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-rwxr-xr-x[-rw-r--r--]indra/newview/llface.cpp1128
1 files changed, 532 insertions, 596 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 28e4b32793..de349a03d4 100644..100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -51,10 +51,21 @@
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewershadermgr.h"
+#include "llviewertexture.h"
+#include "llvoavatar.h"
+#if LL_LINUX
+// Work-around spurious used before init warning on Vector4a
+//
+#pragma GCC diagnostic ignored "-Wuninitialized"
+#endif
+extern BOOL gGLDebugLoggingEnabled;
#define LL_MAX_INDICES_COUNT 1000000
+static LLStaticHashedString sTextureIndexIn("texture_index_in");
+static LLStaticHashedString sColorIn("color_in");
+
BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE
#define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2])
@@ -106,41 +117,6 @@ void planarProjection(LLVector2 &tc, const LLVector4a& normal,
tc.mV[0] = 1.0f+((binormal.dot3(vec).getF32())*2 - 0.5f);
}
-void sphericalProjection(LLVector2 &tc, const LLVector4a& normal,
- const LLVector4a &mCenter, const LLVector4a& vec)
-{ //BROKEN
- /*tc.mV[0] = acosf(vd.mNormal * LLVector3(1,0,0))/3.14159f;
-
- tc.mV[1] = acosf(vd.mNormal * LLVector3(0,0,1))/6.284f;
- if (vd.mNormal.mV[1] > 0)
- {
- tc.mV[1] = 1.0f-tc.mV[1];
- }*/
-}
-
-void cylindricalProjection(LLVector2 &tc, const LLVector4a& normal, const LLVector4a &mCenter, const LLVector4a& vec)
-{ //BROKEN
- /*LLVector3 binormal;
- float d = vd.mNormal * LLVector3(1,0,0);
- if (d >= 0.5f || d <= -0.5f)
- {
- binormal = LLVector3(0,1,0);
- }
- else{
- binormal = LLVector3(1,0,0);
- }
- LLVector3 tangent = binormal % vd.mNormal;
-
- tc.mV[1] = -((tangent*vec)*2 - 0.5f);
-
- tc.mV[0] = acosf(vd.mNormal * LLVector3(1,0,0))/6.284f;
-
- if (vd.mNormal.mV[1] < 0)
- {
- tc.mV[0] = 1.0f-tc.mV[0];
- }*/
-}
-
////////////////////
//
// LLFace implementation
@@ -167,8 +143,12 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
//special value to indicate uninitialized position
mIndicesIndex = 0xFFFFFFFF;
- mIndexInTex = 0;
- mTexture = NULL;
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ mIndexInTex[i] = 0;
+ mTexture[i] = NULL;
+ }
+
mTEOffset = -1;
mTextureIndex = 255;
@@ -185,8 +165,6 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mImportanceToCamera = 0.f ;
mBoundingSphereRadius = 0.0f ;
- mAtlasInfop = NULL ;
- mUsingAtlas = FALSE ;
mHasMedia = FALSE ;
}
@@ -197,9 +175,12 @@ void LLFace::destroy()
gPipeline.checkReferences(this);
}
- if(mTexture.notNull())
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
{
- mTexture->removeFace(this) ;
+ if(mTexture[i].notNull())
+ {
+ mTexture[i]->removeFace(i, this) ;
+ }
}
if (isState(LLFace::PARTICLE))
@@ -239,7 +220,6 @@ void LLFace::destroy()
}
setDrawInfo(NULL);
- removeAtlas();
mDrawablep = NULL;
mVObjp = NULL;
@@ -253,7 +233,7 @@ void LLFace::initClass()
void LLFace::setWorldMatrix(const LLMatrix4 &mat)
{
- llerrs << "Faces on this drawable are not independently modifiable\n" << llendl;
+ LL_ERRS() << "Faces on this drawable are not independently modifiable\n" << LL_ENDL;
}
void LLFace::setPool(LLFacePool* pool)
@@ -265,7 +245,7 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep)
{
if (!new_pool)
{
- llerrs << "Setting pool to null!" << llendl;
+ LL_ERRS() << "Setting pool to null!" << LL_ENDL;
}
if (new_pool != mDrawPoolp)
@@ -293,61 +273,130 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep)
setTexture(texturep) ;
}
-void LLFace::setTexture(LLViewerTexture* tex)
+void LLFace::setTexture(U32 ch, LLViewerTexture* tex)
{
- if(mTexture == tex)
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mTexture[ch] == tex)
{
return ;
}
- if(mTexture.notNull())
+ if(mTexture[ch].notNull())
{
- mTexture->removeFace(this) ;
- removeAtlas() ;
+ mTexture[ch]->removeFace(ch, this) ;
}
if(tex)
{
- tex->addFace(this) ;
+ tex->addFace(ch, this) ;
}
- mTexture = tex ;
+ mTexture[ch] = tex ;
+}
+
+void LLFace::setTexture(LLViewerTexture* tex)
+{
+ setDiffuseMap(tex);
+}
+
+void LLFace::setDiffuseMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::DIFFUSE_MAP, tex);
+}
+
+void LLFace::setNormalMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::NORMAL_MAP, tex);
+}
+
+void LLFace::setSpecularMap(LLViewerTexture* tex)
+{
+ setTexture(LLRender::SPECULAR_MAP, tex);
}
void LLFace::dirtyTexture()
{
LLDrawable* drawablep = getDrawable();
- if (mVObjp.notNull() && mVObjp->getVolume() &&
- mTexture.notNull() && mTexture->getComponents() == 4)
- { //dirty texture on an alpha object should be treated as an LoD update
- LLVOVolume* vobj = drawablep->getVOVolume();
- if (vobj)
+ if (mVObjp.notNull() && mVObjp->getVolume())
+ {
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
- vobj->mLODChanged = TRUE;
+ if (mTexture[ch].notNull() && mTexture[ch]->getComponents() == 4)
+ { //dirty texture on an alpha object should be treated as an LoD update
+ LLVOVolume* vobj = drawablep->getVOVolume();
+ if (vobj)
+ {
+ vobj->mLODChanged = TRUE;
+
+ LLVOAvatar* avatar = vobj->getAvatar();
+ if (avatar)
+ { //avatar render cost may have changed
+ avatar->updateVisualComplexity();
+ }
+ }
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
+ }
}
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
- }
-
+ }
+
gPipeline.markTextured(drawablep);
}
-void LLFace::switchTexture(LLViewerTexture* new_texture)
+void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{
+ LLDrawable* drawablep = getDrawable();
+ if(mVObjp.notNull() && mVObjp->getVolume())
+ {
+ LLVOVolume *vobj = drawablep->getVOVolume();
+ if(vobj && vobj->notifyAboutCreatingTexture(texture))
+ {
+ gPipeline.markTextured(drawablep);
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+ }
+ }
+}
+
+void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture)
+{
+ LLDrawable* drawablep = getDrawable();
+ if(mVObjp.notNull() && mVObjp->getVolume())
+ {
+ LLVOVolume *vobj = drawablep->getVOVolume();
+ if(vobj && vobj->notifyAboutMissingAsset(texture))
+ {
+ gPipeline.markTextured(drawablep);
+ gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+ }
+ }
+}
+
+void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
{
- if(mTexture == new_texture)
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mTexture[ch] == new_texture)
{
return ;
}
if(!new_texture)
{
- llerrs << "Can not switch to a null texture." << llendl;
+ LL_ERRS() << "Can not switch to a null texture." << LL_ENDL;
return;
}
- new_texture->addTextureStats(mTexture->getMaxVirtualSize()) ;
+ llassert(mTexture[ch].notNull());
+
+ new_texture->addTextureStats(mTexture[ch]->getMaxVirtualSize()) ;
+
+ if (ch == LLRender::DIFFUSE_MAP)
+ {
getViewerObject()->changeTEImage(mTEOffset, new_texture) ;
- setTexture(new_texture) ;
+ }
+
+ setTexture(ch, new_texture) ;
dirtyTexture();
}
@@ -416,7 +465,7 @@ void LLFace::setTextureIndex(U8 index)
{
if (mDrawInfo && !mDrawInfo->mTextureList.empty())
{
- llerrs << "Face with no texture index references indexed texture draw info." << llendl;
+ LL_ERRS() << "Face with no texture index references indexed texture draw info." << LL_ENDL;
}
}
}
@@ -543,7 +592,9 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
}
else
{
- mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
+ // cheaters sometimes prosper...
+ //
+ mVertexBuffer->setBuffer(mVertexBuffer->getTypeMask());
mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
}
@@ -555,8 +606,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
/* removed in lieu of raycast uv detection
void LLFace::renderSelectedUV()
{
- LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI);
- LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI);
+ LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI);
LLGLSUVSelect object_select;
@@ -606,29 +657,29 @@ void LLFace::setDrawInfo(LLDrawInfo* draw_info)
void LLFace::printDebugInfo() const
{
LLFacePool *poolp = getPool();
- llinfos << "Object: " << getViewerObject()->mID << llendl;
+ LL_INFOS() << "Object: " << getViewerObject()->mID << LL_ENDL;
if (getDrawable())
{
- llinfos << "Type: " << LLPrimitive::pCodeToString(getDrawable()->getVObj()->getPCode()) << llendl;
+ LL_INFOS() << "Type: " << LLPrimitive::pCodeToString(getDrawable()->getVObj()->getPCode()) << LL_ENDL;
}
if (getTexture())
{
- llinfos << "Texture: " << getTexture() << " Comps: " << (U32)getTexture()->getComponents() << llendl;
+ LL_INFOS() << "Texture: " << getTexture() << " Comps: " << (U32)getTexture()->getComponents() << LL_ENDL;
}
else
{
- llinfos << "No texture: " << llendl;
+ LL_INFOS() << "No texture: " << LL_ENDL;
}
- llinfos << "Face: " << this << llendl;
- llinfos << "State: " << getState() << llendl;
- llinfos << "Geom Index Data:" << llendl;
- llinfos << "--------------------" << llendl;
- llinfos << "GI: " << mGeomIndex << " Count:" << mGeomCount << llendl;
- llinfos << "Face Index Data:" << llendl;
- llinfos << "--------------------" << llendl;
- llinfos << "II: " << mIndicesIndex << " Count:" << mIndicesCount << llendl;
- llinfos << llendl;
+ LL_INFOS() << "Face: " << this << LL_ENDL;
+ LL_INFOS() << "State: " << getState() << LL_ENDL;
+ LL_INFOS() << "Geom Index Data:" << LL_ENDL;
+ LL_INFOS() << "--------------------" << LL_ENDL;
+ LL_INFOS() << "GI: " << mGeomIndex << " Count:" << mGeomCount << LL_ENDL;
+ LL_INFOS() << "Face Index Data:" << LL_ENDL;
+ LL_INFOS() << "--------------------" << LL_ENDL;
+ LL_INFOS() << "II: " << mIndicesIndex << " Count:" << mIndicesCount << LL_ENDL;
+ LL_INFOS() << LL_ENDL;
if (poolp)
{
@@ -641,20 +692,20 @@ void LLFace::printDebugInfo() const
LLFace *facep = *iter;
if (facep == this)
{
- llinfos << "Pool reference: " << pool_references << llendl;
+ LL_INFOS() << "Pool reference: " << pool_references << LL_ENDL;
pool_references++;
}
}
if (pool_references != 1)
{
- llinfos << "Incorrect number of pool references!" << llendl;
+ LL_INFOS() << "Incorrect number of pool references!" << LL_ENDL;
}
}
#if 0
- llinfos << "Indices:" << llendl;
- llinfos << "--------------------" << llendl;
+ LL_INFOS() << "Indices:" << LL_ENDL;
+ LL_INFOS() << "--------------------" << LL_ENDL;
const U32 *indicesp = getRawIndices();
S32 indices_count = getIndicesCount();
@@ -662,17 +713,17 @@ void LLFace::printDebugInfo() const
for (S32 i = 0; i < indices_count; i++)
{
- llinfos << i << ":" << indicesp[i] << ":" << (S32)(indicesp[i] - geom_start) << llendl;
+ LL_INFOS() << i << ":" << indicesp[i] << ":" << (S32)(indicesp[i] - geom_start) << LL_ENDL;
}
- llinfos << llendl;
+ LL_INFOS() << LL_ENDL;
- llinfos << "Vertices:" << llendl;
- llinfos << "--------------------" << llendl;
+ LL_INFOS() << "Vertices:" << LL_ENDL;
+ LL_INFOS() << "--------------------" << LL_ENDL;
for (S32 i = 0; i < mGeomCount; i++)
{
- llinfos << mGeomIndex + i << ":" << poolp->getVertex(mGeomIndex + i) << llendl;
+ LL_INFOS() << mGeomIndex + i << ":" << poolp->getVertex(mGeomIndex + i) << LL_ENDL;
}
- llinfos << llendl;
+ LL_INFOS() << LL_ENDL;
#endif
}
@@ -762,7 +813,7 @@ bool less_than_max_mag(const LLVector4a& vec)
}
BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume)
+ const LLMatrix4& mat_vert_in, BOOL global_volume)
{
//get bounding box
if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED))
@@ -771,15 +822,11 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLMatrix4a mat_normal;
- mat_normal.loadu(mat_normal_in);
-
- //VECTORIZE THIS
LLVector4a min,max;
if (f >= volume.getNumVolumeFaces())
{
- llwarns << "Generating bounding box for invalid face index!" << llendl;
+ LL_WARNS() << "Generating bounding box for invalid face index!" << LL_ENDL;
f = 0;
}
@@ -791,94 +838,68 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
llassert(less_than_max_mag(max));
//min, max are in volume space, convert to drawable render space
- LLVector4a center;
- LLVector4a t;
- t.setAdd(min, max);
- t.mul(0.5f);
- mat_vert.affineTransform(t, center);
- LLVector4a size;
- size.setSub(max, min);
- size.mul(0.5f);
- llassert(less_than_max_mag(min));
- llassert(less_than_max_mag(max));
+ //get 8 corners of bounding box
+ LLVector4Logical mask[6];
- if (!global_volume)
+ for (U32 i = 0; i < 6; ++i)
{
- //VECTORIZE THIS
- LLVector4a scale;
- scale.load3(mDrawablep->getVObj()->getScale().mV);
- size.mul(scale);
+ mask[i].clear();
}
- mat_normal.mMatrix[0].normalize3fast();
- mat_normal.mMatrix[1].normalize3fast();
- mat_normal.mMatrix[2].normalize3fast();
-
- LLVector4a v[4];
+ mask[0].setElement<2>(); //001
+ mask[1].setElement<1>(); //010
+ mask[2].setElement<1>(); //011
+ mask[2].setElement<2>();
+ mask[3].setElement<0>(); //100
+ mask[4].setElement<0>(); //101
+ mask[4].setElement<2>();
+ mask[5].setElement<0>(); //110
+ mask[5].setElement<1>();
- //get 4 corners of bounding box
- mat_normal.rotate(size,v[0]);
+ LLVector4a v[8];
- //VECTORIZE THIS
- LLVector4a scale;
-
- scale.set(-1.f, -1.f, 1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[1]);
-
- scale.set(1.f, -1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[2]);
-
- scale.set(-1.f, 1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[3]);
+ v[6] = min;
+ v[7] = max;
+ for (U32 i = 0; i < 6; ++i)
+ {
+ v[i].setSelectWithMask(mask[i], min, max);
+ }
+
+ LLVector4a tv[8];
+
+ //transform bounding box into drawable space
+ for (U32 i = 0; i < 8; ++i)
+ {
+ mat_vert.affineTransform(v[i], tv[i]);
+ }
+
+ //find bounding box
LLVector4a& newMin = mExtents[0];
LLVector4a& newMax = mExtents[1];
-
- newMin = newMax = center;
-
- llassert(less_than_max_mag(center));
-
- for (U32 i = 0; i < 4; i++)
- {
- LLVector4a delta;
- delta.setAbs(v[i]);
- LLVector4a min;
- min.setSub(center, delta);
- LLVector4a max;
- max.setAdd(center, delta);
- newMin.setMin(newMin,min);
- newMax.setMax(newMax,max);
+ newMin = newMax = tv[0];
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
+ for (U32 i = 1; i < 8; ++i)
+ {
+ newMin.setMin(newMin, tv[i]);
+ newMax.setMax(newMax, tv[i]);
}
if (!mDrawablep->isActive())
- {
+ { // Shift position for region
LLVector4a offset;
offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
newMin.add(offset);
newMax.add(offset);
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
}
- t.setAdd(newMin, newMax);
+ LLVector4a t;
+ t.setAdd(newMin,newMax);
t.mul(0.5f);
- llassert(less_than_max_mag(t));
-
- //VECTORIZE THIS
mCenterLocal.set(t.getF32ptr());
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
t.setSub(newMax,newMin);
mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
@@ -896,7 +917,7 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
// integrated with getGeometryVolume() for its texture coordinate
// generation - but i'll leave that to someone more familiar
// with the implications.
-LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, LLVector3 position, LLVector3 normal)
+LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal)
{
LLVector2 tc = surface_coord;
@@ -916,7 +937,9 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, LLVector3 position,
LLVector4a& center = *(mDrawablep->getVOVolume()->getVolume()->getVolumeFace(mTEOffset).mCenter);
LLVector4a volume_position;
- volume_position.load3(mDrawablep->getVOVolume()->agentPositionToVolume(position).mV);
+ LLVector3 v_position(position.getF32ptr());
+
+ volume_position.load3(mDrawablep->getVOVolume()->agentPositionToVolume(v_position).mV);
if (!mDrawablep->getVOVolume()->isVolumeGlobal())
{
@@ -926,22 +949,13 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, LLVector3 position,
}
LLVector4a volume_normal;
- volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(normal).mV);
+ LLVector3 v_normal(normal.getF32ptr());
+ volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(v_normal).mV);
volume_normal.normalize3fast();
- switch (texgen)
+ if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
- case LLTextureEntry::TEX_GEN_PLANAR:
planarProjection(tc, volume_normal, center, volume_position);
- break;
- case LLTextureEntry::TEX_GEN_SPHERICAL:
- sphericalProjection(tc, volume_normal, center, volume_position);
- break;
- case LLTextureEntry::TEX_GEN_CYLINDRICAL:
- cylindricalProjection(tc, volume_normal, center, volume_position);
- break;
- default:
- break;
}
}
@@ -969,7 +983,16 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po
const LLMatrix4& vol_mat = getWorldMatrix();
const LLVolumeFace& vf = getViewerObject()->getVolume()->getVolumeFace(mTEOffset);
const LLVector4a& normal4a = vf.mNormals[0];
- const LLVector4a& binormal4a = vf.mBinormals[0];
+ const LLVector4a& tangent = vf.mTangents[0];
+ if (!&tangent)
+ {
+ return;
+ }
+
+ LLVector4a binormal4a;
+ binormal4a.setCross3(normal4a, tangent);
+ binormal4a.mul(tangent.getF32ptr()[3]);
+
LLVector2 projected_binormal;
planarProjection(projected_binormal, normal4a, *vf.mCenter, binormal4a);
projected_binormal -= LLVector2(0.5f, 0.5f); // this normally happens in xform()
@@ -1059,6 +1082,12 @@ bool LLFace::canRenderAsMask()
return false;
}
+ LLMaterial* mat = te->getMaterialParams();
+ if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+ {
+ return false;
+ }
+
if ((te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha
(te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask
getTexture()->getIsAlphaMask()) // texture actually qualifies for masking (lazily recalculated but expensive)
@@ -1084,14 +1113,14 @@ bool LLFace::canRenderAsMask()
}
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_VOLUME("Volume VB Cache");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_VOLUME("Volume VB Cache");
//static
void LLFace::cacheFaceInVRAM(const LLVolumeFace& vf)
{
- LLFastTimer t(FTM_FACE_GEOM_VOLUME);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_VOLUME);
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 |
- LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL;
+ LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_NORMAL;
if (vf.mWeights)
{
@@ -1104,11 +1133,11 @@ void LLFace::cacheFaceInVRAM(const LLVolumeFace& vf)
buff->allocateBuffer(vf.mNumVertices, 0, true);
LLStrider<LLVector4a> f_vert;
- LLStrider<LLVector3> f_binorm;
+ LLStrider<LLVector4a> f_tangent;
LLStrider<LLVector3> f_norm;
LLStrider<LLVector2> f_tc;
- buff->getBinormalStrider(f_binorm);
+ buff->getTangentStrider(f_tangent);
buff->getVertexStrider(f_vert);
buff->getNormalStrider(f_norm);
buff->getTexCoord0Strider(f_tc);
@@ -1116,7 +1145,7 @@ void LLFace::cacheFaceInVRAM(const LLVolumeFace& vf)
for (U32 i = 0; i < vf.mNumVertices; ++i)
{
*f_vert++ = vf.mPositions[i];
- (*f_binorm++).set(vf.mBinormals[i].getF32ptr());
+ *f_tangent++ = vf.mTangents[i];
*f_tc++ = vf.mTexCoords[i];
(*f_norm++).set(vf.mNormals[i].getF32ptr());
}
@@ -1151,24 +1180,33 @@ void push_for_transform(LLVertexBuffer* buff, U32 source_count, U32 dest_count)
}
}
-static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_POSITION("Position");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_NORMAL("Normal");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TEXTURE("Texture");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
-static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
-static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
-static LLFastTimer::DeclareTimer FTM_FACE_TEXTURE_INDEX_STORE("TexIdx");
-static LLFastTimer::DeclareTimer FTM_FACE_POSITION_PAD("Pad");
-static LLFastTimer::DeclareTimer FTM_FACE_TEX_DEFAULT("Default");
-static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK("Quick");
-static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_NO_XFORM("No Xform");
-static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_XFORM("Xform");
-static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_PLANAR("Quick Planar");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GET_GEOM("Face Geom");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_POSITION("Position");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_NORMAL("Normal");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_TEXTURE("Texture");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_COLOR("Color");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_EMISSIVE("Emissive");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_WEIGHTS("Weights");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_TANGENT("Binormal");
+
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK("Face Feedback");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
+
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_INDEX("Index");
+static LLTrace::BlockTimerStatHandle FTM_FACE_GEOM_INDEX_TAIL("Tail");
+static LLTrace::BlockTimerStatHandle FTM_FACE_POSITION_STORE("Pos");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEXTURE_INDEX_STORE("TexIdx");
+static LLTrace::BlockTimerStatHandle FTM_FACE_POSITION_PAD("Pad");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEX_DEFAULT("Default");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEX_QUICK("Quick");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEX_QUICK_NO_XFORM("No Xform");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEX_QUICK_XFORM("Xform");
+static LLTrace::BlockTimerStatHandle FTM_FACE_TEX_QUICK_PLANAR("Quick Planar");
BOOL LLFace::getGeometryVolume(const LLVolume& volume,
const S32 &f,
@@ -1176,7 +1214,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
const U16 &index_offset,
bool force_rebuild)
{
- LLFastTimer t(FTM_FACE_GET_GEOM);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GET_GEOM);
llassert(verify());
const LLVolumeFace &vf = volume.getVolumeFace(f);
S32 num_vertices = (S32)vf.mNumVertices;
@@ -1197,13 +1235,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
if (gDebugGL)
{
- llwarns << "Index buffer overflow!" << llendl;
- llwarns << "Indices Count: " << mIndicesCount
+ LL_WARNS() << "Index buffer overflow!" << LL_ENDL;
+ LL_WARNS() << "Indices Count: " << mIndicesCount
<< " VF Num Indices: " << num_indices
<< " Indices Index: " << mIndicesIndex
- << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
- llwarns << " Face Index: " << f
- << " Pool Type: " << mPoolType << llendl;
+ << " VB Num Indices: " << mVertexBuffer->getNumIndices() << LL_ENDL;
+ LL_WARNS() << " Face Index: " << f
+ << " Pool Type: " << mPoolType << LL_ENDL;
}
return FALSE;
}
@@ -1212,18 +1250,19 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
if (gDebugGL)
{
- llwarns << "Vertex buffer overflow!" << llendl;
+ LL_WARNS() << "Vertex buffer overflow!" << LL_ENDL;
}
return FALSE;
}
}
LLStrider<LLVector3> vert;
- LLStrider<LLVector2> tex_coords;
+ LLStrider<LLVector2> tex_coords0;
+ LLStrider<LLVector2> tex_coords1;
LLStrider<LLVector2> tex_coords2;
LLStrider<LLVector3> norm;
LLStrider<LLColor4U> colors;
- LLStrider<LLVector3> binorm;
+ LLStrider<LLVector3> tangent;
LLStrider<U16> indicesp;
LLStrider<LLVector4> wght;
@@ -1245,33 +1284,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
bool rebuild_emissive = rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE);
bool rebuild_tcoord = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_TCOORD);
bool rebuild_normal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL);
- bool rebuild_binormal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_BINORMAL);
+ bool rebuild_tangent = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TANGENT);
bool rebuild_weights = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_WEIGHT4);
const LLTextureEntry *tep = mVObjp->getTE(f);
const U8 bump_code = tep ? tep->getBumpmap() : 0;
- F32 tcoord_xoffset = 0.f ;
- F32 tcoord_yoffset = 0.f ;
- F32 tcoord_xscale = 1.f ;
- F32 tcoord_yscale = 1.f ;
- BOOL in_atlas = FALSE ;
-
- if (rebuild_tcoord)
- {
- in_atlas = isAtlasInUse() ;
- if(in_atlas)
- {
- const LLVector2* tmp = getTexCoordOffset() ;
- tcoord_xoffset = tmp->mV[0] ;
- tcoord_yoffset = tmp->mV[1] ;
-
- tmp = getTexCoordScale() ;
- tcoord_xscale = tmp->mV[0] ;
- tcoord_yscale = tmp->mV[1] ;
- }
- }
-
BOOL is_static = mDrawablep->isStatic();
BOOL is_global = is_static;
@@ -1289,19 +1307,41 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLColor4U color = tep->getColor();
if (rebuild_color)
+ { //decide if shiny goes in alpha channel of color
+ if (tep &&
+ getPoolType() != LLDrawPool::POOL_ALPHA) // <--- alpha channel MUST contain transparency, not shiny
{
- if (tep)
- {
- GLfloat alpha[4] =
- {
- 0.00f,
- 0.25f,
- 0.5f,
- 0.75f
- };
+ LLMaterial* mat = tep->getMaterialParams().get();
+
+ bool shiny_in_alpha = false;
- if (getPoolType() != LLDrawPool::POOL_ALPHA && (LLPipeline::sRenderDeferred || (LLPipeline::sRenderBump && tep->getShiny())))
+ if (LLPipeline::sRenderDeferred)
+ { //store shiny in alpha if we don't have a specular map
+ if (!mat || mat->getSpecularID().isNull())
+ {
+ shiny_in_alpha = true;
+ }
+ }
+ else
+ {
+ if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+ {
+ shiny_in_alpha = true;
+ }
+ }
+
+ if (shiny_in_alpha)
{
+
+ static const GLfloat alpha[4] =
+ {
+ 0.00f,
+ 0.25f,
+ 0.5f,
+ 0.75f
+ };
+
+ llassert(tep->getShiny() <= 3);
color.mV[3] = U8 (alpha[tep->getShiny()] * 255);
}
}
@@ -1310,7 +1350,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
// INDICES
if (full_rebuild)
{
- LLFastTimer t(FTM_FACE_GEOM_INDEX);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_INDEX);
mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount, map_range);
volatile __m128i* dst = (__m128i*) indicesp.get();
@@ -1326,7 +1366,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
{
- LLFastTimer t(FTM_FACE_GEOM_INDEX_TAIL);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_INDEX_TAIL);
U16* idx = (U16*) dst;
for (S32 i = end*8; i < num_indices; ++i)
@@ -1378,21 +1418,24 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
- static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
+ static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback", false);
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
if (use_transform_feedback &&
+ mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
mVertexBuffer->useVBOs() && //target buffer is in VRAM
!rebuild_weights && //TODO: add support for weights
!volume.isUnique()) //source volume is NOT flexi
{ //use transform feedback to pack vertex buffer
-
+ //gGLDebugLoggingEnabled = TRUE;
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK);
+ LLGLEnable discard(GL_RASTERIZER_DISCARD);
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
{
- mVObjp->getVolume()->genBinormals(f);
+ mVObjp->getVolume()->genTangents(f);
LLFace::cacheFaceInVRAM(vf);
buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
}
@@ -1404,7 +1447,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK_POSITION);
gTransformPositionProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
@@ -1418,7 +1461,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
vp[2] = 0;
vp[3] = 0;
- gTransformPositionProgram.uniform1i("texture_index_in", val);
+ gTransformPositionProgram.uniform1i(sTextureIndexIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
@@ -1429,14 +1472,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color)
{
- LLFastTimer t(FTM_FACE_GEOM_COLOR);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK_COLOR);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
S32 val = *((S32*) color.mV);
- gTransformColorProgram.uniform1i("color_in", val);
+ gTransformColorProgram.uniform1i(sColorIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1445,7 +1488,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
- LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
@@ -1457,7 +1500,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
(glow << 16) |
(glow << 24);
- gTransformColorProgram.uniform1i("color_in", glow32);
+ gTransformColorProgram.uniform1i(sColorIn, glow32);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1466,7 +1509,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK_NORMAL);
gTransformNormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
@@ -1477,22 +1520,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
glEndTransformFeedback();
}
- if (rebuild_binormal)
+ if (rebuild_tangent)
{
- LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
- gTransformBinormalProgram.bind();
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_TANGENT);
+ gTransformTangentProgram.bind();
- mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount);
+ mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TANGENT, mGeomIndex, mGeomCount);
glBeginTransformFeedback(GL_POINTS);
- buff->setBuffer(LLVertexBuffer::MAP_BINORMAL);
+ buff->setBuffer(LLVertexBuffer::MAP_TANGENT);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
glEndTransformFeedback();
}
if (rebuild_tcoord)
{
- LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
gTransformTexCoordProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
@@ -1515,7 +1558,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
-
gGL.popMatrix();
if (cur_shader)
@@ -1532,7 +1574,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_tcoord)
{
- LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_TEXTURE);
//bump setup
LLVector4a binormal_dir( -sin_ang, cos_ang, 0.f );
@@ -1547,7 +1589,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (bump_code)
{
- mVObjp->getVolume()->genBinormals(f);
+ mVObjp->getVolume()->genTangents(f);
F32 offset_multiple;
switch( bump_code )
{
@@ -1556,11 +1598,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
break;
case BE_BRIGHTNESS:
case BE_DARKNESS:
- if( mTexture.notNull() && mTexture->hasGLTexture())
+ if( mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->hasGLTexture())
{
// Offset by approximately one texel
- S32 cur_discard = mTexture->getDiscardLevel();
- S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
+ S32 cur_discard = mTexture[LLRender::DIFFUSE_MAP]->getDiscardLevel();
+ S32 max_size = llmax( mTexture[LLRender::DIFFUSE_MAP]->getWidth(), mTexture[LLRender::DIFFUSE_MAP]->getHeight() );
max_size <<= cur_discard;
const F32 ARTIFICIAL_OFFSET = 2.f;
offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
@@ -1596,16 +1638,23 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
U8 texgen = getTextureEntry()->getTexGen();
if (rebuild_tcoord && texgen != LLTextureEntry::TEX_GEN_DEFAULT)
{ //planar texgen needs binormals
- mVObjp->getVolume()->genBinormals(f);
+ mVObjp->getVolume()->genTangents(f);
}
U8 tex_mode = 0;
- if (isState(TEXTURE_ANIM))
- {
+ bool tex_anim = false;
+
LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp;
tex_mode = vobj->mTexAnimMode;
+ if (vobj->mTextureAnimp)
+ { //texture animation is in play, override specular and normal map tex coords with diffuse texcoords
+ tex_anim = true;
+ }
+
+ if (isState(TEXTURE_ANIM))
+ {
if (!tex_mode)
{
clearState(TEXTURE_ANIM);
@@ -1621,7 +1670,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
do_xform = false;
}
- if (getVirtualSize() >= MIN_TEX_ANIM_SIZE)
+ if (getVirtualSize() >= MIN_TEX_ANIM_SIZE || isState(LLFace::RIGGED))
{ //don't override texture transform during tc bake
tex_mode = 0;
}
@@ -1630,28 +1679,37 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector4a scalea;
scalea.load3(scale.mV);
+ LLMaterial* mat = tep->getMaterialParams().get();
+
bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1);
+
+ if (mat && !do_bump)
+ {
+ do_bump = mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)
+ || mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2);
+ }
+
bool do_tex_mat = tex_mode && mTextureMatrix;
- if (!in_atlas && !do_bump)
- { //not in atlas or not bump mapped, might be able to do a cheap update
- mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount);
+ if (!do_bump)
+ { //not bump mapped, might be able to do a cheap update
+ mVertexBuffer->getTexCoord0Strider(tex_coords0, mGeomIndex, mGeomCount);
if (texgen != LLTextureEntry::TEX_GEN_PLANAR)
{
- LLFastTimer t(FTM_FACE_TEX_QUICK);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_TEX_QUICK);
if (!do_tex_mat)
{
if (!do_xform)
{
- LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_TEX_QUICK_NO_XFORM);
S32 tc_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF;
- LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, tc_size);
+ LLVector4a::memcpyNonAliased16((F32*) tex_coords0.get(), (F32*) vf.mTexCoords, tc_size);
}
else
{
- LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM);
- F32* dst = (F32*) tex_coords.get();
+ LL_RECORD_BLOCK_TIME(FTM_FACE_TEX_QUICK_XFORM);
+ F32* dst = (F32*) tex_coords0.get();
LLVector4a* src = (LLVector4a*) vf.mTexCoords;
LLVector4a trans;
@@ -1686,7 +1744,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
else
- { //do tex mat, no texgen, no atlas, no bump
+ { //do tex mat, no texgen, no bump
for (S32 i = 0; i < num_vertices; i++)
{
LLVector2 tc(vf.mTexCoords[i]);
@@ -1697,13 +1755,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
tmp = tmp * *mTextureMatrix;
tc.mV[0] = tmp.mV[0];
tc.mV[1] = tmp.mV[1];
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
}
else
- { //no bump, no atlas, tex gen planar
- LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR);
+ { //no bump, tex gen planar
+ LL_RECORD_BLOCK_TIME(FTM_FACE_TEX_QUICK_PLANAR);
if (do_tex_mat)
{
for (S32 i = 0; i < num_vertices; i++)
@@ -1720,7 +1778,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
tc.mV[0] = tmp.mV[0];
tc.mV[1] = tmp.mV[1];
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
else
@@ -1736,7 +1794,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- *tex_coords++ = tc;
+ *tex_coords0++ = tc;
}
}
}
@@ -1747,12 +1805,67 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
else
- { //either bump mapped or in atlas, just do the whole expensive loop
- LLFastTimer t(FTM_FACE_TEX_DEFAULT);
- mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range);
+ { //bump mapped or has material, just do the whole expensive loop
+ LL_RECORD_BLOCK_TIME(FTM_FACE_TEX_DEFAULT);
std::vector<LLVector2> bump_tc;
+ if (mat && !mat->getNormalID().isNull())
+ { //writing out normal and specular texture coordinates, not bump offsets
+ do_bump = false;
+ }
+
+ LLStrider<LLVector2> dst;
+
+ for (U32 ch = 0; ch < 3; ++ch)
+ {
+ switch (ch)
+ {
+ case 0:
+ mVertexBuffer->getTexCoord0Strider(dst, mGeomIndex, mGeomCount, map_range);
+ break;
+ case 1:
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1))
+ {
+ mVertexBuffer->getTexCoord1Strider(dst, mGeomIndex, mGeomCount, map_range);
+ if (mat && !tex_anim)
+ {
+ r = mat->getNormalRotation();
+ mat->getNormalOffset(os, ot);
+ mat->getNormalRepeat(ms, mt);
+
+ cos_ang = cos(r);
+ sin_ang = sin(r);
+
+ }
+ }
+ else
+ {
+ continue;
+ }
+ break;
+ case 2:
+ if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2))
+ {
+ mVertexBuffer->getTexCoord2Strider(dst, mGeomIndex, mGeomCount, map_range);
+ if (mat && !tex_anim)
+ {
+ r = mat->getSpecularRotation();
+ mat->getSpecularOffset(os, ot);
+ mat->getSpecularRepeat(ms, mt);
+
+ cos_ang = cos(r);
+ sin_ang = sin(r);
+ }
+ }
+ else
+ {
+ continue;
+ }
+ break;
+ }
+
+
for (S32 i = 0; i < num_vertices; i++)
{
LLVector2 tc(vf.mTexCoords[i]);
@@ -1767,19 +1880,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
vec.mul(scalea);
- switch (texgen)
+ if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
- case LLTextureEntry::TEX_GEN_PLANAR:
planarProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_SPHERICAL:
- sphericalProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_CYLINDRICAL:
- cylindricalProjection(tc, norm, center, vec);
- break;
- default:
- break;
}
}
@@ -1795,116 +1898,33 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
}
- if(in_atlas)
- {
- //
- //manually calculate tex-coord per vertex for varying address modes.
- //should be removed if shader can handle this.
- //
-
- S32 int_part = 0 ;
- switch(mTexture->getAddressMode())
- {
- case LLTexUnit::TAM_CLAMP:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = 0.f ;
- }
- else if(tc.mV[0] > 1.f)
- {
- tc.mV[0] = 1.f;
- }
-
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = 0.f ;
- }
- else if(tc.mV[1] > 1.f)
- {
- tc.mV[1] = 1.f;
- }
- break;
- case LLTexUnit::TAM_MIRROR:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = -tc.mV[0] ;
- }
- int_part = (S32)tc.mV[0] ;
- if(int_part & 1) //odd number
- {
- tc.mV[0] = int_part + 1 - tc.mV[0] ;
- }
- else //even number
- {
- tc.mV[0] -= int_part ;
- }
-
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = -tc.mV[1] ;
- }
- int_part = (S32)tc.mV[1] ;
- if(int_part & 1) //odd number
- {
- tc.mV[1] = int_part + 1 - tc.mV[1] ;
- }
- else //even number
- {
- tc.mV[1] -= int_part ;
- }
- break;
- case LLTexUnit::TAM_WRAP:
- if(tc.mV[0] > 1.f)
- tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ;
- else if(tc.mV[0] < -1.f)
- tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ;
-
- if(tc.mV[1] > 1.f)
- tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ;
- else if(tc.mV[1] < -1.f)
- tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ;
-
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = 1.0f + tc.mV[0] ;
- }
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = 1.0f + tc.mV[1] ;
- }
- break;
- default:
- break;
- }
-
- tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ;
- tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ;
- }
-
-
- *tex_coords++ = tc;
+ *dst++ = tc;
if (do_bump)
{
bump_tc.push_back(tc);
}
}
+ }
if (map_range)
{
mVertexBuffer->flush();
}
- if (do_bump)
+ if (!mat && do_bump)
{
- mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, map_range);
+ mVertexBuffer->getTexCoord1Strider(tex_coords1, mGeomIndex, mGeomCount, map_range);
for (S32 i = 0; i < num_vertices; i++)
{
- LLVector4a tangent;
- tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]);
+ LLVector4a tangent = vf.mTangents[i];
+
+ LLVector4a binorm;
+ binorm.setCross3(vf.mNormals[i], tangent);
+ binorm.mul(tangent.getF32ptr()[3]);
LLMatrix4a tangent_to_object;
- tangent_to_object.setRows(tangent, vf.mBinormals[i], vf.mNormals[i]);
+ tangent_to_object.setRows(tangent, binorm, vf.mNormals[i]);
LLVector4a t;
tangent_to_object.rotate(binormal_dir, t);
LLVector4a binormal;
@@ -1920,10 +1940,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
binormal.normalize3fast();
+
LLVector2 tc = bump_tc[i];
tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() );
- *tex_coords2++ = tc;
+ *tex_coords1++ = tc;
}
if (map_range)
@@ -1936,20 +1957,31 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLVector4a* src = vf.mPositions;
+
+ //_mm_prefetch((char*)src, _MM_HINT_T0);
+
+ LLVector4a* end = src+num_vertices;
+ //LLVector4a* end_64 = end-4;
+
+ //LL_RECORD_TIME_BLOCK(FTM_FACE_GEOM_POSITION);
llassert(num_vertices > 0);
mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range);
-
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLVector4a* src = vf.mPositions;
- volatile F32* dst = (volatile F32*) vert.get();
+ F32* dst = (F32*) vert.get();
+ F32* end_f32 = dst+mGeomCount*4;
+
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
+ //_mm_prefetch((char*)src, _MM_HINT_NTA);
+
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
+
- volatile F32* end = dst+num_vertices*4;
- LLVector4a res;
+ LLVector4a res0; //,res1,res2,res3;
LLVector4a texIdx;
@@ -1967,29 +1999,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
texIdx.set(0,0,0,val);
+ LLVector4a tmp;
+
{
- LLFastTimer t(FTM_FACE_POSITION_STORE);
- LLVector4a tmp;
+ //LL_RECORD_TIME_BLOCK(FTM_FACE_POSITION_STORE);
+
+ /*if (num_vertices > 4)
+ { //more than 64 bytes
+ while (src < end_64)
+ {
+ _mm_prefetch((char*)src + 64, _MM_HINT_T0);
+ _mm_prefetch((char*)dst + 64, _MM_HINT_T0);
+
+ mat_vert.affineTransform(*src, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
+ tmp.store4a((F32*) dst);
+
+ mat_vert.affineTransform(*(src+1), res1);
+ tmp.setSelectWithMask(mask, texIdx, res1);
+ tmp.store4a((F32*) dst+4);
+
+ mat_vert.affineTransform(*(src+2), res2);
+ tmp.setSelectWithMask(mask, texIdx, res2);
+ tmp.store4a((F32*) dst+8);
- do
+ mat_vert.affineTransform(*(src+3), res3);
+ tmp.setSelectWithMask(mask, texIdx, res3);
+ tmp.store4a((F32*) dst+12);
+
+ dst += 16;
+ src += 4;
+ }
+ }*/
+
+ while (src < end)
{
- mat_vert.affineTransform(*src++, res);
- tmp.setSelectWithMask(mask, texIdx, res);
+ mat_vert.affineTransform(*src++, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
tmp.store4a((F32*) dst);
dst += 4;
}
- while(dst < end);
}
{
- LLFastTimer t(FTM_FACE_POSITION_PAD);
- S32 aligned_pad_vertices = mGeomCount - num_vertices;
- res.set(res[0], res[1], res[2], 0.f);
-
- while (aligned_pad_vertices > 0)
+ //LL_RECORD_TIME_BLOCK(FTM_FACE_POSITION_PAD);
+ while (dst < end_f32)
{
- --aligned_pad_vertices;
- res.store4a((F32*) dst);
+ res0.store4a((F32*) dst);
dst += 4;
}
}
@@ -2003,15 +2059,16 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ //LL_RECORD_TIME_BLOCK(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
F32* normals = (F32*) norm.get();
-
- for (S32 i = 0; i < num_vertices; i++)
+ LLVector4a* src = vf.mNormals;
+ LLVector4a* end = src+num_vertices;
+
+ while (src < end)
{
LLVector4a normal;
- mat_normal.rotate(vf.mNormals[i], normal);
- normal.normalize3fast();
+ mat_normal.rotate(*src++, normal);
normal.store4a(normals);
normals += 4;
}
@@ -2022,19 +2079,31 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
- if (rebuild_binormal)
+ if (rebuild_tangent)
{
- LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
- mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range);
- F32* binormals = (F32*) binorm.get();
-
- for (S32 i = 0; i < num_vertices; i++)
- {
- LLVector4a binormal;
- mat_normal.rotate(vf.mBinormals[i], binormal);
- binormal.normalize3fast();
- binormal.store4a(binormals);
- binormals += 4;
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_TANGENT);
+ mVertexBuffer->getTangentStrider(tangent, mGeomIndex, mGeomCount, map_range);
+ F32* tangents = (F32*) tangent.get();
+
+ mVObjp->getVolume()->genTangents(f);
+
+ LLVector4Logical mask;
+ mask.clear();
+ mask.setElement<3>();
+
+ LLVector4a* src = vf.mTangents;
+ LLVector4a* end = vf.mTangents+num_vertices;
+
+ while (src < end)
+ {
+ LLVector4a tangent_out;
+ mat_normal.rotate(*src, tangent_out);
+ tangent_out.normalize3fast();
+ tangent_out.setSelectWithMask(mask, *src, tangent_out);
+ tangent_out.store4a(tangents);
+
+ src++;
+ tangents += 4;
}
if (map_range)
@@ -2045,7 +2114,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_weights && vf.mWeights)
{
- LLFastTimer t(FTM_FACE_GEOM_WEIGHTS);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_WEIGHTS);
mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, map_range);
F32* weights = (F32*) wght.get();
LLVector4a::memcpyNonAliased16(weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32));
@@ -2057,7 +2126,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_COLOR) )
{
- LLFastTimer t(FTM_FACE_GEOM_COLOR);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_COLOR);
mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount, map_range);
LLVector4a src;
@@ -2088,7 +2157,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
- LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LL_RECORD_BLOCK_TIME(FTM_FACE_GEOM_EMISSIVE);
LLStrider<LLColor4U> emissive;
mVertexBuffer->getEmissiveStrider(emissive, mGeomIndex, mGeomCount, map_range);
@@ -2097,10 +2166,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector4a src;
- U32 glow32 = glow |
- (glow << 8) |
- (glow << 16) |
- (glow << 24);
+ LLColor4U glow4u = LLColor4U(0,0,0,glow);
+
+ U32 glow32 = glow4u.mAll;
U32 vec[4];
vec[0] = vec[1] = vec[2] = vec[3] = glow32;
@@ -2153,9 +2221,9 @@ BOOL LLFace::hasMedia() const
{
return TRUE ;
}
- if(mTexture.notNull())
+ if(mTexture[LLRender::DIFFUSE_MAP].notNull())
{
- return mTexture->hasParcelMedia() ; //if has a parcel media
+ return mTexture[LLRender::DIFFUSE_MAP]->hasParcelMedia() ; //if has a parcel media
}
return FALSE ; //no media.
@@ -2207,7 +2275,7 @@ F32 LLFace::getTextureVirtualSize()
face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ;
if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping.
{
- if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage())
+ if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->isLargeImage())
{
face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius );
}
@@ -2346,8 +2414,6 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist)
return 0.f ;
}
- //F32 camera_relative_speed = camera_moving_speed * (lookAt * LLViewerCamera::getInstance()->getVelocityDir()) ;
-
S32 i = 0 ;
for(i = 0; i < FACE_IMPORTANCE_LEVEL && dist > FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][0]; ++i);
i = llmin(i, FACE_IMPORTANCE_LEVEL - 1) ;
@@ -2396,7 +2462,7 @@ BOOL LLFace::verify(const U32* indices_array) const
if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts())
{
ok = FALSE;
- llinfos << "Face references invalid vertices!" << llendl;
+ LL_INFOS() << "Face references invalid vertices!" << LL_ENDL;
}
S32 indices_count = (S32)getIndicesCount();
@@ -2409,13 +2475,13 @@ BOOL LLFace::verify(const U32* indices_array) const
if (indices_count > LL_MAX_INDICES_COUNT)
{
ok = FALSE;
- llinfos << "Face has bogus indices count" << llendl;
+ LL_INFOS() << "Face has bogus indices count" << LL_ENDL;
}
if (mIndicesIndex + mIndicesCount > mVertexBuffer->getNumIndices())
{
ok = FALSE;
- llinfos << "Face references invalid indices!" << llendl;
+ LL_INFOS() << "Face references invalid indices!" << LL_ENDL;
}
#if 0
@@ -2429,14 +2495,14 @@ BOOL LLFace::verify(const U32* indices_array) const
S32 delta = indicesp[i] - geom_start;
if (0 > delta)
{
- llwarns << "Face index too low!" << llendl;
- llinfos << "i:" << i << " Index:" << indicesp[i] << " GStart: " << geom_start << llendl;
+ LL_WARNS() << "Face index too low!" << LL_ENDL;
+ LL_INFOS() << "i:" << i << " Index:" << indicesp[i] << " GStart: " << geom_start << LL_ENDL;
ok = FALSE;
}
else if (delta >= geom_count)
{
- llwarns << "Face index too high!" << llendl;
- llinfos << "i:" << i << " Index:" << indicesp[i] << " GEnd: " << geom_start + geom_count << llendl;
+ LL_WARNS() << "Face index too high!" << LL_ENDL;
+ LL_INFOS() << "i:" << i << " Index:" << indicesp[i] << " GEnd: " << geom_start + geom_count << LL_ENDL;
ok = FALSE;
}
}
@@ -2574,159 +2640,13 @@ LLVector3 LLFace::getPositionAgent() const
}
}
-//
-//atlas
-//
-void LLFace::removeAtlas()
-{
- setAtlasInUse(FALSE) ;
- mAtlasInfop = NULL ;
-}
-
-const LLTextureAtlas* LLFace::getAtlas()const
-{
- if(mAtlasInfop)
- {
- return mAtlasInfop->getAtlas() ;
- }
- return NULL ;
-}
-
-const LLVector2* LLFace::getTexCoordOffset()const
-{
- if(isAtlasInUse())
- {
- return mAtlasInfop->getTexCoordOffset() ;
- }
- return NULL ;
-}
-const LLVector2* LLFace::getTexCoordScale() const
-{
- if(isAtlasInUse())
- {
- return mAtlasInfop->getTexCoordScale() ;
- }
- return NULL ;
-}
-
-BOOL LLFace::isAtlasInUse()const
-{
- return mUsingAtlas ;
-}
-
-BOOL LLFace::canUseAtlas()const
-{
- //no drawable or no spatial group, do not use atlas
- if(!mDrawablep || !mDrawablep->getSpatialGroup())
- {
- return FALSE ;
- }
-
- //if bump face, do not use atlas
- if(getTextureEntry() && getTextureEntry()->getBumpmap())
- {
- return FALSE ;
- }
-
- //if animated texture, do not use atlas
- if(isState(TEXTURE_ANIM))
- {
- return FALSE ;
- }
-
- return TRUE ;
-}
-
-void LLFace::setAtlasInUse(BOOL flag)
-{
- //no valid atlas to use.
- if(flag && (!mAtlasInfop || !mAtlasInfop->isValid()))
- {
- flag = FALSE ;
- }
-
- if(!flag && !mUsingAtlas)
- {
- return ;
- }
-
- //
- //at this stage (flag || mUsingAtlas) is always true.
- //
-
- //rebuild the tex coords
- if(mDrawablep)
- {
- gPipeline.markRebuild(mDrawablep, LLDrawable::REBUILD_TCOORD);
- mUsingAtlas = flag ;
- }
- else
- {
- mUsingAtlas = FALSE ;
- }
-}
-
-LLTextureAtlasSlot* LLFace::getAtlasInfo()
-{
- return mAtlasInfop ;
-}
-
-void LLFace::setAtlasInfo(LLTextureAtlasSlot* atlasp)
-{
- if(mAtlasInfop != atlasp)
- {
- if(mAtlasInfop)
- {
- //llerrs << "Atlas slot changed!" << llendl ;
- }
- mAtlasInfop = atlasp ;
- }
-}
-
-LLViewerTexture* LLFace::getTexture() const
-{
- if(isAtlasInUse())
- {
- return (LLViewerTexture*)mAtlasInfop->getAtlas() ;
- }
-
- return mTexture ;
-}
-
-//switch to atlas or switch back to gl texture
-//return TRUE if using atlas.
-BOOL LLFace::switchTexture()
+LLViewerTexture* LLFace::getTexture(U32 ch) const
{
- //no valid atlas or texture
- if(!mAtlasInfop || !mAtlasInfop->isValid() || !mTexture)
- {
- return FALSE ;
- }
-
- if(mTexture->getTexelsInAtlas() >= (U32)mVSize ||
- mTexture->getTexelsInAtlas() >= mTexture->getTexelsInGLTexture())
- {
- //switch to use atlas
- //atlas resolution is qualified, use it.
- if(!mUsingAtlas)
- {
- setAtlasInUse(TRUE) ;
- }
- }
- else //if atlas not qualified.
- {
- //switch back to GL texture
- if(mUsingAtlas && mTexture->isGLTextureCreated() &&
- mTexture->getDiscardLevel() < mTexture->getDiscardLevelInAtlas())
- {
- setAtlasInUse(FALSE) ;
- }
- }
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
- return mUsingAtlas ;
+ return mTexture[ch] ;
}
-
void LLFace::setVertexBuffer(LLVertexBuffer* buffer)
{
mVertexBuffer = buffer;
@@ -2742,6 +2662,22 @@ void LLFace::clearVertexBuffer()
U32 LLFace::getRiggedDataMask(U32 type)
{
static const U32 rigged_data_mask[] = {
+ LLDrawPoolAvatar::RIGGED_MATERIAL_MASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_VMASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_MATERIAL_ALPHA_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_VMASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_SPECMAP_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_VMASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMMAP_EMISSIVE_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_VMASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_BLEND_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_MASK_MASK,
+ LLDrawPoolAvatar::RIGGED_NORMSPEC_EMISSIVE_MASK,
LLDrawPoolAvatar::RIGGED_SIMPLE_MASK,
LLDrawPoolAvatar::RIGGED_FULLBRIGHT_MASK,
LLDrawPoolAvatar::RIGGED_SHINY_MASK,