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-rw-r--r--indra/newview/llenvironment.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index 3c0a523317..e075562e52 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -1647,7 +1647,7 @@ LLVector4 LLEnvironment::getRotatedLightNorm() const
return toLightNorm(light_direction);
}
-extern BOOL gCubeSnapshot;
+extern bool gCubeSnapshot;
//-------------------------------------------------------------------------
void LLEnvironment::update(const LLViewerCamera * cam)
@@ -1680,15 +1680,15 @@ void LLEnvironment::update(const LLViewerCamera * cam)
end_shaders = LLViewerShaderMgr::instance()->endShaders();
for (shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter)
{
- if ((shaders_iter->mProgramObject != 0)
- && (gPipeline.canUseWindLightShaders()
- || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER))
+ shaders_iter->mUniformsDirty = true;
+ if (shaders_iter->mRiggedVariant)
{
- shaders_iter->mUniformsDirty = TRUE;
- if (shaders_iter->mRiggedVariant)
- {
- shaders_iter->mRiggedVariant->mUniformsDirty = TRUE;
- }
+ shaders_iter->mRiggedVariant->mUniformsDirty = true;
+ }
+
+ for (auto& variant : shaders_iter->mGLTFVariants)
+ {
+ variant.mUniformsDirty = true;
}
}
}