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path: root/indra/newview/llface.cpp
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Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r--indra/newview/llface.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index df08dcf503..ccfef09b09 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -573,12 +573,14 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
if (LLGLTFMaterial* gltf_mat = te->getGLTFRenderMaterial())
{
vertex_buffer = mVertexBufferGLTF.get();
- vertex_buffer->unmapBuffer();
}
}
// Draw the selection marker using the correctly chosen vertex buffer
- vertex_buffer->setBuffer();
- vertex_buffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
+ if (vertex_buffer)
+ {
+ vertex_buffer->setBuffer();
+ vertex_buffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
+ }
}
gGL.popMatrix();
@@ -1217,7 +1219,8 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
mVertexBufferGLTF = new LLVertexBuffer(mVertexBuffer->getTypeMask());
}
- // Clone the existing vertex buffer into the temporary one
+ // Clone the existing vertex buffer into the temporary one
+ // TODO: factor out the need for mVertexBufferGLTF and make selection highlight shader work with the existing vertex buffer
mVertexBuffer->clone(*mVertexBufferGLTF);
// Recursive call the same function with the argument rebuild_for_gltf set to true
@@ -1225,6 +1228,7 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
mVertexBufferGLTF.swap(mVertexBufferGLTF, mVertexBuffer);
getGeometryVolume(volume, face_index, mat_vert_in, mat_norm_in, index_offset, force_rebuild, no_debug_assert, true);
mVertexBufferGLTF.swap(mVertexBufferGLTF, mVertexBuffer);
+ mVertexBufferGLTF->unmapBuffer();
}
else if (!tep->isSelected() && mVertexBufferGLTF.notNull())
{