diff options
Diffstat (limited to 'indra/newview/llface.h')
-rw-r--r-- | indra/newview/llface.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 3611539ff8..79f50f2273 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -47,18 +47,18 @@ class LLTextureEntry; class LLVertexProgram; class LLViewerTexture; class LLGeometryManager; -class LLTextureAtlasSlot; class LLDrawInfo; +class LLMeshSkinInfo; const F32 MIN_ALPHA_SIZE = 1024.f; const F32 MIN_TEX_ANIM_SIZE = 512.f; const U8 FACE_DO_NOT_BATCH_TEXTURES = 255; -class LLFace : public LLTrace::MemTrackableNonVirtual<LLFace, 16> +class alignas(16) LLFace { + LL_ALIGN_NEW public: LLFace(const LLFace& rhs) - : LLTrace::MemTrackableNonVirtual<LLFace, 16>("LLFace") { *this = rhs; } @@ -85,8 +85,8 @@ public: public: LLFace(LLDrawable* drawablep, LLViewerObject* objp) - : LLTrace::MemTrackableNonVirtual<LLFace, 16>("LLFace") { + LL_PROFILE_ZONE_SCOPED; init(drawablep, objp); } ~LLFace() { destroy(); } @@ -228,11 +228,7 @@ public: void setVertexBuffer(LLVertexBuffer* buffer); void clearVertexBuffer(); //sets mVertexBuffer to NULL LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; } - U32 getRiggedVertexBufferDataMask() const; S32 getRiggedIndex(U32 type) const; - void setRiggedIndex(U32 type, S32 index); - - static U32 getRiggedDataMask(U32 type); void notifyAboutCreatingTexture(LLViewerTexture *texture); void notifyAboutMissingAsset(LLViewerTexture *texture); @@ -261,6 +257,11 @@ public: LLMatrix4* mSpecMapMatrix; LLMatrix4* mNormalMapMatrix; LLDrawInfo* mDrawInfo; + LLVOAvatar* mAvatar = nullptr; + LLMeshSkinInfo* mSkinInfo = nullptr; + + // return mSkinInfo->mHash or 0 if mSkinInfo is null + U64 getSkinHash(); private: LLPointer<LLVertexBuffer> mVertexBuffer; @@ -271,10 +272,10 @@ private: LLColor4 mFaceColor; // overrides material color if state |= USE_FACE_COLOR U16 mGeomCount; // vertex count for this face - U16 mGeomIndex; // index into draw pool + U16 mGeomIndex; // starting index into mVertexBuffer's vertex array U8 mTextureIndex; // index of texture channel to use for pseudo-atlasing U32 mIndicesCount; - U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!) + U32 mIndicesIndex; // index into mVertexBuffer's index array S32 mIndexInTex[LLRender::NUM_TEXTURE_CHANNELS]; LLXformMatrix* mXform; |