diff options
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r-- | indra/newview/llface.cpp | 405 |
1 files changed, 74 insertions, 331 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index db079a1f16..6f0b1ee567 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -51,7 +51,7 @@ #include "llviewerregion.h" #include "llviewerwindow.h" #include "llviewershadermgr.h" - +#include "llviewertexture.h" #define LL_MAX_INDICES_COUNT 1000000 @@ -167,8 +167,12 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) //special value to indicate uninitialized position mIndicesIndex = 0xFFFFFFFF; - mIndexInTex = 0; - mTexture = NULL; + for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) + { + mIndexInTex[i] = 0; + mTexture[i] = NULL; + } + mTEOffset = -1; mTextureIndex = 255; @@ -185,8 +189,6 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mImportanceToCamera = 0.f ; mBoundingSphereRadius = 0.0f ; - mAtlasInfop = NULL ; - mUsingAtlas = FALSE ; mHasMedia = FALSE ; } @@ -197,9 +199,12 @@ void LLFace::destroy() gPipeline.checkReferences(this); } - if(mTexture.notNull()) + for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { - mTexture->removeFace(this) ; + if(mTexture[i].notNull()) + { + mTexture[i]->removeFace(i, this) ; + } } if (isState(LLFace::PARTICLE)) @@ -239,8 +244,7 @@ void LLFace::destroy() } setDrawInfo(NULL); - removeAtlas(); - + mDrawablep = NULL; mVObjp = NULL; } @@ -293,90 +297,76 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep) setTexture(texturep) ; } -void LLFace::setTexture(LLViewerTexture* tex) +void LLFace::setTexture(U32 ch, LLViewerTexture* tex) { - if(mTexture == tex) + llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); + + if(mTexture[ch] == tex) { return ; } - if(mTexture.notNull()) + if(mTexture[ch].notNull()) { - mTexture->removeFace(this) ; - removeAtlas() ; + mTexture[ch]->removeFace(ch, this) ; } if(tex) { - tex->addFace(this) ; + tex->addFace(ch, this) ; } - mTexture = tex ; + mTexture[ch] = tex ; +} + +void LLFace::setTexture(LLViewerTexture* tex) +{ + setDiffuseMap(tex); +} + +void LLFace::setDiffuseMap(LLViewerTexture* tex) +{ + setTexture(LLRender::DIFFUSE_MAP, tex); } void LLFace::setNormalMap(LLViewerTexture* tex) { - if(mNormalMap == tex) - { - return ; - } - - if(mNormalMap.notNull()) - { - mNormalMap->removeFace(this) ; - removeAtlas() ; - } - - if(tex) - { - tex->addFace(this) ; - } - - mNormalMap = tex ; + setTexture(LLRender::NORMAL_MAP, tex); } void LLFace::setSpecularMap(LLViewerTexture* tex) { - if(mSpecMap == tex) - { - return ; - } - - if(mSpecMap.notNull()) - { - mSpecMap->removeFace(this) ; - removeAtlas() ; - } - - if(tex) - { - tex->addFace(this) ; - } - - mSpecMap = tex ; + setTexture(LLRender::SPECULAR_MAP, tex); } void LLFace::dirtyTexture() { LLDrawable* drawablep = getDrawable(); - if (mVObjp.notNull() && mVObjp->getVolume() && - mTexture.notNull() && mTexture->getComponents() == 4) - { //dirty texture on an alpha object should be treated as an LoD update - LLVOVolume* vobj = drawablep->getVOVolume(); - if (vobj) + if (mVObjp.notNull() && mVObjp->getVolume()) + { + for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) { - vobj->mLODChanged = TRUE; + if (mTexture[ch].notNull() && mTexture[ch]->getComponents() == 4) + { //dirty texture on an alpha object should be treated as an LoD update + LLVOVolume* vobj = drawablep->getVOVolume(); + if (vobj) + { + vobj->mLODChanged = TRUE; + } + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); + } } - gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); - } + } gPipeline.markTextured(drawablep); } -void LLFace::switchTexture(LLViewerTexture* new_texture) +void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture) { - if(mTexture == new_texture) + llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); + + if(mTexture[ch] == new_texture) { return ; } @@ -386,10 +376,17 @@ void LLFace::switchTexture(LLViewerTexture* new_texture) llerrs << "Can not switch to a null texture." << llendl; return; } - new_texture->addTextureStats(mTexture->getMaxVirtualSize()) ; - getViewerObject()->changeTEImage(mTEOffset, new_texture) ; - setTexture(new_texture) ; + llassert(mTexture[ch].notNull()); + + new_texture->addTextureStats(mTexture[ch]->getMaxVirtualSize()) ; + + if (ch == LLRender::DIFFUSE_MAP) + { + getViewerObject()->changeTEImage(mTEOffset, new_texture) ; + } + + setTexture(ch, new_texture) ; dirtyTexture(); } @@ -1293,27 +1290,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, const LLTextureEntry *tep = mVObjp->getTE(f); const U8 bump_code = tep ? tep->getBumpmap() : 0; - F32 tcoord_xoffset = 0.f ; - F32 tcoord_yoffset = 0.f ; - F32 tcoord_xscale = 1.f ; - F32 tcoord_yscale = 1.f ; - BOOL in_atlas = FALSE ; - - if (rebuild_tcoord) - { - in_atlas = isAtlasInUse() ; - if(in_atlas) - { - const LLVector2* tmp = getTexCoordOffset() ; - tcoord_xoffset = tmp->mV[0] ; - tcoord_yoffset = tmp->mV[1] ; - - tmp = getTexCoordScale() ; - tcoord_xscale = tmp->mV[0] ; - tcoord_yscale = tmp->mV[1] ; - } - } - BOOL is_static = mDrawablep->isStatic(); BOOL is_global = is_static; @@ -1598,11 +1574,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, break; case BE_BRIGHTNESS: case BE_DARKNESS: - if( mTexture.notNull() && mTexture->hasGLTexture()) + if( mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->hasGLTexture()) { // Offset by approximately one texel - S32 cur_discard = mTexture->getDiscardLevel(); - S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() ); + S32 cur_discard = mTexture[LLRender::DIFFUSE_MAP]->getDiscardLevel(); + S32 max_size = llmax( mTexture[LLRender::DIFFUSE_MAP]->getWidth(), mTexture[LLRender::DIFFUSE_MAP]->getHeight() ); max_size <<= cur_discard; const F32 ARTIFICIAL_OFFSET = 2.f; offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size; @@ -1675,8 +1651,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1); bool do_tex_mat = tex_mode && mTextureMatrix; - if (!in_atlas && !do_bump) - { //not in atlas or not bump mapped, might be able to do a cheap update + if (!do_bump) + { //not bump mapped, might be able to do a cheap update mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); if (texgen != LLTextureEntry::TEX_GEN_PLANAR) @@ -1728,7 +1704,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } else - { //do tex mat, no texgen, no atlas, no bump + { //do tex mat, no texgen, no bump for (S32 i = 0; i < num_vertices; i++) { LLVector2 tc(vf.mTexCoords[i]); @@ -1744,7 +1720,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } else - { //no bump, no atlas, tex gen planar + { //no bump, tex gen planar LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR); if (do_tex_mat) { @@ -1789,7 +1765,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } else - { //either bump mapped or in atlas, just do the whole expensive loop + { //bump mapped, just do the whole expensive loop LLFastTimer t(FTM_FACE_TEX_DEFAULT); mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range); @@ -1837,93 +1813,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, xform(tc, cos_ang, sin_ang, os, ot, ms, mt); } - if(in_atlas) - { - // - //manually calculate tex-coord per vertex for varying address modes. - //should be removed if shader can handle this. - // - - S32 int_part = 0 ; - switch(mTexture->getAddressMode()) - { - case LLTexUnit::TAM_CLAMP: - if(tc.mV[0] < 0.f) - { - tc.mV[0] = 0.f ; - } - else if(tc.mV[0] > 1.f) - { - tc.mV[0] = 1.f; - } - - if(tc.mV[1] < 0.f) - { - tc.mV[1] = 0.f ; - } - else if(tc.mV[1] > 1.f) - { - tc.mV[1] = 1.f; - } - break; - case LLTexUnit::TAM_MIRROR: - if(tc.mV[0] < 0.f) - { - tc.mV[0] = -tc.mV[0] ; - } - int_part = (S32)tc.mV[0] ; - if(int_part & 1) //odd number - { - tc.mV[0] = int_part + 1 - tc.mV[0] ; - } - else //even number - { - tc.mV[0] -= int_part ; - } - - if(tc.mV[1] < 0.f) - { - tc.mV[1] = -tc.mV[1] ; - } - int_part = (S32)tc.mV[1] ; - if(int_part & 1) //odd number - { - tc.mV[1] = int_part + 1 - tc.mV[1] ; - } - else //even number - { - tc.mV[1] -= int_part ; - } - break; - case LLTexUnit::TAM_WRAP: - if(tc.mV[0] > 1.f) - tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ; - else if(tc.mV[0] < -1.f) - tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ; - - if(tc.mV[1] > 1.f) - tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ; - else if(tc.mV[1] < -1.f) - tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ; - - if(tc.mV[0] < 0.f) - { - tc.mV[0] = 1.0f + tc.mV[0] ; - } - if(tc.mV[1] < 0.f) - { - tc.mV[1] = 1.0f + tc.mV[1] ; - } - break; - default: - break; - } - - tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ; - tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ; - } - - *tex_coords++ = tc; if (do_bump) { @@ -2197,9 +2086,9 @@ BOOL LLFace::hasMedia() const { return TRUE ; } - if(mTexture.notNull()) + if(mTexture[LLRender::DIFFUSE_MAP].notNull()) { - return mTexture->hasParcelMedia() ; //if has a parcel media + return mTexture[LLRender::DIFFUSE_MAP]->hasParcelMedia() ; //if has a parcel media } return FALSE ; //no media. @@ -2251,7 +2140,7 @@ F32 LLFace::getTextureVirtualSize() face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ; if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. { - if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture.notNull() && mTexture->isLargeImage()) + if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->isLargeImage()) { face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); } @@ -2618,159 +2507,13 @@ LLVector3 LLFace::getPositionAgent() const } } -// -//atlas -// -void LLFace::removeAtlas() -{ - setAtlasInUse(FALSE) ; - mAtlasInfop = NULL ; -} - -const LLTextureAtlas* LLFace::getAtlas()const -{ - if(mAtlasInfop) - { - return mAtlasInfop->getAtlas() ; - } - return NULL ; -} - -const LLVector2* LLFace::getTexCoordOffset()const -{ - if(isAtlasInUse()) - { - return mAtlasInfop->getTexCoordOffset() ; - } - return NULL ; -} -const LLVector2* LLFace::getTexCoordScale() const -{ - if(isAtlasInUse()) - { - return mAtlasInfop->getTexCoordScale() ; - } - return NULL ; -} - -BOOL LLFace::isAtlasInUse()const +LLViewerTexture* LLFace::getTexture(U32 ch) const { - return mUsingAtlas ; -} - -BOOL LLFace::canUseAtlas()const -{ - //no drawable or no spatial group, do not use atlas - if(!mDrawablep || !mDrawablep->getSpatialGroup()) - { - return FALSE ; - } - - //if bump face, do not use atlas - if(getTextureEntry() && getTextureEntry()->getBumpmap()) - { - return FALSE ; - } - - //if animated texture, do not use atlas - if(isState(TEXTURE_ANIM)) - { - return FALSE ; - } + llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); - return TRUE ; + return mTexture[ch] ; } -void LLFace::setAtlasInUse(BOOL flag) -{ - //no valid atlas to use. - if(flag && (!mAtlasInfop || !mAtlasInfop->isValid())) - { - flag = FALSE ; - } - - if(!flag && !mUsingAtlas) - { - return ; - } - - // - //at this stage (flag || mUsingAtlas) is always true. - // - - //rebuild the tex coords - if(mDrawablep) - { - gPipeline.markRebuild(mDrawablep, LLDrawable::REBUILD_TCOORD); - mUsingAtlas = flag ; - } - else - { - mUsingAtlas = FALSE ; - } -} - -LLTextureAtlasSlot* LLFace::getAtlasInfo() -{ - return mAtlasInfop ; -} - -void LLFace::setAtlasInfo(LLTextureAtlasSlot* atlasp) -{ - if(mAtlasInfop != atlasp) - { - if(mAtlasInfop) - { - //llerrs << "Atlas slot changed!" << llendl ; - } - mAtlasInfop = atlasp ; - } -} - -LLViewerTexture* LLFace::getTexture() const -{ - if(isAtlasInUse()) - { - return (LLViewerTexture*)mAtlasInfop->getAtlas() ; - } - - return mTexture ; -} - -//switch to atlas or switch back to gl texture -//return TRUE if using atlas. -BOOL LLFace::switchTexture() -{ - //no valid atlas or texture - if(!mAtlasInfop || !mAtlasInfop->isValid() || !mTexture) - { - return FALSE ; - } - - if(mTexture->getTexelsInAtlas() >= (U32)mVSize || - mTexture->getTexelsInAtlas() >= mTexture->getTexelsInGLTexture()) - { - //switch to use atlas - //atlas resolution is qualified, use it. - if(!mUsingAtlas) - { - setAtlasInUse(TRUE) ; - } - } - else //if atlas not qualified. - { - //switch back to GL texture - if(mUsingAtlas && mTexture->isGLTextureCreated() && - mTexture->getDiscardLevel() < mTexture->getDiscardLevelInAtlas()) - { - setAtlasInUse(FALSE) ; - } - } - - return mUsingAtlas ; -} - - void LLFace::setVertexBuffer(LLVertexBuffer* buffer) { mVertexBuffer = buffer; |