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-rwxr-xr-xindra/newview/llface.cpp42
1 files changed, 20 insertions, 22 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 02a8d1244f..582f06eeb0 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -163,15 +163,10 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mGeomCount = 0;
mGeomIndex = 0;
mIndicesCount = 0;
- if (drawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
- drawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES)
- { //indicate to LLParticlePartition that this particle is uninitialized
- mIndicesIndex = 0xFFFFFFFF;
- }
- else
- {
- mIndicesIndex = 0;
- }
+
+ //special value to indicate uninitialized position
+ mIndicesIndex = 0xFFFFFFFF;
+
mIndexInTex = 0;
mTexture = NULL;
mTEOffset = -1;
@@ -207,13 +202,10 @@ void LLFace::destroy()
mTexture->removeFace(this) ;
}
- if (mDrawablep.notNull() &&
- (mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
- mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) &&
- mIndicesIndex != 0xFFFFFFFF)
+ if (isState(LLFace::PARTICLE))
{
LLVOPartGroup::freeVBSlot(getGeomIndex()/4);
- mIndicesIndex = 0xFFFFFFFF;
+ clearState(LLFace::PARTICLE);
}
if (mDrawPoolp)
@@ -1207,19 +1199,25 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
if (num_indices + (S32) mIndicesIndex > mVertexBuffer->getNumIndices())
{
- llwarns << "Index buffer overflow!" << llendl;
- llwarns << "Indices Count: " << mIndicesCount
- << " VF Num Indices: " << num_indices
- << " Indices Index: " << mIndicesIndex
- << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
- llwarns << " Face Index: " << f
- << " Pool Type: " << mPoolType << llendl;
+ if (gDebugGL)
+ {
+ llwarns << "Index buffer overflow!" << llendl;
+ llwarns << "Indices Count: " << mIndicesCount
+ << " VF Num Indices: " << num_indices
+ << " Indices Index: " << mIndicesIndex
+ << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
+ llwarns << " Face Index: " << f
+ << " Pool Type: " << mPoolType << llendl;
+ }
return FALSE;
}
if (num_vertices + mGeomIndex > mVertexBuffer->getNumVerts())
{
- llwarns << "Vertex buffer overflow!" << llendl;
+ if (gDebugGL)
+ {
+ llwarns << "Vertex buffer overflow!" << llendl;
+ }
return FALSE;
}
}