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-rw-r--r--indra/newview/llface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 581328b3cb..ccfef09b09 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -2147,7 +2147,7 @@ F32 LLFace::getTextureVirtualSize()
face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f);
}
- face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area) ;
+ face_area = LLFace::adjustPixelArea(mImportanceToCamera, face_area);
if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping.
{
if(mImportanceToCamera > LEAST_IMPORTANCE_FOR_LARGE_IMAGE && mTexture[LLRender::DIFFUSE_MAP].notNull() && mTexture[LLRender::DIFFUSE_MAP]->isLargeImage())
@@ -2165,7 +2165,6 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE;
- //VECTORIZE THIS
//get area of circle around face
LLVector4a center;
@@ -2290,6 +2289,7 @@ const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[FACE_IMPORTANCE_LEVEL][2] = //
//static
F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE;
F32 importance = 0.f ;
if(cos_angle_to_view_dir > LLViewerCamera::getInstance()->getCosHalfFov() &&