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-rw-r--r--indra/newview/llfeaturemanager.cpp32
1 files changed, 27 insertions, 5 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 83844048d1..393f8b9d46 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -51,6 +51,7 @@
#include "llcontrol.h"
#include "llboost.h"
#include "llweb.h"
+#include "llviewershadermgr.h"
#if LL_WINDOWS
#include "lldxhardware.h"
@@ -106,7 +107,7 @@ BOOL LLFeatureList::isFeatureAvailable(const std::string& name)
return mFeatures[name].mAvailable;
}
- LL_WARNS("RenderInit") << "Feature " << name << " not on feature list!" << LL_ENDL;
+ LL_WARNS_ONCE("RenderInit") << "Feature " << name << " not on feature list!" << LL_ENDL;
// changing this to TRUE so you have to explicitly disable
// something for it to be disabled
@@ -120,7 +121,7 @@ F32 LLFeatureList::getRecommendedValue(const std::string& name)
return mFeatures[name].mRecommendedLevel;
}
- LL_WARNS("RenderInit") << "Feature " << name << " not on feature list or not available!" << LL_ENDL;
+ LL_WARNS_ONCE("RenderInit") << "Feature " << name << " not on feature list or not available!" << LL_ENDL;
return 0;
}
@@ -662,12 +663,21 @@ void LLFeatureManager::applyFeatures(bool skipFeatures)
void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
{
- applyBaseMasks();
+ LLViewerShaderMgr::sSkipReload = true;
+ applyBaseMasks();
+
switch (level)
{
case 0:
- maskFeatures("Low");
+ if (gGLManager.mGLVersion < 3.f || gGLManager.mIsIntel)
+ { //only use fixed function by default if GL version < 3.0 or this is an intel graphics chip
+ maskFeatures("LowFixedFunction");
+ }
+ else
+ { //same as low, but with "Basic Shaders" enabled
+ maskFeatures("Low");
+ }
break;
case 1:
maskFeatures("Mid");
@@ -684,6 +694,10 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
}
applyFeatures(skipFeatures);
+
+ LLViewerShaderMgr::sSkipReload = false;
+ LLViewerShaderMgr::instance()->setShaders();
+ gPipeline.refreshCachedSettings();
}
void LLFeatureManager::applyBaseMasks()
@@ -725,7 +739,7 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("NoPixelShaders");
}
- if (!gGLManager.mHasVertexShader)
+ if (!gGLManager.mHasVertexShader || !mGPUSupported)
{
maskFeatures("NoVertexShaders");
}
@@ -769,6 +783,14 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("TexUnit8orLess");
}
+ if (gGLManager.mHasMapBufferRange)
+ {
+ maskFeatures("MapBufferRange");
+ }
+ if (gGLManager.mVRAM > 512)
+ {
+ maskFeatures("VRAMGT512");
+ }
// now mask by gpu string
// Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces