diff options
Diffstat (limited to 'indra/newview/llface.h')
-rw-r--r-- | indra/newview/llface.h | 108 |
1 files changed, 73 insertions, 35 deletions
diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 8332eec19c..0166e45bee 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -2,31 +2,25 @@ * @file llface.h * @brief LLFace class definition * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -45,16 +39,18 @@ #include "xform.h" #include "lldarrayptr.h" #include "llvertexbuffer.h" -#include "llviewerimage.h" +#include "llviewertexture.h" #include "lldrawable.h" +#include "lltextureatlasmanager.h" class LLFacePool; class LLVolume; -class LLViewerImage; +class LLViewerTexture; class LLTextureEntry; class LLVertexProgram; -class LLViewerImage; +class LLViewerTexture; class LLGeometryManager; +class LLTextureAtlasSlot; const F32 MIN_ALPHA_SIZE = 1024.f; const F32 MIN_TEX_ANIM_SIZE = 512.f; @@ -86,12 +82,16 @@ public: U16 getGeomCount() const { return mGeomCount; } // vertex count for this face U16 getGeomIndex() const { return mGeomIndex; } // index into draw pool U16 getGeomStart() const { return mGeomIndex; } // index into draw pool - LLViewerImage* getTexture() const { return mTexture; } - void setTexture(LLViewerImage* tex) { mTexture = tex; } + void setTexture(LLViewerTexture* tex) ; + void switchTexture(LLViewerTexture* new_texture); + void dirtyTexture(); LLXformMatrix* getXform() const { return mXform; } BOOL hasGeometry() const { return mGeomCount > 0; } LLVector3 getPositionAgent() const; LLVector2 surfaceToTexture(LLVector2 surface_coord, LLVector3 position, LLVector3 normal); + void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const; + bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset, + LLVector2* st_scale, F32* st_rot) const; U32 getState() const { return mState; } void setState(U32 state) { mState |= state; } @@ -102,6 +102,9 @@ public: F32 getVirtualSize() const { return mVSize; } F32 getPixelArea() const { return mPixelArea; } + S32 getIndexInTex() const {return mIndexInTex ;} + void setIndexInTex(S32 index) { mIndexInTex = index ;} + void renderSetColor() const; S32 renderElements(const U16 *index_array) const; S32 renderIndexed (); @@ -119,10 +122,10 @@ public: LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; } void setPoolType(U32 type) { mPoolType = type; } S32 getTEOffset() { return mTEOffset; } - LLViewerImage* getTexture() { return mTexture; } + LLViewerTexture* getTexture() const; void setViewerObject(LLViewerObject* object); - void setPool(LLFacePool *pool, LLViewerImage *texturep); + void setPool(LLFacePool *pool, LLViewerTexture *texturep); void setDrawable(LLDrawable *drawable); void setTEOffset(const S32 te_offset); @@ -132,10 +135,10 @@ public: void unsetFaceColor(); // switch back to material color const LLColor4& getFaceColor() const { return mFaceColor; } const LLColor4& getRenderColor() const; - //for volumes void updateRebuildFlags(); + bool canRenderAsMask(); // logic helper BOOL getGeometryVolume(const LLVolume& volume, const S32 &f, const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, @@ -171,7 +174,7 @@ public: void renderSelectedUV(); void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); - void renderSelected(LLImageGL *image, const LLColor4 &color); + void renderSelected(LLViewerTexture *image, const LLColor4 &color); F32 getKey() const { return mDistance; } @@ -185,7 +188,30 @@ public: void setIndicesIndex(S32 idx) { mIndicesIndex = idx; } void setDrawInfo(LLDrawInfo* draw_info); -protected: + F32 getTextureVirtualSize() ; + F32 getImportanceToCamera()const {return mImportanceToCamera ;} + + void setHasMedia(bool has_media) { mHasMedia = has_media ;} + BOOL hasMedia() const ; + + //for atlas + LLTextureAtlasSlot* getAtlasInfo() ; + void setAtlasInUse(BOOL flag); + void setAtlasInfo(LLTextureAtlasSlot* atlasp); + BOOL isAtlasInUse()const; + BOOL canUseAtlas() const; + const LLVector2* getTexCoordScale() const ; + const LLVector2* getTexCoordOffset()const; + const LLTextureAtlas* getAtlas()const ; + void removeAtlas() ; + BOOL switchTexture() ; + +private: + F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ); + BOOL calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ; +public: + static F32 calcImportanceToCamera(F32 to_view_dir, F32 dist); + static F32 adjustPixelArea(F32 importance, F32 pixel_area) ; public: @@ -201,7 +227,7 @@ public: LLMatrix4* mTextureMatrix; LLDrawInfo* mDrawInfo; -protected: +private: friend class LLGeometryManager; friend class LLVolumeGeometryManager; @@ -214,6 +240,7 @@ protected: U16 mGeomIndex; // index into draw pool U32 mIndicesCount; U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!) + S32 mIndexInTex ; //previous rebuild's geometry info U16 mLastGeomCount; @@ -222,7 +249,7 @@ protected: U32 mLastIndicesIndex; LLXformMatrix* mXform; - LLPointer<LLViewerImage> mTexture; + LLPointer<LLViewerTexture> mTexture; LLPointer<LLDrawable> mDrawablep; LLPointer<LLViewerObject> mVObjp; S32 mTEOffset; @@ -230,6 +257,17 @@ protected: S32 mReferenceIndex; F32 mVSize; F32 mPixelArea; + + //importance factor, in the range [0, 1.0]. + //1.0: the most important. + //based on the distance from the face to the view point and the angle from the face center to the view direction. + F32 mImportanceToCamera ; + F32 mBoundingSphereRadius ; + bool mHasMedia ; + + //atlas + LLPointer<LLTextureAtlasSlot> mAtlasInfop ; + BOOL mUsingAtlas ; protected: static BOOL sSafeRenderSelect; @@ -239,7 +277,7 @@ public: { bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) { - return lhs->mDistance > rhs->mDistance; // farthest = first + return !lhs || (rhs && (lhs->mDistance > rhs->mDistance)); // farthest = first } }; @@ -258,7 +296,7 @@ public: const LLTextureEntry* lte = lhs->getTextureEntry(); const LLTextureEntry* rte = rhs->getTextureEntry(); - if (lhs->getTexture() != rhs->getTexture()) + if(lhs->getTexture() != rhs->getTexture()) { return lhs->getTexture() < rhs->getTexture(); } |