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-rw-r--r--indra/newview/llenvironment.h29
1 files changed, 21 insertions, 8 deletions
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
index 7cbf2d25bb..0ec06402f8 100644
--- a/indra/newview/llenvironment.h
+++ b/indra/newview/llenvironment.h
@@ -38,20 +38,21 @@
#include "llatmosphere.h"
+#include "llglslshader.h"
+
#include <boost/signals2.hpp>
//-------------------------------------------------------------------------
class LLViewerCamera;
-class LLGLSLShader;
class LLParcel;
//-------------------------------------------------------------------------
-class LLEnvironment : public LLSingleton<LLEnvironment>
+class LLEnvironment : public LLSimpleton<LLEnvironment>
{
- LLSINGLETON_C11(LLEnvironment);
LOG_CLASS(LLEnvironment);
-
public:
+ LLEnvironment();
+
static const F64Seconds TRANSITION_INSTANT;
static const F64Seconds TRANSITION_FAST;
static const F64Seconds TRANSITION_DEFAULT;
@@ -114,7 +115,7 @@ public:
typedef std::array<F32, 4> altitude_list_t;
typedef std::vector<F32> altitudes_vect_t;
- virtual ~LLEnvironment();
+ ~LLEnvironment();
bool canEdit() const;
bool isExtendedEnvironmentEnabled() const;
@@ -131,9 +132,14 @@ public:
void update(const LLViewerCamera * cam);
- static void updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting);
+ static void updateGLVariablesForSettings(LLShaderUniforms* uniforms, const LLSettingsBase::ptr_t &psetting);
+
+ // apply current sky settings to given shader
void updateShaderUniforms(LLGLSLShader *shader);
+ // prepare settings to be applied to shaders (call whenever settings are updated)
+ void updateSettingsUniforms();
+
void setSelectedEnvironment(EnvSelection_t env, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
EnvSelection_t getSelectedEnvironment() const { return mSelectedEnvironment; }
@@ -234,6 +240,11 @@ public:
void handleEnvironmentPush(LLSD &message);
+ //cached uniform values from LLSD values
+ LLShaderUniforms mWaterUniforms[LLGLSLShader::SG_COUNT];
+ LLShaderUniforms mSkyUniforms[LLGLSLShader::SG_COUNT];
+ // =======================================================================================
+
class DayInstance: public std::enable_shared_from_this<DayInstance>
{
public:
@@ -288,6 +299,7 @@ public:
LLSettingsDay::ptr_t mDayCycle;
LLSettingsSky::ptr_t mSky;
LLSettingsWater::ptr_t mWater;
+
S32 mSkyTrack;
bool mInitialized;
@@ -325,9 +337,10 @@ public:
DayInstance::ptr_t getSelectedEnvironmentInstance();
DayInstance::ptr_t getSharedEnvironmentInstance();
+ void initSingleton();
+
protected:
- virtual void initSingleton() override;
- virtual void cleanupSingleton() override;
+ void cleanupSingleton();
private: