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Diffstat (limited to 'indra/newview/llenvmanager.cpp')
-rw-r--r-- | indra/newview/llenvmanager.cpp | 721 |
1 files changed, 0 insertions, 721 deletions
diff --git a/indra/newview/llenvmanager.cpp b/indra/newview/llenvmanager.cpp deleted file mode 100644 index fa1c3b983e..0000000000 --- a/indra/newview/llenvmanager.cpp +++ /dev/null @@ -1,721 +0,0 @@ -/** - * @file llenvmanager.cpp - * @brief Implementation of classes managing WindLight and water settings. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llenvmanager.h" - -#include "llagent.h" -#include "lldaycyclemanager.h" -#include "llviewercontrol.h" // for gSavedSettings -#include "llviewerregion.h" -#include "llwaterparammanager.h" -#include "llwlhandlers.h" -#include "llwlparammanager.h" -#include "lltrans.h" - -std::string LLWLParamKey::toString() const -{ - switch (scope) - { - case SCOPE_LOCAL: - return name + std::string(" (") + LLTrans::getString("Local") + std::string(")"); - break; - case SCOPE_REGION: - return name + std::string(" (") + LLTrans::getString("Region") + std::string(")"); - break; - default: - return name + " (?)"; - } -} - -std::string LLEnvPrefs::getWaterPresetName() const -{ - if (mWaterPresetName.empty()) - { - LL_WARNS() << "Water preset name is empty" << LL_ENDL; - } - - return mWaterPresetName; -} - -std::string LLEnvPrefs::getSkyPresetName() const -{ - if (mSkyPresetName.empty()) - { - LL_WARNS() << "Sky preset name is empty" << LL_ENDL; - } - - return mSkyPresetName; -} - -std::string LLEnvPrefs::getDayCycleName() const -{ - if (mDayCycleName.empty()) - { - LL_WARNS() << "Day cycle name is empty" << LL_ENDL; - } - - return mDayCycleName; -} - -void LLEnvPrefs::setUseRegionSettings(bool val) -{ - mUseRegionSettings = val; -} - -void LLEnvPrefs::setUseWaterPreset(const std::string& name) -{ - mUseRegionSettings = false; - mWaterPresetName = name; -} - -void LLEnvPrefs::setUseSkyPreset(const std::string& name) -{ - mUseRegionSettings = false; - mUseDayCycle = false; - mSkyPresetName = name; -} - -void LLEnvPrefs::setUseDayCycle(const std::string& name) -{ - mUseRegionSettings = false; - mUseDayCycle = true; - mDayCycleName = name; -} - -//============================================================================= -LLEnvManagerNew::LLEnvManagerNew(): - mInterpNextChangeMessage(true), - mCurRegionUUID(LLUUID::null), - mLastReceivedID(LLUUID::null) -{ - - // Set default environment settings. - mUserPrefs.mUseRegionSettings = true; - mUserPrefs.mUseDayCycle = true; - mUserPrefs.mWaterPresetName = "Default"; - mUserPrefs.mSkyPresetName = "Default"; - mUserPrefs.mDayCycleName = "Default"; - - LL_DEBUGS("Windlight")<<LL_ENDL; - gAgent.addRegionChangedCallback(boost::bind(&LLEnvManagerNew::onRegionChange, this)); -} - -bool LLEnvManagerNew::getUseRegionSettings() const -{ - return mUserPrefs.getUseRegionSettings(); -} - -bool LLEnvManagerNew::getUseDayCycle() const -{ - return mUserPrefs.getUseDayCycle(); -} - -bool LLEnvManagerNew::getUseFixedSky() const -{ - return mUserPrefs.getUseFixedSky(); -} - -std::string LLEnvManagerNew::getWaterPresetName() const -{ - return mUserPrefs.getWaterPresetName(); -} - -std::string LLEnvManagerNew::getSkyPresetName() const -{ - return mUserPrefs.getSkyPresetName(); -} - -std::string LLEnvManagerNew::getDayCycleName() const -{ - return mUserPrefs.getDayCycleName(); -} - -const LLEnvironmentSettings& LLEnvManagerNew::getRegionSettings() const -{ - return !mNewRegionPrefs.isEmpty() ? mNewRegionPrefs : mCachedRegionPrefs; -} - -void LLEnvManagerNew::setRegionSettings(const LLEnvironmentSettings& new_settings) -{ - // Set region settings override that will be used locally - // until user either uploads the changes or goes to another region. - mNewRegionPrefs = new_settings; -} - -bool LLEnvManagerNew::usePrefs() -{ - LL_DEBUGS("Windlight") << "Displaying preferred environment" << LL_ENDL; - updateManagersFromPrefs(false); - return true; -} - -bool LLEnvManagerNew::useDefaults() -{ - bool rslt; - - rslt = useDefaultWater(); - rslt &= useDefaultSky(); - - return rslt; -} - -bool LLEnvManagerNew::useRegionSettings() -{ - bool rslt; - - rslt = useRegionSky(); - rslt &= useRegionWater(); - - return rslt; -} - -bool LLEnvManagerNew::useWaterPreset(const std::string& name) -{ - LL_DEBUGS("Windlight") << "Displaying water preset " << name << LL_ENDL; - LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); - bool rslt = water_mgr.getParamSet(name, water_mgr.mCurParams); - llassert(rslt == true); - return rslt; -} - -bool LLEnvManagerNew::useWaterParams(const LLSD& params) -{ - LL_DEBUGS("Windlight") << "Displaying water params" << LL_ENDL; - LLWaterParamManager::instance().mCurParams.setAll(params); - return true; -} - -bool LLEnvManagerNew::useSkyPreset(const std::string& name) -{ - LLWLParamManager& sky_mgr = LLWLParamManager::instance(); - LLWLParamSet param_set; - - if (!sky_mgr.getParamSet(LLWLParamKey(name, LLEnvKey::SCOPE_LOCAL), param_set)) - { - LL_WARNS() << "No sky preset named " << name << LL_ENDL; - return false; - } - - LL_DEBUGS("Windlight") << "Displaying sky preset " << name << LL_ENDL; - sky_mgr.applySkyParams(param_set.getAll()); - return true; -} - -bool LLEnvManagerNew::useSkyParams(const LLSD& params) -{ - LL_DEBUGS("Windlight") << "Displaying sky params" << LL_ENDL; - LLWLParamManager::instance().applySkyParams(params); - return true; -} - -bool LLEnvManagerNew::useDayCycle(const std::string& name, LLEnvKey::EScope scope) -{ - LLSD params; - - if (scope == LLEnvKey::SCOPE_REGION) - { - LL_DEBUGS("Windlight") << "Displaying region day cycle " << name << LL_ENDL; - params = getRegionSettings().getWLDayCycle(); - } - else - { - LL_DEBUGS("Windlight") << "Displaying local day cycle " << name << LL_ENDL; - - if (!LLDayCycleManager::instance().getPreset(name, params)) - { - LL_WARNS() << "No day cycle named " << name << LL_ENDL; - return false; - } - } - - bool rslt = LLWLParamManager::instance().applyDayCycleParams(params, scope); - llassert(rslt == true); - return rslt; -} - -bool LLEnvManagerNew::useDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time /* = 0.5*/) -{ - LL_DEBUGS("Windlight") << "Displaying day cycle params" << LL_ENDL; - return LLWLParamManager::instance().applyDayCycleParams(params, scope); -} - -void LLEnvManagerNew::setUseRegionSettings(bool val) -{ - mUserPrefs.setUseRegionSettings(val); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseWaterPreset(const std::string& name) -{ - // *TODO: make sure the preset exists. - if (name.empty()) - { - LL_WARNS() << "Empty water preset name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseWaterPreset(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseSkyPreset(const std::string& name) -{ - // *TODO: make sure the preset exists. - if (name.empty()) - { - LL_WARNS() << "Empty sky preset name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseSkyPreset(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseDayCycle(const std::string& name) -{ - if (!LLDayCycleManager::instance().presetExists(name)) - { - LL_WARNS() << "Invalid day cycle name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseDayCycle(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::loadUserPrefs() -{ - // operate on members directly to avoid side effects - mUserPrefs.mWaterPresetName = gSavedSettings.getString("WaterPresetName"); - mUserPrefs.mSkyPresetName = gSavedSettings.getString("SkyPresetName"); - mUserPrefs.mDayCycleName = gSavedSettings.getString("DayCycleName"); - - bool use_region_settings = gSavedSettings.getBOOL("EnvironmentPersistAcrossLogin") ? gSavedSettings.getBOOL("UseEnvironmentFromRegion") : true; - mUserPrefs.mUseRegionSettings = use_region_settings; - mUserPrefs.mUseDayCycle = gSavedSettings.getBOOL("UseDayCycle"); - - if (mUserPrefs.mUseRegionSettings) - { - requestRegionSettings(); - } -} - -void LLEnvManagerNew::saveUserPrefs() -{ - gSavedSettings.setString("WaterPresetName", getWaterPresetName()); - gSavedSettings.setString("SkyPresetName", getSkyPresetName()); - gSavedSettings.setString("DayCycleName", getDayCycleName()); - - gSavedSettings.setBOOL("UseEnvironmentFromRegion", getUseRegionSettings()); - gSavedSettings.setBOOL("UseDayCycle", getUseDayCycle()); - - mUsePrefsChangeSignal(); -} - -void LLEnvManagerNew::setUserPrefs( - const std::string& water_preset, - const std::string& sky_preset, - const std::string& day_cycle_preset, - bool use_fixed_sky, - bool use_region_settings) -{ - // operate on members directly to avoid side effects - mUserPrefs.mWaterPresetName = water_preset; - mUserPrefs.mSkyPresetName = sky_preset; - mUserPrefs.mDayCycleName = day_cycle_preset; - - mUserPrefs.mUseRegionSettings = use_region_settings; - mUserPrefs.mUseDayCycle = !use_fixed_sky; - - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::dumpUserPrefs() -{ - LL_DEBUGS("Windlight") << "WaterPresetName: " << gSavedSettings.getString("WaterPresetName") << LL_ENDL; - LL_DEBUGS("Windlight") << "SkyPresetName: " << gSavedSettings.getString("SkyPresetName") << LL_ENDL; - LL_DEBUGS("Windlight") << "DayCycleName: " << gSavedSettings.getString("DayCycleName") << LL_ENDL; - - LL_DEBUGS("Windlight") << "UseEnvironmentFromRegion: " << gSavedSettings.getBOOL("UseEnvironmentFromRegion") << LL_ENDL; - LL_DEBUGS("Windlight") << "UseDayCycle: " << gSavedSettings.getBOOL("UseDayCycle") << LL_ENDL; -} - -void LLEnvManagerNew::dumpPresets() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : "Unknown region"; - - // Dump water presets. - LL_DEBUGS("Windlight") << "Waters:" << LL_ENDL; - if (region_settings.getWaterParams().size() != 0) - { - LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; - } - LLWaterParamManager::preset_name_list_t water_presets; - LLWaterParamManager::instance().getPresetNames(water_presets); - for (LLWaterParamManager::preset_name_list_t::const_iterator it = water_presets.begin(); it != water_presets.end(); ++it) - { - LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; - } - - // Dump sky presets. - LL_DEBUGS("Windlight") << "Skies:" << LL_ENDL; - LLWLParamManager::preset_key_list_t sky_preset_keys; - LLWLParamManager::instance().getPresetKeys(sky_preset_keys); - for (LLWLParamManager::preset_key_list_t::const_iterator it = sky_preset_keys.begin(); it != sky_preset_keys.end(); ++it) - { - std::string preset_name = it->name; - std::string item_title; - - if (it->scope == LLEnvKey::SCOPE_LOCAL) // local preset - { - item_title = preset_name; - } - else // region preset - { - item_title = preset_name + " (" + region_name + ")"; - } - LL_DEBUGS("Windlight") << " - " << item_title << LL_ENDL; - } - - // Dump day cycles. - LL_DEBUGS("Windlight") << "Days:" << LL_ENDL; - const LLSD& cur_region_dc = region_settings.getWLDayCycle(); - if (cur_region_dc.size() != 0) - { - LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; - } - LLDayCycleManager::preset_name_list_t days; - LLDayCycleManager::instance().getPresetNames(days); - for (LLDayCycleManager::preset_name_list_t::const_iterator it = days.begin(); it != days.end(); ++it) - { - LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; - } -} - -void LLEnvManagerNew::requestRegionSettings() -{ - LL_DEBUGS("Windlight") << LL_ENDL; - LLEnvironmentRequest::initiate(); -} - -bool LLEnvManagerNew::sendRegionSettings(const LLEnvironmentSettings& new_settings) -{ - LLSD metadata; - - metadata["regionID"] = gAgent.getRegion()->getRegionID(); - // add last received update ID to outbound message so simulator can handle concurrent updates - metadata["messageID"] = mLastReceivedID; - - return LLEnvironmentApply::initiateRequest(new_settings.makePacket(metadata)); -} - -boost::signals2::connection LLEnvManagerNew::setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb) -{ - return mUsePrefsChangeSignal.connect(cb); -} - -boost::signals2::connection LLEnvManagerNew::setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb) -{ - return mRegionSettingsChangeSignal.connect(cb); -} - -boost::signals2::connection LLEnvManagerNew::setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb) -{ - return mRegionSettingsAppliedSignal.connect(cb); -} - -// static -bool LLEnvManagerNew::canEditRegionSettings() -{ - LLViewerRegion* region = gAgent.getRegion(); - BOOL owner_or_god = gAgent.isGodlike() || (region && region->getOwner() == gAgent.getID()); - BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager()); - - LL_DEBUGS("Windlight") << "Can edit region settings: " << (bool) owner_or_god_or_manager << LL_ENDL; - return owner_or_god_or_manager; -} - -// static -const std::string LLEnvManagerNew::getScopeString(LLEnvKey::EScope scope) -{ - switch(scope) - { - case LLEnvKey::SCOPE_LOCAL: - return LLTrans::getString("LocalSettings"); - case LLEnvKey::SCOPE_REGION: - return LLTrans::getString("RegionSettings"); - default: - return " (?)"; - } -} - -void LLEnvManagerNew::onRegionSettingsResponse(const LLSD& content) -{ - // If the message was valid, grab the UUID from it and save it for next outbound update message. - mLastReceivedID = content[0]["messageID"].asUUID(); - - // Refresh cached region settings. - LL_DEBUGS("Windlight") << "Received region environment settings: " << content << LL_ENDL; - F32 sun_hour = 0; // *TODO - LLEnvironmentSettings new_settings(content[1], content[2], content[3], sun_hour); - mCachedRegionPrefs = new_settings; - - // Load region sky presets. - LLWLParamManager::instance().refreshRegionPresets(getRegionSettings().getSkyMap()); - - // If using server settings, update managers. - if (getUseRegionSettings()) - { - updateManagersFromPrefs(mInterpNextChangeMessage); - } - - // Let interested parties know about the region settings update. - mRegionSettingsChangeSignal(); - - // reset - mInterpNextChangeMessage = false; -} - -void LLEnvManagerNew::onRegionSettingsApplyResponse(bool ok) -{ - LL_DEBUGS("Windlight") << "Applying region settings " << (ok ? "succeeded" : "failed") << LL_ENDL; - - // Clear locally modified region settings because they have just been uploaded. - mNewRegionPrefs.clear(); - - mRegionSettingsAppliedSignal(ok); -} - -//-- private methods ---------------------------------------------------------- - -// virtual -void LLEnvManagerNew::initSingleton() -{ - LL_DEBUGS("Windlight") << "Initializing LLEnvManagerNew" << LL_ENDL; - - loadUserPrefs(); - - // preferences loaded, can set params - std::string preferred_day = getDayCycleName(); - if (!useDayCycle(preferred_day, LLEnvKey::SCOPE_LOCAL)) - { - LL_WARNS() << "No day cycle named " << preferred_day << ", reverting LLWLParamManager to defaults" << LL_ENDL; - LLWLParamManager::instance().setDefaultDay(); - } - - std::string sky = getSkyPresetName(); - if (!useSkyPreset(sky)) - { - LL_WARNS() << "No sky preset named " << sky << ", falling back to defaults" << LL_ENDL; - LLWLParamManager::instance().setDefaultSky(); - - // *TODO: Fix user preferences accordingly. - } - - LLWLParamManager::instance().resetAnimator(0.5 /*noon*/, getUseDayCycle()); -} - -void LLEnvManagerNew::updateSkyFromPrefs() -{ - bool success = true; - - // Sync sky with user prefs. - if (getUseRegionSettings()) // apply region-wide settings - { - success = useRegionSky(); - } - else // apply user-specified settings - { - if (getUseDayCycle()) - { - success = useDayCycle(getDayCycleName(), LLEnvKey::SCOPE_LOCAL); - } - else - { - success = useSkyPreset(getSkyPresetName()); - } - } - - // If something went wrong, fall back to defaults. - if (!success) - { - // *TODO: fix user prefs - useDefaultSky(); - } -} - -void LLEnvManagerNew::updateWaterFromPrefs(bool interpolate) -{ - LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); - LLSD target_water_params; - - // Determine new water settings based on user prefs. - - { - // Fall back to default water. - LLWaterParamSet default_water; - water_mgr.getParamSet("Default", default_water); - target_water_params = default_water.getAll(); - } - - if (getUseRegionSettings()) - { - // *TODO: make sure whether region settings belong to the current region? - const LLSD& region_water_params = getRegionSettings().getWaterParams(); - if (region_water_params.size() != 0) // region has no water settings - { - LL_DEBUGS("Windlight") << "Applying region water" << LL_ENDL; - target_water_params = region_water_params; - } - else - { - LL_DEBUGS("Windlight") << "Applying default water" << LL_ENDL; - } - } - else - { - std::string water = getWaterPresetName(); - LL_DEBUGS("Windlight") << "Applying water preset [" << water << "]" << LL_ENDL; - LLWaterParamSet params; - if (!water_mgr.getParamSet(water, params)) - { - LL_WARNS() << "No water preset named " << water << ", falling back to defaults" << LL_ENDL; - water_mgr.getParamSet("Default", params); - - // *TODO: Fix user preferences accordingly. - } - target_water_params = params.getAll(); - } - - // Sync water with user prefs. - water_mgr.applyParams(target_water_params, interpolate); -} - -void LLEnvManagerNew::updateManagersFromPrefs(bool interpolate) -{ - LL_DEBUGS("Windlight")<<LL_ENDL; - // Apply water settings. - updateWaterFromPrefs(interpolate); - - // Apply sky settings. - updateSkyFromPrefs(); -} - -bool LLEnvManagerNew::useRegionSky() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - - // If region is set to defaults, - if (region_settings.getSkyMap().size() == 0) - { - // well... apply the default sky settings. - useDefaultSky(); - return true; - } - - // Otherwise apply region day cycle/skies. - LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; - - // *TODO: Support fixed sky from region. Just do sky reset for now. - if (region_settings.getSkyMap().size() == 1) - { - // Region is set to fixed sky. Reset. - useSkyParams(region_settings.getSkyMap().beginMap()->second); - } - return useDayCycleParams( - region_settings.getWLDayCycle(), - LLEnvKey::SCOPE_REGION, - region_settings.getDayTime()); -} - -bool LLEnvManagerNew::useRegionWater() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - const LLSD& region_water = region_settings.getWaterParams(); - - // If region is set to defaults, - if (region_water.size() == 0) - { - // well... apply the default water settings. - return useDefaultWater(); - } - - // Otherwise apply region water. - LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; - return useWaterParams(region_water); -} - -bool LLEnvManagerNew::useDefaultSky() -{ - return useDayCycle("Default", LLEnvKey::SCOPE_LOCAL); -} - -bool LLEnvManagerNew::useDefaultWater() -{ - return useWaterPreset("Default"); -} - - -void LLEnvManagerNew::onRegionChange() -{ - // Avoid duplicating region setting requests - // by checking whether the region is actually changing. - LLViewerRegion* regionp = gAgent.getRegion(); - LLUUID region_uuid = regionp ? regionp->getRegionID() : LLUUID::null; - if (region_uuid != mCurRegionUUID) - { - // Clear locally modified region settings. - mNewRegionPrefs.clear(); - - // *TODO: clear environment settings of the previous region? - - // Request environment settings of the new region. - mCurRegionUUID = region_uuid; - // for region crossings, interpolate the change; for teleports, don't - mInterpNextChangeMessage = (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE); - LL_DEBUGS("Windlight") << (mInterpNextChangeMessage ? "Crossed" : "Teleported") - << " to new region: " << region_uuid - << LL_ENDL; - requestRegionSettings(); - } - else - { - LL_DEBUGS("Windlight") << "disregarding region change; interp: " - << (mInterpNextChangeMessage ? "true" : "false") - << " regionp: " << regionp - << " old: " << mCurRegionUUID - << " new: " << region_uuid - << LL_ENDL; - } -} |