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+/**
+ * @file llfacebookconnect.h
+ * @author Merov, Cho, Gil
+ * @brief Connection to Facebook Service
+ *
+ * $LicenseInfo:firstyear=2013&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2013, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFACEBOOKCONNECT_H
+#define LL_LLFACEBOOKCONNECT_H
+
+#include "llsingleton.h"
+#include "llimage.h"
+
+/**
+ * @class LLFacebookConnect
+ *
+ * Manages authentication to, and interaction with, a web service allowing the
+ * the viewer to get Facebook OpenGraph data.
+ */
+class LLFacebookConnect : public LLSingleton<LLFacebookConnect>
+{
+ LOG_CLASS(LLFacebookConnect);
+public:
+ enum EConnectionState
+ {
+ FB_NOT_CONNECTED = 0,
+ FB_CONNECTION_IN_PROGRESS = 1,
+ FB_CONNECTED = 2,
+ FB_CONNECTION_FAILED = 3
+ };
+
+ typedef boost::function<void(bool ok)> share_callback_t;
+ typedef boost::function<void()> content_updated_callback_t;
+
+ void connectToFacebook(const std::string& auth_code = ""); // Initiate the complete FB connection. Please use getConnectionToFacebook() in normal use.
+ void disconnectFromFacebook(); // Disconnect from the FBC service.
+ void getConnectionToFacebook(); // Check if an access token is available on the FBC service. If not, call connectToFacebook().
+
+ void loadFacebookFriends();
+ void postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& picture, const std::string& message);
+ void sharePhoto(const std::string& image_url, const std::string& caption);
+ void sharePhoto(LLPointer<LLImageFormatted> image, const std::string& caption);
+ void updateStatus(const std::string& message);
+
+ void setPostCheckinCallback(share_callback_t cb) { mPostCheckinCallback = cb; }
+ void setSharePhotoCallback(share_callback_t cb) { mSharePhotoCallback = cb; }
+ void setUpdateStatusCallback(share_callback_t cb) { mUpdateStatusCallback = cb; }
+ void setContentUpdatedCallback(content_updated_callback_t cb) { mContentUpdatedCallback = cb;}
+
+ void clearContent();
+ void storeContent(const LLSD& content);
+ const LLSD& getContent() const;
+
+ void setConnectionState(EConnectionState connection_state) { mConnectionState = connection_state; }
+ bool isConnected() { return (mConnectionState == FB_CONNECTED); }
+ S32 generation() { return mGeneration; }
+
+ void openFacebookWeb(std::string url);
+
+private:
+ friend class LLSingleton<LLFacebookConnect>;
+
+ LLFacebookConnect();
+ ~LLFacebookConnect() {};
+ std::string getFacebookConnectURL(const std::string& route = "");
+
+ EConnectionState mConnectionState;
+ LLSD mContent;
+ S32 mGeneration;
+
+ share_callback_t mPostCheckinCallback;
+ share_callback_t mSharePhotoCallback;
+ share_callback_t mUpdateStatusCallback;
+ content_updated_callback_t mContentUpdatedCallback;
+};
+
+#endif // LL_LLFACEBOOKCONNECT_H