diff options
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r-- | indra/newview/llface.cpp | 170 |
1 files changed, 131 insertions, 39 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index dbbcb6e7c4..d22950cad3 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -2,31 +2,25 @@ * @file llface.cpp * @brief LLFace class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -833,6 +827,73 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, LLVector3 position, return tc; } +// Returns scale compared to default texgen, and face orientation as calculated +// by planarProjection(). This is needed to match planar texgen parameters. +void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const +{ + const LLMatrix4& vol_mat = getWorldMatrix(); + const LLVolumeFace& vf = getViewerObject()->getVolume()->getVolumeFace(mTEOffset); + LLVector3 normal = vf.mVertices[0].mNormal; + LLVector3 binormal = vf.mVertices[0].mBinormal; + LLVector2 projected_binormal; + planarProjection(projected_binormal, normal, vf.mCenter, binormal); + projected_binormal -= LLVector2(0.5f, 0.5f); // this normally happens in xform() + *scale = projected_binormal.length(); + // rotate binormal to match what planarProjection() thinks it is, + // then find rotation from that: + projected_binormal.normalize(); + F32 ang = acos(projected_binormal.mV[VY]); + ang = (projected_binormal.mV[VX] < 0.f) ? -ang : ang; + binormal.rotVec(ang, normal); + LLQuaternion local_rot( binormal % normal, binormal, normal ); + *face_rot = local_rot * vol_mat.quaternion(); + *face_pos = vol_mat.getTranslation(); +} + +// Returns the necessary texture transform to align this face's TE to align_to's TE +bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offset, + LLVector2* res_st_scale, F32* res_st_rot) const +{ + if (!align_to) + { + return false; + } + const LLTextureEntry *orig_tep = align_to->getTextureEntry(); + if ((orig_tep->getTexGen() != LLTextureEntry::TEX_GEN_PLANAR) || + (getTextureEntry()->getTexGen() != LLTextureEntry::TEX_GEN_PLANAR)) + { + return false; + } + + LLVector3 orig_pos, this_pos; + LLQuaternion orig_face_rot, this_face_rot; + F32 orig_proj_scale, this_proj_scale; + align_to->getPlanarProjectedParams(&orig_face_rot, &orig_pos, &orig_proj_scale); + getPlanarProjectedParams(&this_face_rot, &this_pos, &this_proj_scale); + + // The rotation of "this face's" texture: + LLQuaternion orig_st_rot = LLQuaternion(orig_tep->getRotation(), LLVector3::z_axis) * orig_face_rot; + LLQuaternion this_st_rot = orig_st_rot * ~this_face_rot; + F32 x_ang, y_ang, z_ang; + this_st_rot.getEulerAngles(&x_ang, &y_ang, &z_ang); + *res_st_rot = z_ang; + + // Offset and scale of "this face's" texture: + LLVector3 centers_dist = (this_pos - orig_pos) * ~orig_st_rot; + LLVector3 st_scale(orig_tep->mScaleS, orig_tep->mScaleT, 1.f); + st_scale *= orig_proj_scale; + centers_dist.scaleVec(st_scale); + LLVector2 orig_st_offset(orig_tep->mOffsetS, orig_tep->mOffsetT); + + *res_st_offset = orig_st_offset + (LLVector2)centers_dist; + res_st_offset->mV[VX] -= (S32)res_st_offset->mV[VX]; + res_st_offset->mV[VY] -= (S32)res_st_offset->mV[VY]; + + st_scale /= this_proj_scale; + *res_st_scale = (LLVector2)st_scale; + return true; +} + void LLFace::updateRebuildFlags() { if (!mDrawablep->isState(LLDrawable::REBUILD_VOLUME)) @@ -862,6 +923,26 @@ void LLFace::updateRebuildFlags() } } + +bool LLFace::canRenderAsMask() +{ + const LLTextureEntry* te = getTextureEntry(); + return ( + ( + (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) || + + (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred) + ) // do we want masks at all? + && + (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha + !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid + (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask + + getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive) + ); +} + + static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1364,7 +1445,7 @@ F32 LLFace::getTextureVirtualSize() F32 cos_angle_to_view_dir; BOOL in_frustum = calcPixelArea(cos_angle_to_view_dir, radius); - if (mPixelArea < 0.0001f || !in_frustum) + if (mPixelArea < F_ALMOST_ZERO || !in_frustum) { setVirtualSize(0.f) ; return 0.f; @@ -1392,24 +1473,13 @@ F32 LLFace::getTextureVirtualSize() face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); } - if(face_area > LLViewerTexture::sMaxSmallImageSize) + face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ; + if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. { - if(mImportanceToCamera < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. - { - static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; - face_area = llmin(face_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; - } - else if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. - { - if(mImportanceToCamera < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. - { - face_area = LLViewerTexture::sMinLargeImageSize ; - } - else if(mTexture.notNull() && mTexture->isLargeImage()) - { - face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); - } - } + if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage()) + { + face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); + } } setVirtualSize(face_area) ; @@ -1536,6 +1606,28 @@ F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) return importance ; } +//static +F32 LLFace::adjustPixelArea(F32 importance, F32 pixel_area) +{ + if(pixel_area > LLViewerTexture::sMaxSmallImageSize) + { + if(importance < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. + { + static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; + pixel_area = llmin(pixel_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; + } + else if(pixel_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + { + if(importance < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. + { + pixel_area = LLViewerTexture::sMinLargeImageSize ; + } + } + } + + return pixel_area ; +} + BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; |