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-rw-r--r--indra/newview/llface.h17
1 files changed, 5 insertions, 12 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index aa00c9d052..0a66dc6ba6 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -81,8 +81,6 @@ public:
PARTICLE = 0x0080,
};
- static void cacheFaceInVRAM(const LLVolumeFace& vf);
-
public:
LLFace(LLDrawable* drawablep, LLViewerObject* objp)
{
@@ -127,12 +125,6 @@ public:
S32 getIndexInTex(U32 ch) const {llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); return mIndexInTex[ch];}
void setIndexInTex(U32 ch, S32 index) { llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); mIndexInTex[ch] = index ;}
-
- void renderSetColor() const;
- S32 renderElements(const U16 *index_array) const;
- S32 renderIndexed ();
- S32 renderIndexed (U32 mask);
- S32 pushVertices(const U16* index_array) const;
void setWorldMatrix(const LLMatrix4& mat);
const LLTextureEntry* getTextureEntry() const { return mVObjp->getTE(mTEOffset); }
@@ -153,11 +145,12 @@ public:
void setDrawable(LLDrawable *drawable);
void setTEOffset(const S32 te_offset);
+ void renderIndexed();
void setFaceColor(const LLColor4& color); // override material color
void unsetFaceColor(); // switch back to material color
const LLColor4& getFaceColor() const { return mFaceColor; }
- const LLColor4& getRenderColor() const;
+
//for volumes
void updateRebuildFlags();
@@ -230,19 +223,19 @@ public:
LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
S32 getRiggedIndex(U32 type) const;
- void notifyAboutCreatingTexture(LLViewerTexture *texture);
- void notifyAboutMissingAsset(LLViewerTexture *texture);
-
// used to preserve draw order of faces that are batched together.
// Allows content creators to manipulate linked sets and face ordering
// for consistent alpha sorting results, particularly for rigged attachments
void setDrawOrderIndex(U32 index) { mDrawOrderIndex = index; }
U32 getDrawOrderIndex() const { return mDrawOrderIndex; }
+ // return true if this face is in an alpha draw pool
+ bool isInAlphaPool() const;
public: //aligned members
LLVector4a mExtents[2];
private:
+ friend class LLViewerTextureList;
F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
BOOL calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ;
public: