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-rw-r--r--indra/newview/llface.h30
1 files changed, 19 insertions, 11 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 3611539ff8..aa00c9d052 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -47,18 +47,18 @@ class LLTextureEntry;
class LLVertexProgram;
class LLViewerTexture;
class LLGeometryManager;
-class LLTextureAtlasSlot;
class LLDrawInfo;
+class LLMeshSkinInfo;
const F32 MIN_ALPHA_SIZE = 1024.f;
const F32 MIN_TEX_ANIM_SIZE = 512.f;
const U8 FACE_DO_NOT_BATCH_TEXTURES = 255;
-class LLFace : public LLTrace::MemTrackableNonVirtual<LLFace, 16>
+class alignas(16) LLFace
{
+ LL_ALIGN_NEW
public:
LLFace(const LLFace& rhs)
- : LLTrace::MemTrackableNonVirtual<LLFace, 16>("LLFace")
{
*this = rhs;
}
@@ -85,8 +85,8 @@ public:
public:
LLFace(LLDrawable* drawablep, LLViewerObject* objp)
- : LLTrace::MemTrackableNonVirtual<LLFace, 16>("LLFace")
{
+ LL_PROFILE_ZONE_SCOPED;
init(drawablep, objp);
}
~LLFace() { destroy(); }
@@ -143,7 +143,7 @@ public:
LLViewerObject* getViewerObject() const { return mVObjp; }
S32 getLOD() const { return mVObjp.notNull() ? mVObjp->getLOD() : 0; }
void setPoolType(U32 type) { mPoolType = type; }
- S32 getTEOffset() { return mTEOffset; }
+ S32 getTEOffset() const { return mTEOffset; }
LLViewerTexture* getTexture(U32 ch = LLRender::DIFFUSE_MAP) const;
void setViewerObject(LLViewerObject* object);
@@ -228,15 +228,17 @@ public:
void setVertexBuffer(LLVertexBuffer* buffer);
void clearVertexBuffer(); //sets mVertexBuffer to NULL
LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
- U32 getRiggedVertexBufferDataMask() const;
S32 getRiggedIndex(U32 type) const;
- void setRiggedIndex(U32 type, S32 index);
-
- static U32 getRiggedDataMask(U32 type);
void notifyAboutCreatingTexture(LLViewerTexture *texture);
void notifyAboutMissingAsset(LLViewerTexture *texture);
+ // used to preserve draw order of faces that are batched together.
+ // Allows content creators to manipulate linked sets and face ordering
+ // for consistent alpha sorting results, particularly for rigged attachments
+ void setDrawOrderIndex(U32 index) { mDrawOrderIndex = index; }
+ U32 getDrawOrderIndex() const { return mDrawOrderIndex; }
+
public: //aligned members
LLVector4a mExtents[2];
@@ -261,6 +263,11 @@ public:
LLMatrix4* mSpecMapMatrix;
LLMatrix4* mNormalMapMatrix;
LLDrawInfo* mDrawInfo;
+ LLVOAvatar* mAvatar = nullptr;
+ LLMeshSkinInfo* mSkinInfo = nullptr;
+
+ // return mSkinInfo->mHash or 0 if mSkinInfo is null
+ U64 getSkinHash();
private:
LLPointer<LLVertexBuffer> mVertexBuffer;
@@ -271,10 +278,10 @@ private:
LLColor4 mFaceColor; // overrides material color if state |= USE_FACE_COLOR
U16 mGeomCount; // vertex count for this face
- U16 mGeomIndex; // index into draw pool
+ U16 mGeomIndex; // starting index into mVertexBuffer's vertex array
U8 mTextureIndex; // index of texture channel to use for pseudo-atlasing
U32 mIndicesCount;
- U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!)
+ U32 mIndicesIndex; // index into mVertexBuffer's index array
S32 mIndexInTex[LLRender::NUM_TEXTURE_CHANNELS];
LLXformMatrix* mXform;
@@ -304,6 +311,7 @@ private:
bool mHasMedia ;
bool mIsMediaAllowed;
+ U32 mDrawOrderIndex = 0; // see setDrawOrderIndex
protected:
static BOOL sSafeRenderSelect;