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-rw-r--r--indra/newview/llenvironmentmap.cpp116
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diff --git a/indra/newview/llenvironmentmap.cpp b/indra/newview/llenvironmentmap.cpp
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-/**
- * @file llenvironmentmap.cpp
- * @brief LLEnvironmentMap class implementation
- *
- * $LicenseInfo:firstyear=2022&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2022, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llenvironmentmap.h"
-#include "pipeline.h"
-#include "llviewerwindow.h"
-
-LLEnvironmentMap::LLEnvironmentMap()
-{
- mOrigin.setVec(0, 0, 0);
-}
-
-void LLEnvironmentMap::update(const LLVector3& origin, U32 resolution)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
-
- mOrigin = origin;
-
- // allocate images
- std::vector<LLPointer<LLImageRaw> > rawimages;
- rawimages.reserve(6);
-
- for (int i = 0; i < 6; ++i)
- {
- rawimages.push_back(new LLImageRaw(resolution, resolution, 3));
- }
-
- // ============== modified copy/paste of LLFloater360Capture::capture360Images() follows ==============
-
- // these are the 6 directions we will point the camera, see LLCubeMap::mTargets
- LLVector3 look_dirs[6] = {
- LLVector3(-1, 0, 0),
- LLVector3(1, 0, 0),
- LLVector3(0, -1, 0),
- LLVector3(0, 1, 0),
- LLVector3(0, 0, -1),
- LLVector3(0, 0, 1)
- };
-
- LLVector3 look_upvecs[6] = {
- LLVector3(0, -1, 0),
- LLVector3(0, -1, 0),
- LLVector3(0, 0, -1),
- LLVector3(0, 0, 1),
- LLVector3(0, -1, 0),
- LLVector3(0, -1, 0)
- };
-
- // save current view/camera settings so we can restore them afterwards
- S32 old_occlusion = LLPipeline::sUseOcclusion;
-
- // set new parameters specific to the 360 requirements
- LLPipeline::sUseOcclusion = 0;
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- LLVector3 old_origin = camera->getOrigin();
- F32 old_fov = camera->getView();
- F32 old_aspect = camera->getAspect();
- F32 old_yaw = camera->getYaw();
-
- // camera constants for the square, cube map capture image
- camera->setAspect(1.0); // must set aspect ratio first to avoid undesirable clamping of vertical FoV
- camera->setView(F_PI_BY_TWO);
- camera->yaw(0.0);
- camera->setOrigin(mOrigin);
-
- // for each of the 6 directions we shoot...
- for (int i = 0; i < 6; i++)
- {
- // set up camera to look in each direction
- camera->lookDir(look_dirs[i], look_upvecs[i]);
-
- // call the (very) simplified snapshot code that simply deals
- // with a single image, no sub-images etc. but is very fast
- gViewerWindow->simpleSnapshot(rawimages[i],
- resolution, resolution, 1);
- }
-
- // restore original view/camera/avatar settings settings
- camera->setAspect(old_aspect);
- camera->setView(old_fov);
- camera->yaw(old_yaw);
- camera->setOrigin(old_origin);
-
- LLPipeline::sUseOcclusion = old_occlusion;
-
- // ====================================================
-
- mCubeMap = new LLCubeMap(false);
- mCubeMap->initEnvironmentMap(rawimages);
-}
-