diff options
Diffstat (limited to 'indra/newview/llface.cpp')
-rwxr-xr-x | indra/newview/llface.cpp | 31 |
1 files changed, 24 insertions, 7 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 3e503cb750..b34370fa87 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -817,6 +817,12 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, size.mul(scale); } + // Catch potential badness from normalization before it happens + // + llassert(mat_normal.mMatrix[0].isFinite3() && (mat_normal.mMatrix[0].dot3(mat_normal.mMatrix[0]).getF32() > F_APPROXIMATELY_ZERO)); + llassert(mat_normal.mMatrix[1].isFinite3() && (mat_normal.mMatrix[1].dot3(mat_normal.mMatrix[1]).getF32() > F_APPROXIMATELY_ZERO)); + llassert(mat_normal.mMatrix[2].isFinite3() && (mat_normal.mMatrix[2].dot3(mat_normal.mMatrix[2]).getF32() > F_APPROXIMATELY_ZERO)); + mat_normal.mMatrix[0].normalize3fast(); mat_normal.mMatrix[1].normalize3fast(); mat_normal.mMatrix[2].normalize3fast(); @@ -936,7 +942,9 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, const LLVector4a& po LLVector4a volume_normal; LLVector3 v_normal(normal.getF32ptr()); volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(v_normal).mV); - volume_normal.normalize3fast(); + LLVector4a default_norm; + default_norm.set(0,1,0,1); + volume_normal.normalize3fast_checked(&default_norm); if (texgen == LLTextureEntry::TEX_GEN_PLANAR) { @@ -1909,7 +1917,10 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, binormal.load3(t.mV); } - binormal.normalize3fast(); + LLVector4a default_binorm; + default_binorm.set(1,0,0,1); + binormal.normalize3fast_checked(&default_binorm); + LLVector2 tc = bump_tc[i]; tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); @@ -1996,12 +2007,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, LLFastTimer t(FTM_FACE_GEOM_NORMAL); mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); F32* normals = (F32*) norm.get(); - + LLVector4a default_norm; + default_norm.set(0,1,0,1); for (S32 i = 0; i < num_vertices; i++) { LLVector4a normal; mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); + normal.normalize3fast_checked(&default_norm); normal.store4a(normals); normals += 4; } @@ -2024,12 +2036,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mask.clear(); mask.setElement<3>(); + LLVector4a default_tangent; + default_tangent.set(0,0,1,1); + for (S32 i = 0; i < num_vertices; i++) { LLVector4a tangent_out; mat_normal.rotate(vf.mTangents[i], tangent_out); - tangent_out.normalize3fast(); - + tangent_out.normalize3fast_checked(&default_tangent); tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out); tangent_out.store4a(tangents); @@ -2244,7 +2258,10 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) dist *= 16.f; } - lookAt.normalize3fast() ; + LLVector4a default_lookat; + default_lookat.set(0,0,1,1); + + lookAt.normalize3fast_checked(&default_lookat); //get area of circle around node F32 app_angle = atanf((F32) sqrt(size_squared) / dist); |