summaryrefslogtreecommitdiff
path: root/indra/newview/llenvironment.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llenvironment.h')
-rw-r--r--indra/newview/llenvironment.h403
1 files changed, 403 insertions, 0 deletions
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
new file mode 100644
index 0000000000..b5bd353066
--- /dev/null
+++ b/indra/newview/llenvironment.h
@@ -0,0 +1,403 @@
+/**
+ * @file llenvmanager.h
+ * @brief Declaration of classes managing WindLight and water settings.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ENVIRONMENT_H
+#define LL_ENVIRONMENT_H
+
+#include "llsingleton.h"
+#include "llmemory.h"
+#include "llsd.h"
+
+#include "llsettingsbase.h"
+#include "llsettingssky.h"
+#include "llsettingswater.h"
+#include "llsettingsdaycycle.h"
+
+#include "llatmosphere.h"
+
+#include <boost/signals2.hpp>
+
+//-------------------------------------------------------------------------
+class LLViewerCamera;
+class LLGLSLShader;
+class LLParcel;
+
+//-------------------------------------------------------------------------
+class LLEnvironment : public LLSingleton<LLEnvironment>
+{
+ LLSINGLETON(LLEnvironment);
+ LOG_CLASS(LLEnvironment);
+
+public:
+ static const F32Seconds TRANSITION_INSTANT;
+ static const F32Seconds TRANSITION_FAST;
+ static const F32Seconds TRANSITION_DEFAULT;
+ static const F32Seconds TRANSITION_SLOW;
+ static const F32Seconds TRANSITION_ALTITUDE;
+
+ static const LLUUID KNOWN_SKY_DEFAULT;
+ static const LLUUID KNOWN_WATER_DEFAULT;
+ static const LLUUID KNOWN_DAY_DEFAULT;
+ static const LLUUID KNOWN_SKY_SUNRISE;
+ static const LLUUID KNOWN_SKY_MIDDAY;
+ static const LLUUID KNOWN_SKY_SUNSET;
+ static const LLUUID KNOWN_SKY_MIDNIGHT;
+
+ static const S32 NO_TRACK;
+
+ struct EnvironmentInfo
+ {
+ EnvironmentInfo();
+
+ typedef std::shared_ptr<EnvironmentInfo> ptr_t;
+
+ S32 mParcelId;
+ LLUUID mRegionId;
+ S64Seconds mDayLength;
+ S64Seconds mDayOffset;
+ size_t mDayHash;
+ LLSettingsDay::ptr_t mDayCycle;
+ std::array<F32, 4> mAltitudes;
+ bool mIsDefault;
+ LLUUID mAssetId;
+ bool mIsLegacy;
+
+ static ptr_t extract(LLSD);
+ static ptr_t extractLegacy(LLSD);
+ };
+
+ enum EnvSelection_t
+ {
+ ENV_EDIT = 0,
+ ENV_LOCAL,
+ ENV_PARCEL,
+ ENV_REGION,
+ ENV_DEFAULT,
+ ENV_END,
+ ENV_CURRENT = -1,
+ ENV_NONE = -2
+ };
+
+ typedef boost::signals2::connection connection_t;
+
+ class UserPrefs
+ {
+ friend class LLEnvironment;
+ public:
+ UserPrefs();
+
+ bool getUseRegionSettings() const { return mUseRegionSettings; }
+ bool getUseDayCycle() const { return mUseDayCycle; }
+ bool getUseFixedSky() const { return !getUseDayCycle(); }
+
+ std::string getWaterPresetName() const { return mWaterPresetName; }
+ std::string getSkyPresetName() const { return mSkyPresetName; }
+ std::string getDayCycleName() const { return mDayCycleName; }
+
+ void setUseRegionSettings(bool val);
+ void setUseWaterPreset(const std::string& name);
+ void setUseSkyPreset(const std::string& name);
+ void setUseDayCycle(const std::string& name);
+
+ private:
+ void load();
+ void store();
+
+ bool mUseRegionSettings;
+ bool mUseDayCycle;
+ bool mPersistEnvironment;
+ std::string mWaterPresetName;
+ std::string mSkyPresetName;
+ std::string mDayCycleName;
+ };
+
+ typedef std::pair<LLSettingsSky::ptr_t, LLSettingsWater::ptr_t> fixedEnvironment_t;
+
+ typedef std::function<void(S32, EnvironmentInfo::ptr_t)> environment_apply_fn;
+
+ typedef boost::signals2::signal<void(EnvSelection_t, const LLSettingsBase::ptr_t &)> environment_changed_signal_t;
+ typedef environment_changed_signal_t::slot_type environment_changed_fn;
+
+ typedef std::array<F32, 4> altitude_list_t;
+
+ virtual ~LLEnvironment();
+
+ void loadPreferences();
+ void updatePreferences();
+ const UserPrefs & getPreferences() const { return mUserPrefs; }
+
+ bool canEdit() const;
+ bool isExtendedEnvironmentEnabled() const;
+ bool isInventoryEnabled() const;
+ bool canAgentUpdateParcelEnvironment() const;
+ bool canAgentUpdateParcelEnvironment(LLParcel *parcel) const;
+ bool canAgentUpdateRegionEnvironment() const;
+
+ LLSettingsDay::ptr_t getCurrentDay() const { return mCurrentEnvironment->getDayCycle(); }
+ LLSettingsSky::ptr_t getCurrentSky() const { return mCurrentEnvironment->getSky(); }
+ LLSettingsWater::ptr_t getCurrentWater() const { return mCurrentEnvironment->getWater(); }
+
+ static void getAtmosphericModelSettings(AtmosphericModelSettings& settingsOut, const LLSettingsSky::ptr_t &psky);
+
+ void update(const LLViewerCamera * cam);
+
+ void updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting);
+ void updateShaderUniforms(LLGLSLShader *shader);
+
+ void setSelectedEnvironment(EnvSelection_t env, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
+ EnvSelection_t getSelectedEnvironment() const { return mSelectedEnvironment; }
+
+ bool hasEnvironment(EnvSelection_t env);
+ void setEnvironment(EnvSelection_t env, const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset);
+ void setEnvironment(EnvSelection_t env, fixedEnvironment_t fixed);
+ void setEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &fixed);
+ void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixed) { setEnvironment(env, fixedEnvironment_t(fixed, LLSettingsWater::ptr_t())); }
+ void setEnvironment(EnvSelection_t env, const LLSettingsWater::ptr_t & fixed) { setEnvironment(env, fixedEnvironment_t(LLSettingsSky::ptr_t(), fixed)); }
+ void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixeds, const LLSettingsWater::ptr_t & fixedw) { setEnvironment(env, fixedEnvironment_t(fixeds, fixedw)); }
+ void setEnvironment(EnvSelection_t env, const LLUUID &assetId, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset);
+ void setEnvironment(EnvSelection_t env, const LLUUID &assetId);
+
+ void clearEnvironment(EnvSelection_t env);
+ LLSettingsDay::ptr_t getEnvironmentDay(EnvSelection_t env);
+ LLSettingsDay::Seconds getEnvironmentDayLength(EnvSelection_t env);
+ LLSettingsDay::Seconds getEnvironmentDayOffset(EnvSelection_t env);
+ fixedEnvironment_t getEnvironmentFixed(EnvSelection_t env);
+ LLSettingsSky::ptr_t getEnvironmentFixedSky(EnvSelection_t env) { return getEnvironmentFixed(env).first; };
+ LLSettingsWater::ptr_t getEnvironmentFixedWater(EnvSelection_t env) { return getEnvironmentFixed(env).second; };
+
+ void updateEnvironment(LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
+
+ inline LLVector2 getCloudScrollDelta() const { return mCloudScrollDelta; }
+ void pauseCloudScroll() { mCloudScrollPaused = true; }
+ void resumeCloudScroll() { mCloudScrollPaused = false; }
+ bool isCloudScrollPaused() const { return mCloudScrollPaused; }
+
+ F32 getCamHeight() const;
+ F32 getWaterHeight() const;
+ bool getIsSunUp() const;
+ bool getIsMoonUp() const;
+
+ // Returns either sun or moon direction (depending on which is up and stronger)
+ // Light direction in +x right, +z up, +y at internal coord sys
+ LLVector3 getLightDirection() const; // returns sun or moon depending on which is up
+ LLVector3 getSunDirection() const;
+ LLVector3 getMoonDirection() const;
+
+ // Returns light direction converted to CFR coord system
+ LLVector4 getLightDirectionCFR() const; // returns sun or moon depending on which is up
+ LLVector4 getSunDirectionCFR() const;
+ LLVector4 getMoonDirectionCFR() const;
+
+ // Returns light direction converted to OGL coord system
+ // and clamped above -0.1f in Y to avoid render artifacts in sky shaders
+ LLVector4 getClampedLightNorm() const; // returns sun or moon depending on which is up
+ LLVector4 getClampedSunNorm() const;
+ LLVector4 getClampedMoonNorm() const;
+
+ // Returns light direction converted to OGL coord system
+ // and rotated by last cam yaw needed by water rendering shaders
+ LLVector4 getRotatedLightNorm() const;
+
+ static LLSettingsWater::ptr_t createWaterFromLegacyPreset(const std::string filename);
+ static LLSettingsSky::ptr_t createSkyFromLegacyPreset(const std::string filename);
+ static LLSettingsDay::ptr_t createDayCycleFromLegacyPreset(const std::string filename);
+
+ // Construct a new day cycle based on the environment. Replacing either the water or the sky tracks.
+ LLSettingsDay::ptr_t createDayCycleFromEnvironment(EnvSelection_t env, LLSettingsBase::ptr_t settings);
+
+ //-------------------------------------------
+ connection_t setEnvironmentChanged(environment_changed_fn cb);
+
+ void requestRegion(environment_apply_fn cb = environment_apply_fn());
+ void updateRegion(const LLUUID &asset_id, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateRegion(const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateRegion(const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateRegion(const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void resetRegion(environment_apply_fn cb = environment_apply_fn());
+ void requestParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());
+ void updateParcel(S32 parcel_id, const LLUUID &asset_id, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateParcel(S32 parcel_id, const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateParcel(S32 parcel_id, const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void updateParcel(S32 parcel_id, const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, environment_apply_fn cb = environment_apply_fn());
+ void resetParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());
+
+ void selectAgentEnvironment();
+
+ S32 calculateSkyTrackForAltitude(F64 altitude);
+
+ const altitude_list_t & getRegionAltitudes() const { return mTrackAltitudes; }
+
+protected:
+ virtual void initSingleton();
+
+private:
+ LLVector4 toCFR(const LLVector3 vec) const;
+ LLVector4 toLightNorm(const LLVector3 vec) const;
+
+ class DayInstance
+ {
+ public:
+ enum InstanceType_t
+ {
+ TYPE_INVALID,
+ TYPE_FIXED,
+ TYPE_CYCLED
+ };
+ typedef std::shared_ptr<DayInstance> ptr_t;
+
+ DayInstance();
+ virtual ~DayInstance() { };
+
+ virtual void applyTimeDelta(const LLSettingsBase::Seconds& delta);
+
+ void setDay(const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset);
+ void setSky(const LLSettingsSky::ptr_t &psky);
+ void setWater(const LLSettingsWater::ptr_t &pwater);
+
+ void initialize();
+ bool isInitialized();
+
+ void clear();
+
+ void setSkyTrack(S32 trackno);
+
+ LLSettingsDay::ptr_t getDayCycle() const { return mDayCycle; }
+ LLSettingsSky::ptr_t getSky() const { return mSky; }
+ LLSettingsWater::ptr_t getWater() const { return mWater; }
+ LLSettingsDay::Seconds getDayLength() const { return mDayLength; }
+ LLSettingsDay::Seconds getDayOffset() const { return mDayOffset; }
+ S32 getSkyTrack() const { return mSkyTrack; }
+
+ virtual void animate();
+
+ void setBlenders(const LLSettingsBlender::ptr_t &skyblend, const LLSettingsBlender::ptr_t &waterblend);
+
+ protected:
+ LLSettingsDay::ptr_t mDayCycle;
+ LLSettingsSky::ptr_t mSky;
+ LLSettingsWater::ptr_t mWater;
+ S32 mSkyTrack;
+
+ InstanceType_t mType;
+ bool mInitialized;
+
+ LLSettingsDay::Seconds mDayLength;
+ LLSettingsDay::Seconds mDayOffset;
+ S32 mLastTrackAltitude;
+
+ LLSettingsBlender::ptr_t mBlenderSky;
+ LLSettingsBlender::ptr_t mBlenderWater;
+
+ LLSettingsBase::TrackPosition secondsToKeyframe(LLSettingsDay::Seconds seconds);
+ };
+ typedef std::array<DayInstance::ptr_t, ENV_END> InstanceArray_t;
+
+
+ class DayTransition : public DayInstance
+ {
+ public:
+ DayTransition(const LLSettingsSky::ptr_t &skystart, const LLSettingsWater::ptr_t &waterstart, DayInstance::ptr_t &end, LLSettingsDay::Seconds time);
+ virtual ~DayTransition() { };
+
+ virtual void applyTimeDelta(const LLSettingsBase::Seconds& delta);
+ virtual void animate();
+
+ protected:
+ LLSettingsSky::ptr_t mStartSky;
+ LLSettingsWater::ptr_t mStartWater;
+ DayInstance::ptr_t mNextInstance;
+ LLSettingsDay::Seconds mTransitionTime;
+ };
+
+ static const F32 SUN_DELTA_YAW;
+ F32 mLastCamYaw = 0.0f;
+
+ LLVector2 mCloudScrollDelta; // cumulative cloud delta
+ bool mCloudScrollPaused;
+
+ InstanceArray_t mEnvironments;
+
+ EnvSelection_t mSelectedEnvironment;
+ DayInstance::ptr_t mCurrentEnvironment;
+
+ LLSettingsSky::ptr_t mSelectedSky;
+ LLSettingsWater::ptr_t mSelectedWater;
+ LLSettingsDay::ptr_t mSelectedDay;
+
+ LLSettingsBlender::ptr_t mBlenderSky;
+ LLSettingsBlender::ptr_t mBlenderWater;
+
+ UserPrefs mUserPrefs;
+
+ S32 mCurrentTrack;
+ altitude_list_t mTrackAltitudes;
+
+ DayInstance::ptr_t getEnvironmentInstance(EnvSelection_t env, bool create = false);
+
+ DayInstance::ptr_t getSelectedEnvironmentInstance();
+
+
+ void updateCloudScroll();
+
+ void onParcelChange();
+
+ void coroRequestEnvironment(S32 parcel_id, environment_apply_fn apply);
+ void coroUpdateEnvironment(S32 parcel_id, S32 track_no, LLSettingsDay::ptr_t pday, LLUUID settings_asset, S32 day_length, S32 day_offset, environment_apply_fn apply);
+ void coroResetEnvironment(S32 parcel_id, S32 track_no, environment_apply_fn apply);
+
+ void recordEnvironment(S32 parcel_id, EnvironmentInfo::ptr_t environment);
+
+ void onAgentPositionHasChanged(const LLVector3 &localpos);
+
+ void onSetEnvAssetLoaded(EnvSelection_t env, LLUUID asset_id, LLSettingsBase::ptr_t settings, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset, S32 status);
+ void onUpdateParcelAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 parcel_id, S32 day_length, S32 day_offset);
+
+};
+
+class LLTrackBlenderLoopingManual : public LLSettingsBlender
+{
+public:
+ LLTrackBlenderLoopingManual(const LLSettingsBase::ptr_t &target, const LLSettingsDay::ptr_t &day, S32 trackno);
+
+ F64 setPosition(const LLSettingsBase::TrackPosition& position);
+ virtual void switchTrack(S32 trackno, const LLSettingsBase::TrackPosition& position) override;
+ S32 getTrack() const { return mTrackNo; }
+
+ typedef std::shared_ptr<LLTrackBlenderLoopingManual> ptr_t;
+protected:
+ LLSettingsDay::TrackBound_t getBoundingEntries(F64 position);
+ F64 getSpanLength(const LLSettingsDay::TrackBound_t &bounds) const;
+
+private:
+ LLSettingsDay::ptr_t mDay;
+ S32 mTrackNo;
+ F64 mPosition;
+
+ LLSettingsDay::CycleTrack_t::iterator mEndMarker;
+};
+
+#endif // LL_ENVIRONMENT_H
+