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Diffstat (limited to 'indra/newview/llenvironmentmap.cpp')
-rw-r--r-- | indra/newview/llenvironmentmap.cpp | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/indra/newview/llenvironmentmap.cpp b/indra/newview/llenvironmentmap.cpp deleted file mode 100644 index ee185d8ce7..0000000000 --- a/indra/newview/llenvironmentmap.cpp +++ /dev/null @@ -1,116 +0,0 @@ -/** - * @file llenvironmentmap.cpp - * @brief LLEnvironmentMap class implementation - * - * $LicenseInfo:firstyear=2022&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2022, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llenvironmentmap.h" -#include "pipeline.h" -#include "llviewerwindow.h" - -LLEnvironmentMap::LLEnvironmentMap() -{ - mOrigin.setVec(0, 0, 0); -} - -void LLEnvironmentMap::update(const LLVector3& origin, U32 resolution) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; - - mOrigin = origin; - - // allocate images - std::vector<LLPointer<LLImageRaw> > rawimages; - rawimages.reserve(6); - - for (int i = 0; i < 6; ++i) - { - rawimages.push_back(new LLImageRaw(resolution, resolution, 3)); - } - - // ============== modified copy/paste of LLFloater360Capture::capture360Images() follows ============== - - // these are the 6 directions we will point the camera, see LLCubeMap::mTargets - LLVector3 look_dirs[6] = { - LLVector3(-1, 0, 0), - LLVector3(1, 0, 0), - LLVector3(0, -1, 0), - LLVector3(0, 1, 0), - LLVector3(0, 0, -1), - LLVector3(0, 0, 1) - }; - - LLVector3 look_upvecs[6] = { - LLVector3(0, -1, 0), - LLVector3(0, -1, 0), - LLVector3(0, 0, -1), - LLVector3(0, 0, 1), - LLVector3(0, -1, 0), - LLVector3(0, -1, 0) - }; - - // save current view/camera settings so we can restore them afterwards - S32 old_occlusion = LLPipeline::sUseOcclusion; - - // set new parameters specific to the 360 requirements - LLPipeline::sUseOcclusion = 0; - LLViewerCamera* camera = LLViewerCamera::getInstance(); - LLVector3 old_origin = camera->getOrigin(); - F32 old_fov = camera->getView(); - F32 old_aspect = camera->getAspect(); - F32 old_yaw = camera->getYaw(); - - // camera constants for the square, cube map capture image - camera->setAspect(1.0); // must set aspect ratio first to avoid undesirable clamping of vertical FoV - camera->setView(F_PI_BY_TWO); - camera->yaw(0.0); - camera->setOrigin(mOrigin); - - // for each of the 6 directions we shoot... - for (int i = 0; i < 6; i++) - { - // set up camera to look in each direction - camera->lookDir(look_dirs[i], look_upvecs[i]); - - // call the (very) simplified snapshot code that simply deals - // with a single image, no sub-images etc. but is very fast - gViewerWindow->simpleSnapshot(rawimages[i], - resolution, resolution, 1); - } - - // restore original view/camera/avatar settings settings - camera->setAspect(old_aspect); - camera->setView(old_fov); - camera->yaw(old_yaw); - camera->setOrigin(old_origin); - - LLPipeline::sUseOcclusion = old_occlusion; - - // ==================================================== - - mCubeMap = new LLCubeMap(false); - mCubeMap->initEnvironmentMap(rawimages); -} - |