->getAppRODataDir();
- app_path += gDirUtilp->getDirDelimiter();
-
- std::string filename;
- std::string http_filename;
-#if LL_WINDOWS
- std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
- if (os_string.find("Microsoft Windows XP") == 0)
- {
- filename = llformat(FEATURE_TABLE_FILENAME, "_xp");
- http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "_xp", LLVersionInfo::getVersion().c_str());
- }
- else
- {
- filename = llformat(FEATURE_TABLE_FILENAME, "");
- http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "", LLVersionInfo::getVersion().c_str());
- }
-#else
- filename = FEATURE_TABLE_FILENAME;
- http_filename = llformat(FEATURE_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
-#endif
-
- app_path += filename;
-
-
- // second table is downloaded with HTTP
- std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
-
- // use HTTP table if it exists
- std::string path;
- if (gDirUtilp->fileExists(http_path))
- {
- path = http_path;
- }
- else
- {
- path = app_path;
- }
-
-
- return parseFeatureTable(path);
-}
-
-
-BOOL LLFeatureManager::parseFeatureTable(std::string filename)
-{
- llinfos << "Looking for feature table in " << filename << llendl;
-
- llifstream file;
- std::string name;
- U32 version;
-
- file.open(filename); /*Flawfinder: ignore*/
-
- if (!file)
- {
- LL_WARNS("RenderInit") << "Unable to open feature table " << filename << LL_ENDL;
- return FALSE;
- }
-
- // Check file version
- file >> name;
- file >> version;
- if (name != "version")
- {
- LL_WARNS("RenderInit") << filename << " does not appear to be a valid feature table!" << LL_ENDL;
- return FALSE;
- }
-
- mTableVersion = version;
-
- LLFeatureList *flp = NULL;
- while (file >> name)
- {
- char buffer[MAX_STRING]; /*Flawfinder: ignore*/
-
- if (name.substr(0,2) == "//")
- {
- // This is a comment.
- file.getline(buffer, MAX_STRING);
- continue;
- }
-
- if (name == "list")
- {
- if (flp)
- {
- //flp->dump();
- }
- // It's a new mask, create it.
- file >> name;
- if (mMaskList.count(name))
- {
- LL_ERRS("RenderInit") << "Overriding mask " << name << ", this is invalid!" << LL_ENDL;
- }
-
- flp = new LLFeatureList(name);
- mMaskList[name] = flp;
- }
- else
- {
- if (!flp)
- {
- LL_ERRS("RenderInit") << "Specified parameter before <list> keyword!" << LL_ENDL;
- return FALSE;
- }
- S32 available;
- F32 recommended;
- file >> available >> recommended;
- flp->addFeature(name, available, recommended);
- }
- }
- file.close();
-
- return TRUE;
-}
-
-void LLFeatureManager::loadGPUClass()
-{
- // defaults
- mGPUClass = GPU_CLASS_UNKNOWN;
- mGPUString = gGLManager.getRawGLString();
- mGPUSupported = FALSE;
-
- // first table is in the app dir
- std::string app_path = gDirUtilp->getAppRODataDir();
- app_path += gDirUtilp->getDirDelimiter();
- app_path += GPU_TABLE_FILENAME;
-
- // second table is downloaded with HTTP
- std::string http_filename = llformat(GPU_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
- std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
-
- // use HTTP table if it exists
- std::string path;
- if (gDirUtilp->fileExists(http_path))
- {
- path = http_path;
- }
- else
- {
- path = app_path;
- }
-
- parseGPUTable(path);
-}
-
-
-void LLFeatureManager::parseGPUTable(std::string filename)
-{
- llifstream file;
-
- file.open(filename);
-
- if (!file)
- {
- LL_WARNS("RenderInit") << "Unable to open GPU table: " << filename << "!" << LL_ENDL;
- return;
- }
-
- std::string rawRenderer = gGLManager.getRawGLString();
- std::string renderer = rawRenderer;
- for (std::string::iterator i = renderer.begin(); i != renderer.end(); ++i)
- {
- *i = tolower(*i);
- }
-
- bool gpuFound;
- U32 lineNumber;
- for (gpuFound = false, lineNumber = 0; !gpuFound && !file.eof(); lineNumber++)
- {
- char buffer[MAX_STRING]; /*Flawfinder: ignore*/
- buffer[0] = 0;
-
- file.getline(buffer, MAX_STRING);
-
- if (strlen(buffer) >= 2 && /*Flawfinder: ignore*/
- buffer[0] == '/' &&
- buffer[1] == '/')
- {
- // This is a comment.
- continue;
- }
-
- if (strlen(buffer) == 0) /*Flawfinder: ignore*/
- {
- // This is a blank line
- continue;
- }
-
- // setup the tokenizer
- std::string buf(buffer);
- std::string cls, label, expr, supported;
- boost_tokenizer tokens(buf, boost::char_separator<char>("\t\n"));
- boost_tokenizer::iterator token_iter = tokens.begin();
-
- // grab the label, pseudo regular expression, and class
- if(token_iter != tokens.end())
- {
- label = *token_iter++;
- }
- if(token_iter != tokens.end())
- {
- expr = *token_iter++;
- }
- if(token_iter != tokens.end())
- {
- cls = *token_iter++;
- }
- if(token_iter != tokens.end())
- {
- supported = *token_iter++;
- }
-
- if (label.empty() || expr.empty() || cls.empty() || supported.empty())
- {
- LL_WARNS("RenderInit") << "invald gpu_table.txt:" << lineNumber << ": '" << buffer << "'" << LL_ENDL;
- continue;
- }
-
- for (U32 i = 0; i < expr.length(); i++) /*Flawfinder: ignore*/
- {
- expr[i] = tolower(expr[i]);
- }
-
- // run the regular expression against the renderer
- boost::regex re(expr.c_str());
- if(boost::regex_search(renderer, re))
- {
- // if we found it, stop!
- gpuFound = true;
- mGPUString = label;
- mGPUClass = (EGPUClass) strtol(cls.c_str(), NULL, 10);
- mGPUSupported = (BOOL) strtol(supported.c_str(), NULL, 10);
- }
- }
- file.close();
-
- if ( gpuFound )
- {
- LL_INFOS("RenderInit") << "GPU '" << rawRenderer << "' recognized as '" << mGPUString << "'" << LL_ENDL;
- if (!mGPUSupported)
- {
- LL_INFOS("RenderInit") << "GPU '" << mGPUString << "' is not supported." << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL;
- }
-}
-
-// responder saves table into file
-class LLHTTPFeatureTableResponder : public LLHTTPClient::Responder
-{
-public:
-
- LLHTTPFeatureTableResponder(std::string filename) :
- mFilename(filename)
- {
- }
-
-
- virtual void completedRaw(U32 status, const std::string& reason,
- const LLChannelDescriptors& channels,
- const LLIOPipe::buffer_ptr_t& buffer)
- {
- if (isGoodStatus(status))
- {
- // write to file
-
- llinfos << "writing feature table to " << mFilename << llendl;
-
- S32 file_size = buffer->countAfter(channels.in(), NULL);
- if (file_size > 0)
- {
- // read from buffer
- U8* copy_buffer = new U8[file_size];
- buffer->readAfter(channels.in(), NULL, copy_buffer, file_size);
-
- // write to file
- LLAPRFile out(mFilename, LL_APR_WB);
- out.write(copy_buffer, file_size);
- out.close();
- }
- }
-
- }
-
-private:
- std::string mFilename;
-};
-
-void fetch_feature_table(std::string table)
-{
- const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
-
-#if LL_WINDOWS
- std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
- std::string filename;
- if (os_string.find("Microsoft Windows XP") == 0)
- {
- filename = llformat(table.c_str(), "_xp", LLVersionInfo::getVersion().c_str());
- }
- else
- {
- filename = llformat(table.c_str(), "", LLVersionInfo::getVersion().c_str());
- }
-#else
- const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
-#endif
-
- const std::string url = base + "/" + filename;
-
- const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
-
- llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
-
- LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
-}
-
-void fetch_gpu_table(std::string table)
-{
- const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
-
- const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
-
- const std::string url = base + "/" + filename;
-
- const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
-
- llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
-
- LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
-}
-
-// fetch table(s) from a website (S3)
-void LLFeatureManager::fetchHTTPTables()
-{
- fetch_feature_table(FEATURE_TABLE_VER_FILENAME);
- fetch_gpu_table(GPU_TABLE_VER_FILENAME);
-}
-
-
-void LLFeatureManager::cleanupFeatureTables()
-{
- std::for_each(mMaskList.begin(), mMaskList.end(), DeletePairedPointer());
- mMaskList.clear();
-}
-
-void LLFeatureManager::init()
-{
- // load the tables
- loadFeatureTables();
-
- // get the gpu class
- loadGPUClass();
-
- // apply the base masks, so we know if anything is disabled
- applyBaseMasks();
-}
-
-void LLFeatureManager::applyRecommendedSettings()
-{
- // apply saved settings
- // cap the level at 2 (high)
- S32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_2));
-
- llinfos << "Applying Recommended Features" << llendl;
-
- setGraphicsLevel(level, false);
- gSavedSettings.setU32("RenderQualityPerformance", level);
-
- // now apply the tweaks to draw distance
- // these are double negatives, because feature masks only work by
- // downgrading values, so i needed to make a true value go to false
- // for certain cards, thus the awkward name, "Disregard..."
- if(!gSavedSettings.getBOOL("Disregard96DefaultDrawDistance"))
- {
- gSavedSettings.setF32("RenderFarClip", 96.0f);
- }
- else if(!gSavedSettings.getBOOL("Disregard128DefaultDrawDistance"))
- {
- gSavedSettings.setF32("RenderFarClip", 128.0f);
- }
-}
-
-void LLFeatureManager::applyFeatures(bool skipFeatures)
-{
- // see featuretable.txt / featuretable_linux.txt / featuretable_mac.txt
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- dump();
-#endif
-
- // scroll through all of these and set their corresponding control value
- for(feature_map_t::iterator mIt = mFeatures.begin();
- mIt != mFeatures.end();
- ++mIt)
- {
- // skip features you want to skip
- // do this for when you don't want to change certain settings
- if(skipFeatures)
- {
- if(mSkippedFeatures.find(mIt->first) != mSkippedFeatures.end())
- {
- continue;
- }
- }
-
- // get the control setting
- LLControlVariable* ctrl = gSavedSettings.getControl(mIt->first);
- if(ctrl == NULL)
- {
- llwarns << "AHHH! Control setting " << mIt->first << " does not exist!" << llendl;
- continue;
- }
-
- // handle all the different types
- if(ctrl->isType(TYPE_BOOLEAN))
- {
- gSavedSettings.setBOOL(mIt->first, (BOOL)getRecommendedValue(mIt->first));
- }
- else if (ctrl->isType(TYPE_S32))
- {
- gSavedSettings.setS32(mIt->first, (S32)getRecommendedValue(mIt->first));
- }
- else if (ctrl->isType(TYPE_U32))
- {
- gSavedSettings.setU32(mIt->first, (U32)getRecommendedValue(mIt->first));
- }
- else if (ctrl->isType(TYPE_F32))
- {
- gSavedSettings.setF32(mIt->first, (F32)getRecommendedValue(mIt->first));
- }
- else
- {
- llwarns << "AHHH! Control variable is not a numeric type!" << llendl;
- }
- }
-}
-
-void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
-{
- applyBaseMasks();
-
- switch (level)
- {
- case 0:
- maskFeatures("Low");
- break;
- case 1:
- maskFeatures("Mid");
- break;
- case 2:
- maskFeatures("High");
- break;
- case 3:
- maskFeatures("Ultra");
- break;
- default:
- maskFeatures("Low");
- break;
- }
-
- applyFeatures(skipFeatures);
-}
-
-void LLFeatureManager::applyBaseMasks()
-{
- // reapply masks
- mFeatures.clear();
-
- LLFeatureList* maskp = findMask("all");
- if(maskp == NULL)
- {
- LL_WARNS("RenderInit") << "AHH! No \"all\" in feature table!" << LL_ENDL;
- return;
- }
-
- mFeatures = maskp->getFeatures();
-
- // mask class
- if (mGPUClass >= 0 && mGPUClass < 4)
- {
- const char* class_table[] =
- {
- "Class0",
- "Class1",
- "Class2",
- "Class3"
- };
-
- LL_INFOS("RenderInit") << "Setting GPU Class to " << class_table[mGPUClass] << LL_ENDL;
- maskFeatures(class_table[mGPUClass]);
- }
- else
- {
- LL_INFOS("RenderInit") << "Setting GPU Class to Unknown" << LL_ENDL;
- maskFeatures("Unknown");
- }
-
- // now all those wacky ones
- if (!gGLManager.mHasFragmentShader)
- {
- maskFeatures("NoPixelShaders");
- }
- if (!gGLManager.mHasVertexShader)
- {
- maskFeatures("NoVertexShaders");
- }
- if (gGLManager.mIsNVIDIA)
- {
- maskFeatures("NVIDIA");
- }
- if (gGLManager.mIsGF2or4MX)
- {
- maskFeatures("GeForce2");
- }
- if (gGLManager.mIsATI)
- {
- maskFeatures("ATI");
- }
- if (gGLManager.mHasATIMemInfo && gGLManager.mVRAM < 256)
- {
- maskFeatures("ATIVramLT256");
- }
- if (gGLManager.mATIOldDriver)
- {
- maskFeatures("ATIOldDriver");
- }
- if (gGLManager.mIsGFFX)
- {
- maskFeatures("GeForceFX");
- }
- if (gGLManager.mIsIntel)
- {
- maskFeatures("Intel");
- }
- if (gGLManager.mGLVersion < 1.5f)
- {
- maskFeatures("OpenGLPre15");
- }
- if (gGLManager.mGLVersion < 3.f)
- {
- maskFeatures("OpenGLPre30");
- }
- if (gGLManager.mNumTextureUnits <= 8)
- {
- maskFeatures("TexUnit8orLess");
- }
-
- // now mask by gpu string
- // Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
- std::string gpustr = mGPUString;
- for (std::string::iterator iter = gpustr.begin(); iter != gpustr.end(); ++iter)
- {
- if (*iter == ' ')
- {
- *iter = '_';
- }
- }
-
- //llinfos << "Masking features from gpu table match: " << gpustr << llendl;
- maskFeatures(gpustr);
-
- // now mask cpu type ones
- if (gSysMemory.getPhysicalMemoryClamped() <= 256*1024*1024)
- {
- maskFeatures("RAM256MB");
- }
-
-#if LL_SOLARIS && defined(__sparc) // even low MHz SPARCs are fast
-#error The 800 is hinky. Would something like a LL_MIN_MHZ make more sense here?
- if (gSysCPU.getMHz() < 800)
-#else
- if (gSysCPU.getMHz() < 1100)
-#endif
- {
- maskFeatures("CPUSlow");
- }
-
- if (isSafe())
- {
- maskFeatures("safe");
- }
-}
+/**
+ * @file llfeaturemanager.cpp
+ * @brief LLFeatureManager class implementation
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <iostream>
+#include <fstream>
+
+#include <boost/regex.hpp>
+
+#include "llfeaturemanager.h"
+#include "lldir.h"
+
+#include "llsys.h"
+#include "llgl.h"
+#include "llsecondlifeurls.h"
+
+#include "llappviewer.h"
+#include "llhttpclient.h"
+#include "llnotificationsutil.h"
+#include "llviewercontrol.h"
+#include "llworld.h"
+#include "lldrawpoolterrain.h"
+#include "llviewertexturelist.h"
+#include "llversioninfo.h"
+#include "llwindow.h"
+#include "llui.h"
+#include "llcontrol.h"
+#include "llboost.h"
+#include "llweb.h"
+
+#if LL_WINDOWS
+#include "lldxhardware.h"
+#endif
+
+
+#if LL_DARWIN
+const char FEATURE_TABLE_FILENAME[] = "featuretable_mac.txt";
+const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_mac.%s.txt";
+#elif LL_LINUX
+const char FEATURE_TABLE_FILENAME[] = "featuretable_linux.txt";
+const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_linux.%s.txt";
+#elif LL_SOLARIS
+const char FEATURE_TABLE_FILENAME[] = "featuretable_solaris.txt";
+const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_solaris.%s.txt";
+#else
+const char FEATURE_TABLE_FILENAME[] = "featuretable%s.txt";
+const char FEATURE_TABLE_VER_FILENAME[] = "featuretable%s.%s.txt";
+#endif
+
+const char GPU_TABLE_FILENAME[] = "gpu_table.txt";
+const char GPU_TABLE_VER_FILENAME[] = "gpu_table.%s.txt";
+
+LLFeatureInfo::LLFeatureInfo(const std::string& name, const BOOL available, const F32 level)
+ : mValid(TRUE), mName(name), mAvailable(available), mRecommendedLevel(level)
+{
+}
+
+LLFeatureList::LLFeatureList(const std::string& name)
+ : mName(name)
+{
+}
+
+LLFeatureList::~LLFeatureList()
+{
+}
+
+void LLFeatureList::addFeature(const std::string& name, const BOOL available, const F32 level)
+{
+ if (mFeatures.count(name))
+ {
+ LL_WARNS("RenderInit") << "LLFeatureList::Attempting to add preexisting feature " << name << LL_ENDL;
+ }
+
+ LLFeatureInfo fi(name, available, level);
+ mFeatures[name] = fi;
+}
+
+BOOL LLFeatureList::isFeatureAvailable(const std::string& name)
+{
+ if (mFeatures.count(name))
+ {
+ return mFeatures[name].mAvailable;
+ }
+
+ LL_WARNS("RenderInit") << "Feature " << name << " not on feature list!" << LL_ENDL;
+
+ // changing this to TRUE so you have to explicitly disable
+ // something for it to be disabled
+ return TRUE;
+}
+
+F32 LLFeatureList::getRecommendedValue(const std::string& name)
+{
+ if (mFeatures.count(name) && isFeatureAvailable(name))
+ {
+ return mFeatures[name].mRecommendedLevel;
+ }
+
+ LL_WARNS("RenderInit") << "Feature " << name << " not on feature list or not available!" << LL_ENDL;
+ return 0;
+}
+
+BOOL LLFeatureList::maskList(LLFeatureList &mask)
+{
+ //llinfos << "Masking with " << mask.mName << llendl;
+ //
+ // Lookup the specified feature mask, and overlay it on top of the
+ // current feature mask.
+ //
+
+ LLFeatureInfo mask_fi;
+
+ feature_map_t::iterator feature_it;
+ for (feature_it = mask.mFeatures.begin(); feature_it != mask.mFeatures.end(); ++feature_it)
+ {
+ mask_fi = feature_it->second;
+ //
+ // Look for the corresponding feature
+ //
+ if (!mFeatures.count(mask_fi.mName))
+ {
+ LL_WARNS("RenderInit") << "Feature " << mask_fi.mName << " in mask not in top level!" << LL_ENDL;
+ continue;
+ }
+
+ LLFeatureInfo &cur_fi = mFeatures[mask_fi.mName];
+ if (mask_fi.mAvailable && !cur_fi.mAvailable)
+ {
+ LL_WARNS("RenderInit") << "Mask attempting to reenabling disabled feature, ignoring " << cur_fi.mName << LL_ENDL;
+ continue;
+ }
+ cur_fi.mAvailable = mask_fi.mAvailable;
+ cur_fi.mRecommendedLevel = llmin(cur_fi.mRecommendedLevel, mask_fi.mRecommendedLevel);
+ LL_DEBUGS("RenderInit") << "Feature mask " << mask.mName
+ << " Feature " << mask_fi.mName
+ << " Mask: " << mask_fi.mRecommendedLevel
+ << " Now: " << cur_fi.mRecommendedLevel << LL_ENDL;
+ }
+
+ LL_DEBUGS("RenderInit") << "After applying mask " << mask.mName << std::endl;
+ // Will conditionally call dump only if the above message will be logged, thanks
+ // to it being wrapped by the LL_DEBUGS and LL_ENDL macros.
+ dump();
+ LL_CONT << LL_ENDL;
+
+ return TRUE;
+}
+
+void LLFeatureList::dump()
+{
+ LL_DEBUGS("RenderInit") << "Feature list: " << mName << LL_ENDL;
+ LL_DEBUGS("RenderInit") << "--------------" << LL_ENDL;
+
+ LLFeatureInfo fi;
+ feature_map_t::iterator feature_it;
+ for (feature_it = mFeatures.begin(); feature_it != mFeatures.end(); ++feature_it)
+ {
+ fi = feature_it->second;
+ LL_DEBUGS("RenderInit") << fi.mName << "\t\t" << fi.mAvailable << ":" << fi.mRecommendedLevel << LL_ENDL;
+ }
+ LL_DEBUGS("RenderInit") << LL_ENDL;
+}
+
+LLFeatureList *LLFeatureManager::findMask(const std::string& name)
+{
+ if (mMaskList.count(name))
+ {
+ return mMaskList[name];
+ }
+
+ return NULL;
+}
+
+BOOL LLFeatureManager::maskFeatures(const std::string& name)
+{
+ LLFeatureList *maskp = findMask(name);
+ if (!maskp)
+ {
+ LL_DEBUGS("RenderInit") << "Unknown feature mask " << name << LL_ENDL;
+ return FALSE;
+ }
+ LL_INFOS("RenderInit") << "Applying GPU Feature list: " << name << LL_ENDL;
+ return maskList(*maskp);
+}
+
+BOOL LLFeatureManager::loadFeatureTables()
+{
+ // *TODO - if I or anyone else adds something else to the skipped list
+ // make this data driven. Put it in the feature table and parse it
+ // correctly
+ mSkippedFeatures.insert("RenderAnisotropic");
+ mSkippedFeatures.insert("RenderGamma");
+ mSkippedFeatures.insert("RenderVBOEnable");
+ mSkippedFeatures.insert("RenderFogRatio");
+
+ // first table is install with app
+ std::string app_path = gDirUtilp->getAppRODataDir();
+ app_path += gDirUtilp->getDirDelimiter();
+
+ std::string filename;
+ std::string http_filename;
+#if LL_WINDOWS
+ std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
+ if (os_string.find("Microsoft Windows XP") == 0)
+ {
+ filename = llformat(FEATURE_TABLE_FILENAME, "_xp");
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "_xp", LLVersionInfo::getVersion().c_str());
+ }
+ else
+ {
+ filename = llformat(FEATURE_TABLE_FILENAME, "");
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "", LLVersionInfo::getVersion().c_str());
+ }
+#else
+ filename = FEATURE_TABLE_FILENAME;
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
+#endif
+
+ app_path += filename;
+
+
+ // second table is downloaded with HTTP
+ std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
+
+ // use HTTP table if it exists
+ std::string path;
+ if (gDirUtilp->fileExists(http_path))
+ {
+ path = http_path;
+ }
+ else
+ {
+ path = app_path;
+ }
+
+
+ return parseFeatureTable(path);
+}
+
+
+BOOL LLFeatureManager::parseFeatureTable(std::string filename)
+{
+ llinfos << "Looking for feature table in " << filename << llendl;
+
+ llifstream file;
+ std::string name;
+ U32 version;
+
+ file.open(filename); /*Flawfinder: ignore*/
+
+ if (!file)
+ {
+ LL_WARNS("RenderInit") << "Unable to open feature table " << filename << LL_ENDL;
+ return FALSE;
+ }
+
+ // Check file version
+ file >> name;
+ file >> version;
+ if (name != "version")
+ {
+ LL_WARNS("RenderInit") << filename << " does not appear to be a valid feature table!" << LL_ENDL;
+ return FALSE;
+ }
+
+ mTableVersion = version;
+
+ LLFeatureList *flp = NULL;
+ while (file >> name)
+ {
+ char buffer[MAX_STRING]; /*Flawfinder: ignore*/
+
+ if (name.substr(0,2) == "//")
+ {
+ // This is a comment.
+ file.getline(buffer, MAX_STRING);
+ continue;
+ }
+
+ if (name == "list")
+ {
+ if (flp)
+ {
+ //flp->dump();
+ }
+ // It's a new mask, create it.
+ file >> name;
+ if (mMaskList.count(name))
+ {
+ LL_ERRS("RenderInit") << "Overriding mask " << name << ", this is invalid!" << LL_ENDL;
+ }
+
+ flp = new LLFeatureList(name);
+ mMaskList[name] = flp;
+ }
+ else
+ {
+ if (!flp)
+ {
+ LL_ERRS("RenderInit") << "Specified parameter before <list> keyword!" << LL_ENDL;
+ return FALSE;
+ }
+ S32 available;
+ F32 recommended;
+ file >> available >> recommended;
+ flp->addFeature(name, available, recommended);
+ }
+ }
+ file.close();
+
+ return TRUE;
+}
+
+void LLFeatureManager::loadGPUClass()
+{
+ // defaults
+ mGPUClass = GPU_CLASS_UNKNOWN;
+ mGPUString = gGLManager.getRawGLString();
+ mGPUSupported = FALSE;
+
+ // first table is in the app dir
+ std::string app_path = gDirUtilp->getAppRODataDir();
+ app_path += gDirUtilp->getDirDelimiter();
+ app_path += GPU_TABLE_FILENAME;
+
+ // second table is downloaded with HTTP
+ std::string http_filename = llformat(GPU_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
+ std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
+
+ // use HTTP table if it exists
+ std::string path;
+ if (gDirUtilp->fileExists(http_path))
+ {
+ path = http_path;
+ }
+ else
+ {
+ path = app_path;
+ }
+
+ parseGPUTable(path);
+}
+
+
+void LLFeatureManager::parseGPUTable(std::string filename)
+{
+ llifstream file;
+
+ file.open(filename);
+
+ if (!file)
+ {
+ LL_WARNS("RenderInit") << "Unable to open GPU table: " << filename << "!" << LL_ENDL;
+ return;
+ }
+
+ std::string rawRenderer = gGLManager.getRawGLString();
+ std::string renderer = rawRenderer;
+ for (std::string::iterator i = renderer.begin(); i != renderer.end(); ++i)
+ {
+ *i = tolower(*i);
+ }
+
+ bool gpuFound;
+ U32 lineNumber;
+ for (gpuFound = false, lineNumber = 0; !gpuFound && !file.eof(); lineNumber++)
+ {
+ char buffer[MAX_STRING]; /*Flawfinder: ignore*/
+ buffer[0] = 0;
+
+ file.getline(buffer, MAX_STRING);
+
+ if (strlen(buffer) >= 2 && /*Flawfinder: ignore*/
+ buffer[0] == '/' &&
+ buffer[1] == '/')
+ {
+ // This is a comment.
+ continue;
+ }
+
+ if (strlen(buffer) == 0) /*Flawfinder: ignore*/
+ {
+ // This is a blank line
+ continue;
+ }
+
+ // setup the tokenizer
+ std::string buf(buffer);
+ std::string cls, label, expr, supported;
+ boost_tokenizer tokens(buf, boost::char_separator<char>("\t\n"));
+ boost_tokenizer::iterator token_iter = tokens.begin();
+
+ // grab the label, pseudo regular expression, and class
+ if(token_iter != tokens.end())
+ {
+ label = *token_iter++;
+ }
+ if(token_iter != tokens.end())
+ {
+ expr = *token_iter++;
+ }
+ if(token_iter != tokens.end())
+ {
+ cls = *token_iter++;
+ }
+ if(token_iter != tokens.end())
+ {
+ supported = *token_iter++;
+ }
+
+ if (label.empty() || expr.empty() || cls.empty() || supported.empty())
+ {
+ LL_WARNS("RenderInit") << "invald gpu_table.txt:" << lineNumber << ": '" << buffer << "'" << LL_ENDL;
+ continue;
+ }
+
+ for (U32 i = 0; i < expr.length(); i++) /*Flawfinder: ignore*/
+ {
+ expr[i] = tolower(expr[i]);
+ }
+
+ // run the regular expression against the renderer
+ boost::regex re(expr.c_str());
+ if(boost::regex_search(renderer, re))
+ {
+ // if we found it, stop!
+ gpuFound = true;
+ mGPUString = label;
+ mGPUClass = (EGPUClass) strtol(cls.c_str(), NULL, 10);
+ mGPUSupported = (BOOL) strtol(supported.c_str(), NULL, 10);
+ }
+ }
+ file.close();
+
+ if ( gpuFound )
+ {
+ LL_INFOS("RenderInit") << "GPU '" << rawRenderer << "' recognized as '" << mGPUString << "'" << LL_ENDL;
+ if (!mGPUSupported)
+ {
+ LL_INFOS("RenderInit") << "GPU '" << mGPUString << "' is not supported." << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL;
+ }
+}
+
+// responder saves table into file
+class LLHTTPFeatureTableResponder : public LLHTTPClient::Responder
+{
+public:
+
+ LLHTTPFeatureTableResponder(std::string filename) :
+ mFilename(filename)
+ {
+ }
+
+
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ if (isGoodStatus(status))
+ {
+ // write to file
+
+ llinfos << "writing feature table to " << mFilename << llendl;
+
+ S32 file_size = buffer->countAfter(channels.in(), NULL);
+ if (file_size > 0)
+ {
+ // read from buffer
+ U8* copy_buffer = new U8[file_size];
+ buffer->readAfter(channels.in(), NULL, copy_buffer, file_size);
+
+ // write to file
+ LLAPRFile out(mFilename, LL_APR_WB);
+ out.write(copy_buffer, file_size);
+ out.close();
+ }
+ }
+
+ }
+
+private:
+ std::string mFilename;
+};
+
+void fetch_feature_table(std::string table)
+{
+ const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
+
+#if LL_WINDOWS
+ std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
+ std::string filename;
+ if (os_string.find("Microsoft Windows XP") == 0)
+ {
+ filename = llformat(table.c_str(), "_xp", LLVersionInfo::getVersion().c_str());
+ }
+ else
+ {
+ filename = llformat(table.c_str(), "", LLVersionInfo::getVersion().c_str());
+ }
+#else
+ const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
+#endif
+
+ const std::string url = base + "/" + filename;
+
+ const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
+
+ llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
+
+ LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
+}
+
+void fetch_gpu_table(std::string table)
+{
+ const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
+
+ const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
+
+ const std::string url = base + "/" + filename;
+
+ const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
+
+ llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
+
+ LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
+}
+
+// fetch table(s) from a website (S3)
+void LLFeatureManager::fetchHTTPTables()
+{
+ fetch_feature_table(FEATURE_TABLE_VER_FILENAME);
+ fetch_gpu_table(GPU_TABLE_VER_FILENAME);
+}
+
+
+void LLFeatureManager::cleanupFeatureTables()
+{
+ std::for_each(mMaskList.begin(), mMaskList.end(), DeletePairedPointer());
+ mMaskList.clear();
+}
+
+void LLFeatureManager::init()
+{
+ // load the tables
+ loadFeatureTables();
+
+ // get the gpu class
+ loadGPUClass();
+
+ // apply the base masks, so we know if anything is disabled
+ applyBaseMasks();
+}
+
+void LLFeatureManager::applyRecommendedSettings()
+{
+ // apply saved settings
+ // cap the level at 2 (high)
+ S32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_2));
+
+ llinfos << "Applying Recommended Features" << llendl;
+
+ setGraphicsLevel(level, false);
+ gSavedSettings.setU32("RenderQualityPerformance", level);
+
+ // now apply the tweaks to draw distance
+ // these are double negatives, because feature masks only work by
+ // downgrading values, so i needed to make a true value go to false
+ // for certain cards, thus the awkward name, "Disregard..."
+ if(!gSavedSettings.getBOOL("Disregard96DefaultDrawDistance"))
+ {
+ gSavedSettings.setF32("RenderFarClip", 96.0f);
+ }
+ else if(!gSavedSettings.getBOOL("Disregard128DefaultDrawDistance"))
+ {
+ gSavedSettings.setF32("RenderFarClip", 128.0f);
+ }
+}
+
+void LLFeatureManager::applyFeatures(bool skipFeatures)
+{
+ // see featuretable.txt / featuretable_linux.txt / featuretable_mac.txt
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ dump();
+#endif
+
+ // scroll through all of these and set their corresponding control value
+ for(feature_map_t::iterator mIt = mFeatures.begin();
+ mIt != mFeatures.end();
+ ++mIt)
+ {
+ // skip features you want to skip
+ // do this for when you don't want to change certain settings
+ if(skipFeatures)
+ {
+ if(mSkippedFeatures.find(mIt->first) != mSkippedFeatures.end())
+ {
+ continue;
+ }
+ }
+
+ // get the control setting
+ LLControlVariable* ctrl = gSavedSettings.getControl(mIt->first);
+ if(ctrl == NULL)
+ {
+ llwarns << "AHHH! Control setting " << mIt->first << " does not exist!" << llendl;
+ continue;
+ }
+
+ // handle all the different types
+ if(ctrl->isType(TYPE_BOOLEAN))
+ {
+ gSavedSettings.setBOOL(mIt->first, (BOOL)getRecommendedValue(mIt->first));
+ }
+ else if (ctrl->isType(TYPE_S32))
+ {
+ gSavedSettings.setS32(mIt->first, (S32)getRecommendedValue(mIt->first));
+ }
+ else if (ctrl->isType(TYPE_U32))
+ {
+ gSavedSettings.setU32(mIt->first, (U32)getRecommendedValue(mIt->first));
+ }
+ else if (ctrl->isType(TYPE_F32))
+ {
+ gSavedSettings.setF32(mIt->first, (F32)getRecommendedValue(mIt->first));
+ }
+ else
+ {
+ llwarns << "AHHH! Control variable is not a numeric type!" << llendl;
+ }
+ }
+}
+
+void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
+{
+ applyBaseMasks();
+
+ switch (level)
+ {
+ case 0:
+ maskFeatures("Low");
+ break;
+ case 1:
+ maskFeatures("Mid");
+ break;
+ case 2:
+ maskFeatures("High");
+ break;
+ case 3:
+ maskFeatures("Ultra");
+ break;
+ default:
+ maskFeatures("Low");
+ break;
+ }
+
+ applyFeatures(skipFeatures);
+}
+
+void LLFeatureManager::applyBaseMasks()
+{
+ // reapply masks
+ mFeatures.clear();
+
+ LLFeatureList* maskp = findMask("all");
+ if(maskp == NULL)
+ {
+ LL_WARNS("RenderInit") << "AHH! No \"all\" in feature table!" << LL_ENDL;
+ return;
+ }
+
+ mFeatures = maskp->getFeatures();
+
+ // mask class
+ if (mGPUClass >= 0 && mGPUClass < 4)
+ {
+ const char* class_table[] =
+ {
+ "Class0",
+ "Class1",
+ "Class2",
+ "Class3"
+ };
+
+ LL_INFOS("RenderInit") << "Setting GPU Class to " << class_table[mGPUClass] << LL_ENDL;
+ maskFeatures(class_table[mGPUClass]);
+ }
+ else
+ {
+ LL_INFOS("RenderInit") << "Setting GPU Class to Unknown" << LL_ENDL;
+ maskFeatures("Unknown");
+ }
+
+ // now all those wacky ones
+ if (!gGLManager.mHasFragmentShader)
+ {
+ maskFeatures("NoPixelShaders");
+ }
+ if (!gGLManager.mHasVertexShader)
+ {
+ maskFeatures("NoVertexShaders");
+ }
+ if (gGLManager.mIsNVIDIA)
+ {
+ maskFeatures("NVIDIA");
+ }
+ if (gGLManager.mIsGF2or4MX)
+ {
+ maskFeatures("GeForce2");
+ }
+ if (gGLManager.mIsATI)
+ {
+ maskFeatures("ATI");
+ }
+ if (gGLManager.mHasATIMemInfo && gGLManager.mVRAM < 256)
+ {
+ maskFeatures("ATIVramLT256");
+ }
+ if (gGLManager.mATIOldDriver)
+ {
+ maskFeatures("ATIOldDriver");
+ }
+ if (gGLManager.mIsGFFX)
+ {
+ maskFeatures("GeForceFX");
+ }
+ if (gGLManager.mIsIntel)
+ {
+ maskFeatures("Intel");
+ }
+ if (gGLManager.mGLVersion < 1.5f)
+ {
+ maskFeatures("OpenGLPre15");
+ }
+ if (gGLManager.mGLVersion < 3.f)
+ {
+ maskFeatures("OpenGLPre30");
+ }
+ if (gGLManager.mNumTextureImageUnits <= 8)
+ {
+ maskFeatures("TexUnit8orLess");
+ }
+
+ // now mask by gpu string
+ // Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
+ std::string gpustr = mGPUString;
+ for (std::string::iterator iter = gpustr.begin(); iter != gpustr.end(); ++iter)
+ {
+ if (*iter == ' ')
+ {
+ *iter = '_';
+ }
+ }
+
+ //llinfos << "Masking features from gpu table match: " << gpustr << llendl;
+ maskFeatures(gpustr);
+
+ // now mask cpu type ones
+ if (gSysMemory.getPhysicalMemoryClamped() <= 256*1024*1024)
+ {
+ maskFeatures("RAM256MB");
+ }
+
+#if LL_SOLARIS && defined(__sparc) // even low MHz SPARCs are fast
+#error The 800 is hinky. Would something like a LL_MIN_MHZ make more sense here?
+ if (gSysCPU.getMHz() < 800)
+#else
+ if (gSysCPU.getMHz() < 1100)
+#endif
+ {
+ maskFeatures("CPUSlow");
+ }
+
+ if (isSafe())
+ {
+ maskFeatures("safe");
+ }
+}