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Diffstat (limited to 'indra/newview/llfacebookconnect.cpp')
| -rw-r--r-- | indra/newview/llfacebookconnect.cpp | 443 |
1 files changed, 443 insertions, 0 deletions
diff --git a/indra/newview/llfacebookconnect.cpp b/indra/newview/llfacebookconnect.cpp new file mode 100644 index 0000000000..0d11658d07 --- /dev/null +++ b/indra/newview/llfacebookconnect.cpp @@ -0,0 +1,443 @@ +/** + * @file llfacebookconnect.h + * @author Merov, Cho, Gil + * @brief Connection to Facebook Service + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfacebookconnect.h" + +#include "llagent.h" +#include "llcallingcard.h" // for LLAvatarTracker +#include "llcommandhandler.h" +#include "llhttpclient.h" +#include "llnotificationsutil.h" +#include "llurlaction.h" +#include "llimagepng.h" +#include "llimagejpeg.h" +#include "lltrans.h" +#include "llevents.h" + +boost::scoped_ptr<LLEventPump> LLFacebookConnect::sStateWatcher(new LLEventStream("FacebookConnectState")); +boost::scoped_ptr<LLEventPump> LLFacebookConnect::sContentWatcher(new LLEventStream("FacebookConnectContent")); + +// Local functions +void log_facebook_connect_error(const std::string& request, U32 status, const std::string& reason, const std::string& code, const std::string& description) +{ + // Note: 302 (redirect) is *not* an error that warrants logging + if (status != 302) + { + LL_WARNS("FacebookConnect") << request << " request failed with a " << status << " " << reason << ". Reason: " << code << "(" << description << ")" << LL_ENDL; + } +} + +void toast_user_for_success() +{ + LLSD args; + args["MESSAGE"] = LLTrans::getString("facebook_post_success"); + LLNotificationsUtil::add("SystemMessage", args); +} + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectHandler : public LLCommandHandler +{ +public: + LLFacebookConnectHandler() : LLCommandHandler("fbc", UNTRUSTED_THROTTLE) { } + + bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) + { + if (tokens.size() > 0) + { + if (tokens[0].asString() == "connect") + { + if (query_map.has("code")) + { + LLFacebookConnect::instance().connectToFacebook(query_map["code"], query_map.get("state")); + } + return true; + } + } + return false; + } +}; +LLFacebookConnectHandler gFacebookConnectHandler; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookConnectResponder); +public: + + LLFacebookConnectResponder() + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_IN_PROGRESS); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL; + + // Grab some graph data now that we are connected + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTED); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_FAILED); + log_facebook_connect_error("Connect", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookShareResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookShareResponder); +public: + + LLFacebookShareResponder() + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POSTING); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + toast_user_for_success(); + LL_DEBUGS("FacebookConnect") << "Post successful. content: " << content << LL_ENDL; + + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POSTED); + } + else if (status == 404) + { + LLFacebookConnect::instance().connectToFacebook(); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_POST_FAILED); + log_facebook_connect_error("Share", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookDisconnectResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookDisconnectResponder); +public: + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Disconnect successful. content: " << content << LL_ENDL; + + // Clear all facebook stuff + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_NOT_CONNECTED); + LLFacebookConnect::instance().clearContent(); + } + else + { + log_facebook_connect_error("Disconnect", status, reason, content.get("error_code"), content.get("error_description")); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookConnectedResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookConnectedResponder); +public: + + LLFacebookConnectedResponder(bool auto_connect) : mAutoConnect(auto_connect) + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_IN_PROGRESS); + } + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL; + + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTED); + } + else + { + // show the facebook login page if not connected yet + if (status == 404) + { + if (mAutoConnect) + { + LLFacebookConnect::instance().connectToFacebook(); + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_NOT_CONNECTED); + } + } + else + { + LLFacebookConnect::instance().setConnectionState(LLFacebookConnect::FB_CONNECTION_FAILED); + log_facebook_connect_error("Connected", status, reason, content.get("error_code"), content.get("error_description")); + } + } + } + +private: + bool mAutoConnect; +}; + +/////////////////////////////////////////////////////////////////////////////// +// +class LLFacebookFriendsResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLFacebookFriendsResponder); +public: + + virtual void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + llinfos << "Facebook: Friends list received" << llendl; + LL_DEBUGS("FacebookConnect") << "Getting Facebook friends successful. content: " << content << LL_ENDL; + LLFacebookConnect::instance().storeContent(content); + } + else + { + log_facebook_connect_error("Friends", status, reason, content.get("error_code"), content.get("error_description")); + } + } + + void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + if (status == 302) + { + LLFacebookConnect::instance().openFacebookWeb(content["location"]); + } + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// +LLFacebookConnect::LLFacebookConnect() +: mConnectionState(FB_NOT_CONNECTED), + mContent(), + mGeneration(0) +{ +} + +void LLFacebookConnect::openFacebookWeb(std::string url) +{ + LLUrlAction::openURLExternal(url); +} + +std::string LLFacebookConnect::getFacebookConnectURL(const std::string& route) +{ + //static std::string sFacebookConnectUrl = gAgent.getRegion()->getCapability("FacebookConnect"); + static std::string sFacebookConnectUrl = "https://pdp15.lindenlab.com/fbc/agent/" + gAgentID.asString(); // TEMPORARY HACK FOR FB DEMO - Cho + std::string url = sFacebookConnectUrl + route; + llinfos << url << llendl; + return url; +} + +void LLFacebookConnect::connectToFacebook(const std::string& auth_code, const std::string& auth_state) +{ + LLSD body; + if (!auth_code.empty()) + body["code"] = auth_code; + if (!auth_state.empty()) + body["state"] = auth_state; + + LLHTTPClient::put(getFacebookConnectURL("/connection"), body, new LLFacebookConnectResponder()); +} + +void LLFacebookConnect::disconnectFromFacebook() +{ + LLHTTPClient::del(getFacebookConnectURL("/connection"), new LLFacebookDisconnectResponder()); +} + +void LLFacebookConnect::checkConnectionToFacebook(bool auto_connect) +{ + if ((mConnectionState == FB_NOT_CONNECTED) || (mConnectionState == FB_CONNECTION_FAILED) || (mConnectionState == FB_POST_FAILED)) + { + const bool follow_redirects = false; + const F32 timeout = HTTP_REQUEST_EXPIRY_SECS; + LLHTTPClient::get(getFacebookConnectURL("/connection"), new LLFacebookConnectedResponder(auto_connect), + LLSD(), timeout, follow_redirects); + } +} + +void LLFacebookConnect::loadFacebookFriends() +{ + const bool follow_redirects = false; + const F32 timeout = HTTP_REQUEST_EXPIRY_SECS; + LLHTTPClient::get(getFacebookConnectURL("/friends"), new LLFacebookFriendsResponder(), + LLSD(), timeout, follow_redirects); +} + +void LLFacebookConnect::postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& image, const std::string& message) +{ + LLSD body; + if (!location.empty()) + body["location"] = location; + if (!name.empty()) + body["name"] = name; + if (!description.empty()) + body["description"] = description; + if (!image.empty()) + body["image"] = image; + if (!message.empty()) + body["message"] = message; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/checkin"), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::sharePhoto(const std::string& image_url, const std::string& caption) +{ + LLSD body; + body["image"] = image_url; + body["caption"] = caption; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/photo"), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::sharePhoto(LLPointer<LLImageFormatted> image, const std::string& caption) +{ + std::string imageFormat; + if (dynamic_cast<LLImagePNG*>(image.get())) + { + imageFormat = "png"; + } + else if (dynamic_cast<LLImageJPEG*>(image.get())) + { + imageFormat = "jpg"; + } + else + { + llwarns << "Image to upload is not a PNG or JPEG" << llendl; + return; + } + + // All this code is mostly copied from LLWebProfile::post() + const std::string boundary = "----------------------------0123abcdefab"; + + LLSD headers; + headers["Content-Type"] = "multipart/form-data; boundary=" + boundary; + + std::ostringstream body; + + // *NOTE: The order seems to matter. + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"caption\"\r\n\r\n" + << caption << "\r\n"; + + body << "--" << boundary << "\r\n" + << "Content-Disposition: form-data; name=\"image\"; filename=\"snapshot." << imageFormat << "\"\r\n" + << "Content-Type: image/" << imageFormat << "\r\n\r\n"; + + // Insert the image data. + // *FIX: Treating this as a string will probably screw it up ... + U8* image_data = image->getData(); + for (S32 i = 0; i < image->getDataSize(); ++i) + { + body << image_data[i]; + } + + body << "\r\n--" << boundary << "--\r\n"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::postRaw(getFacebookConnectURL("/share/photo"), data, size, new LLFacebookShareResponder(), headers); +} + +void LLFacebookConnect::updateStatus(const std::string& message) +{ + LLSD body; + body["message"] = message; + + // Note: we can use that route for different publish action. We should be able to use the same responder. + LLHTTPClient::post(getFacebookConnectURL("/share/wall"), body, new LLFacebookShareResponder()); +} + +void LLFacebookConnect::storeContent(const LLSD& content) +{ + mGeneration++; + mContent = content; + + sContentWatcher->post(content); +} + +const LLSD& LLFacebookConnect::getContent() const +{ + return mContent; +} + +void LLFacebookConnect::clearContent() +{ + mGeneration++; + mContent = LLSD(); +} + +void LLFacebookConnect::setConnectionState(LLFacebookConnect::EConnectionState connection_state) +{ + if (mConnectionState != connection_state) + { + LLSD state_info; + state_info["enum"] = connection_state; + sStateWatcher->post(state_info); + } + + mConnectionState = connection_state; +} |
