diff options
Diffstat (limited to 'indra/newview/llfavoritesbar.cpp')
-rw-r--r-- | indra/newview/llfavoritesbar.cpp | 34 |
1 files changed, 26 insertions, 8 deletions
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index ba92c33d59..6b7a257a4b 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -75,7 +75,9 @@ public: mPosY(0), mPosZ(0), mLoaded(false) - {} + { + mHandle.bind(this); + } void setLandmarkID(const LLUUID& id) { mLandmarkID = id; } const LLUUID& getLandmarkId() const { return mLandmarkID; } @@ -122,17 +124,21 @@ private: if(LLLandmarkActions::getLandmarkGlobalPos(mLandmarkID, g_pos)) { LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(g_pos, - boost::bind(&LLLandmarkInfoGetter::landmarkNameCallback, this, _1, _2, _3, _4)); + boost::bind(&LLLandmarkInfoGetter::landmarkNameCallback, static_cast<LLHandle<LLLandmarkInfoGetter> >(mHandle), _1, _2, _3, _4)); } } - void landmarkNameCallback(const std::string& name, S32 x, S32 y, S32 z) + static void landmarkNameCallback(LLHandle<LLLandmarkInfoGetter> handle, const std::string& name, S32 x, S32 y, S32 z) { - mPosX = x; - mPosY = y; - mPosZ = z; - mName = name; - mLoaded = true; + LLLandmarkInfoGetter* getter = handle.get(); + if (getter) + { + getter->mPosX = x; + getter->mPosY = y; + getter->mPosZ = z; + getter->mName = name; + getter->mLoaded = true; + } } LLUUID mLandmarkID; @@ -141,6 +147,7 @@ private: S32 mPosY; S32 mPosZ; bool mLoaded; + LLRootHandle<LLLandmarkInfoGetter> mHandle; }; /** @@ -1158,6 +1165,17 @@ void LLFavoritesBarCtrl::pastFromClipboard() const void LLFavoritesBarCtrl::onButtonMouseDown(LLUUID id, LLUICtrl* ctrl, S32 x, S32 y, MASK mask) { + // EXT-6997 (Fav bar: Pop-up menu for LM in overflow dropdown is kept after LM was dragged away) + // mInventoryItemsPopupMenuHandle.get() - is a pop-up menu (of items) in already opened dropdown menu. + // We have to check and set visibility of pop-up menu in such a way instead of using + // LLMenuHolderGL::hideMenus() because it will close both menus(dropdown and pop-up), but + // we need to close only pop-up menu while dropdown one should be still opened. + LLMenuGL* menu = (LLMenuGL*)mInventoryItemsPopupMenuHandle.get(); + if(menu && menu->getVisible()) + { + menu->setVisible(FALSE); + } + mDragItemId = id; mStartDrag = TRUE; |