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Diffstat (limited to 'indra/newview/llenvironment.cpp')
-rw-r--r-- | indra/newview/llenvironment.cpp | 804 |
1 files changed, 804 insertions, 0 deletions
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp new file mode 100644 index 0000000000..9c654bbeb5 --- /dev/null +++ b/indra/newview/llenvironment.cpp @@ -0,0 +1,804 @@ +/** + * @file llenvmanager.cpp + * @brief Implementation of classes managing WindLight and water settings. + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llenvironment.h" + +#include "llagent.h" +#include "llviewercontrol.h" // for gSavedSettings +#include "llviewerregion.h" +#include "llwlhandlers.h" +#include "lltrans.h" +#include "lltrace.h" +#include "llfasttimer.h" +#include "llviewercamera.h" +#include "pipeline.h" +#include "llsky.h" + +#include "llviewershadermgr.h" + +#include "llsdserialize.h" +#include "lldiriterator.h" +//========================================================================= +namespace +{ + LLTrace::BlockTimerStatHandle FTM_ENVIRONMENT_UPDATE("Update Environment Tick"); + LLTrace::BlockTimerStatHandle FTM_SHADER_PARAM_UPDATE("Update Shader Parameters"); +} + +//========================================================================= +const F32 LLEnvironment::SUN_DELTA_YAW(F_PI); // 180deg +const F32 LLEnvironment::NIGHTTIME_ELEVATION_COS(LLSky::NIGHTTIME_ELEVATION_COS); + +//------------------------------------------------------------------------- +LLEnvironment::LLEnvironment(): + mSelectedSky(), + mSelectedWater(), + mSelectedDayCycle(), + mSkysById(), + mSkysByName(), + mWaterByName(), + mWaterById(), + mDayCycleByName(), + mDayCycleById(), + mUserPrefs() +{ +} + +void LLEnvironment::initSingleton() +{ + LLSettingsSky::ptr_t p_default_sky = LLSettingsSky::buildDefaultSky(); + addSky(p_default_sky); + mSelectedSky = p_default_sky; + + LLSettingsWater::ptr_t p_default_water = LLSettingsWater::buildDefaultWater(); + addWater(p_default_water); + mSelectedWater = p_default_water; + + LLSettingsDayCycle::ptr_t p_default_day = LLSettingsDayCycle::buildDefaultDayCycle(); + addDayCycle(p_default_day); + mSelectedDayCycle.reset(); + + applyAllSelected(); + + // LEGACY! + legacyLoadAllPresets(); +} + +LLEnvironment::~LLEnvironment() +{ +} + +void LLEnvironment::loadPreferences() +{ + mUserPrefs.load(); +} + +LLEnvironment::connection_t LLEnvironment::setSkyListChange(const LLEnvironment::change_signal_t::slot_type& cb) +{ + return mSkyListChange.connect(cb); +} + +LLEnvironment::connection_t LLEnvironment::setWaterListChange(const LLEnvironment::change_signal_t::slot_type& cb) +{ + return mWaterListChange.connect(cb); +} + +LLEnvironment::connection_t LLEnvironment::setDayCycleListChange(const LLEnvironment::change_signal_t::slot_type& cb) +{ + return mDayCycleListChange.connect(cb); +} + +//------------------------------------------------------------------------- +F32 LLEnvironment::getCamHeight() const +{ + return (mSelectedSky->getDomeOffset() * mSelectedSky->getDomeRadius()); +} + +F32 LLEnvironment::getWaterHeight() const +{ + return gAgent.getRegion()->getWaterHeight(); +} + +bool LLEnvironment::getIsDayTime() const +{ + return mSelectedSky->getSunDirection().mV[2] > NIGHTTIME_ELEVATION_COS; +} + +//------------------------------------------------------------------------- +void LLEnvironment::update(const LLViewerCamera * cam) +{ + LL_RECORD_BLOCK_TIME(FTM_ENVIRONMENT_UPDATE); + + // update clouds, sun, and general + updateCloudScroll(); + if (mSelectedDayCycle) + mSelectedDayCycle->update(); + + if (mSelectedSky) + mSelectedSky->update(); + if (mSelectedWater) + mSelectedWater->update(); + +// // update only if running +// if (mAnimator.getIsRunning()) +// { +// mAnimator.update(mCurParams); +// } + + //LLVector3 lightdir = mCurrentSky->getLightDirection(); + // update the shaders and the menu + + F32 camYaw = cam->getYaw(); + + stop_glerror(); + + // *TODO: potential optimization - this block may only need to be + // executed some of the time. For example for water shaders only. + { + LLVector3 lightNorm3( getLightDirection() ); + + lightNorm3 *= LLQuaternion(-(camYaw + SUN_DELTA_YAW), LLVector3(0.f, 1.f, 0.f)); + mRotatedLight = LLVector4(lightNorm3, 0.f); + + LLViewerShaderMgr::shader_iter shaders_iter, end_shaders; + end_shaders = LLViewerShaderMgr::instance()->endShaders(); + for (shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter) + { + if ((shaders_iter->mProgramObject != 0) + && (gPipeline.canUseWindLightShaders() + || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER)) + { + shaders_iter->mUniformsDirty = TRUE; + } + } + } +} + +void advanceDay(F32 delta) +{ + +} + +void LLEnvironment::updateCloudScroll() +{ + // This is a function of the environment rather than the sky, since it should + // persist through sky transitions. + static LLTimer s_cloud_timer; + + F64 delta_t = s_cloud_timer.getElapsedTimeAndResetF64(); + + LLVector2 cloud_delta = static_cast<F32>(delta_t)* (mSelectedSky->getCloudScrollRate() - LLVector2(10.0, 10.0)) / 100.0; + mCloudScrollDelta += cloud_delta; + + + +} + +void LLEnvironment::updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting) +{ + LL_RECORD_BLOCK_TIME(FTM_SHADER_PARAM_UPDATE); + + //_WARNS("RIDER") << "----------------------------------------------------------------" << LL_ENDL; + LLSettingsBase::parammapping_t params = psetting->getParameterMap(); + for (LLSettingsBase::parammapping_t::iterator it = params.begin(); it != params.end(); ++it) + { + if (!psetting->mSettings.has((*it).first)) + continue; + + LLSD value = psetting->mSettings[(*it).first]; + LLSD::Type setting_type = value.type(); + + stop_glerror(); + switch (setting_type) + { + case LLSD::TypeInteger: + shader->uniform1i((*it).second, value.asInteger()); + //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL; + break; + case LLSD::TypeReal: + shader->uniform1f((*it).second, value.asReal()); + //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL; + break; + + case LLSD::TypeBoolean: + shader->uniform1i((*it).second, value.asBoolean() ? 1 : 0); + //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL; + break; + + case LLSD::TypeArray: + { + LLVector4 vect4(value); + //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << vect4 << LL_ENDL; + shader->uniform4fv((*it).second, 1, vect4.mV); + + break; + } + + // case LLSD::TypeMap: + // case LLSD::TypeString: + // case LLSD::TypeUUID: + // case LLSD::TypeURI: + // case LLSD::TypeBinary: + // case LLSD::TypeDate: + default: + break; + } + stop_glerror(); + } + //_WARNS("RIDER") << "----------------------------------------------------------------" << LL_ENDL; + + psetting->applySpecial(shader); + + if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && !LLPipeline::sUnderWaterRender) + { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); + } + else + { + shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); + } + +} + +void LLEnvironment::updateShaderUniforms(LLGLSLShader *shader) +{ + + if (gPipeline.canUseWindLightShaders()) + { + updateGLVariablesForSettings(shader, mSelectedSky); + updateGLVariablesForSettings(shader, mSelectedWater); + } + + if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) + { + stop_glerror(); + shader->uniform4fv(LLShaderMgr::LIGHTNORM, 1, mRotatedLight.mV); + shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); + stop_glerror(); + } + else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) + { + stop_glerror(); + shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, getClampedLightDirection().mV); + stop_glerror(); + } + + shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, getSceneLightStrength()); + + +} +//-------------------------------------------------------------------------- +void LLEnvironment::selectSky(const std::string &name) +{ + LLSettingsSky::ptr_t next_sky = findSkyByName(name); + if (!next_sky) + { + LL_WARNS("ENVIRONMENT") << "Unable to select sky with unknown name '" << name << "'" << LL_ENDL; + return; + } + + selectSky(next_sky); +} + +void LLEnvironment::selectSky(const LLSettingsSky::ptr_t &sky) +{ + if (!sky) + { + mSelectedSky = mCurrentSky; + return; + } + mSelectedSky = sky; + mSelectedSky->setDirtyFlag(true); +} + +void LLEnvironment::applySky(const LLSettingsSky::ptr_t &sky) +{ + if (sky) + { + mCurrentSky = sky; + } + else + { + mCurrentSky = mSelectedSky; + } +} + +void LLEnvironment::selectWater(const std::string &name) +{ + LLSettingsWater::ptr_t next_water = findWaterByName(name); + + if (!next_water) + { + LL_WARNS("ENVIRONMENT") << "Unable to select water with unknown name '" << name << "'" << LL_ENDL; + return; + } + + selectWater(next_water); +} + +void LLEnvironment::selectWater(const LLSettingsWater::ptr_t &water) +{ + if (!water) + { + mSelectedWater = mCurrentWater; + return; + } + mSelectedWater = water; + mSelectedWater->setDirtyFlag(true); +} + +void LLEnvironment::applyWater(const LLSettingsWater::ptr_t water) +{ + if (water) + { + mCurrentWater = water; + } + else + { + mCurrentWater = mSelectedWater; + } +} + +void LLEnvironment::selectDayCycle(const std::string &name) +{ + LLSettingsDayCycle::ptr_t next_daycycle = findDayCycleByName(name); + + if (!next_daycycle) + { + LL_WARNS("ENVIRONMENT") << "Unable to select daycycle with unknown name '" << name << "'" << LL_ENDL; + return; + } + + mSelectedDayCycle = next_daycycle; + mSelectedDayCycle->setDirtyFlag(true); +} + +void LLEnvironment::selectDayCycle(const LLSettingsDayCycle::ptr_t &daycycle) +{ + if (!daycycle) + { + mSelectedDayCycle = mCurrentDayCycle; + return; + } + + mSelectedDayCycle = daycycle; + mSelectedDayCycle->setDirtyFlag(true); +} + +void LLEnvironment::applyDayCycle(const LLSettingsDayCycle::ptr_t &daycycle) +{ + if (daycycle) + { + mCurrentDayCycle = daycycle; + } + else + { + mCurrentDayCycle = mSelectedDayCycle; + } +} + +void LLEnvironment::clearAllSelected() +{ + if (mSelectedSky != mCurrentSky) + selectSky(); + if (mSelectedWater != mCurrentWater) + selectWater(); + if (mSelectedDayCycle != mCurrentDayCycle) + selectDayCycle(); +} + +void LLEnvironment::applyAllSelected() +{ + if (mSelectedSky != mCurrentSky) + applySky(); + if (mSelectedWater != mCurrentWater) + applyWater(); + if (mSelectedDayCycle != mCurrentDayCycle) + applyDayCycle(); +} + +LLEnvironment::list_name_id_t LLEnvironment::getSkyList() const +{ + list_name_id_t list; + + list.reserve(mSkysByName.size()); + + for (NamedSettingMap_t::const_iterator it = mSkysByName.begin(); it != mSkysByName.end(); ++it) + { + list.push_back(std::vector<name_id_t>::value_type((*it).second->getName(), (*it).second->getId())); + } + + return list; +} + +LLEnvironment::list_name_id_t LLEnvironment::getWaterList() const +{ + list_name_id_t list; + + list.reserve(mWaterByName.size()); + + for (NamedSettingMap_t::const_iterator it = mWaterByName.begin(); it != mWaterByName.end(); ++it) + { + list.push_back(std::vector<name_id_t>::value_type((*it).second->getName(), (*it).second->getId())); + } + + return list; +} + +LLEnvironment::list_name_id_t LLEnvironment::getDayCycleList() const +{ + list_name_id_t list; + + list.reserve(mDayCycleByName.size()); + + for (NamedSettingMap_t::const_iterator it = mDayCycleByName.begin(); it != mDayCycleByName.end(); ++it) + { + list.push_back(std::vector<name_id_t>::value_type((*it).second->getName(), (*it).second->getId())); + } + + return list; +} + +void LLEnvironment::addSky(const LLSettingsSky::ptr_t &sky) +{ + std::string name = sky->getValue(LLSettingsSky::SETTING_NAME).asString(); + + LL_WARNS("RIDER") << "Adding sky as '" << name << "'" << LL_ENDL; + + std::pair<NamedSettingMap_t::iterator, bool> result; + result = mSkysByName.insert(NamedSettingMap_t::value_type(name, sky)); + + if (!result.second) + (*(result.first)).second = sky; + mSkyListChange(); +} + +// void LLEnvironment::addSky(const LLUUID &id, const LLSettingsSky::ptr_t &sky) +// { +// // std::string name = sky->getValue(LLSettingsSky::SETTING_NAME).asString(); +// // +// // std::pair<NamedSkyMap_t::iterator, bool> result; +// // result = mSkysByName.insert(NamedSkyMap_t::value_type(name, sky)); +// // +// // if (!result.second) +// // (*(result.first)).second = sky; +// } + +void LLEnvironment::removeSky(const std::string &name) +{ + NamedSettingMap_t::iterator it = mSkysByName.find(name); + if (it != mSkysByName.end()) + mSkysByName.erase(it); + mSkyListChange(); +} + +// void LLEnvironment::removeSky(const LLUUID &id) +// { +// +// } + +void LLEnvironment::clearAllSkys() +{ + mSkysByName.clear(); + mSkysById.clear(); + mSkyListChange(); +} + +void LLEnvironment::addWater(const LLSettingsWater::ptr_t &water) +{ + std::string name = water->getValue(LLSettingsWater::SETTING_NAME).asString(); + + LL_WARNS("RIDER") << "Adding water as '" << name << "'" << LL_ENDL; + + std::pair<NamedSettingMap_t::iterator, bool> result; + result = mWaterByName.insert(NamedSettingMap_t::value_type(name, water)); + + if (!result.second) + (*(result.first)).second = water; + mWaterListChange(); +} + +//void LLEnvironment::addWater(const LLUUID &id, const LLSettingsSky::ptr_t &sky); + +void LLEnvironment::removeWater(const std::string &name) +{ + NamedSettingMap_t::iterator it = mWaterByName.find(name); + if (it != mWaterByName.end()) + mWaterByName.erase(it); + mWaterListChange(); +} + +//void LLEnvironment::removeWater(const LLUUID &id); +void LLEnvironment::clearAllWater() +{ + mWaterByName.clear(); + mWaterById.clear(); + mWaterListChange(); +} + +void LLEnvironment::addDayCycle(const LLSettingsDayCycle::ptr_t &daycycle) +{ + std::string name = daycycle->getValue(LLSettingsDayCycle::SETTING_NAME).asString(); + + LL_WARNS("RIDER") << "Adding daycycle as '" << name << "'" << LL_ENDL; + + std::pair<NamedSettingMap_t::iterator, bool> result; + result = mDayCycleByName.insert(NamedSettingMap_t::value_type(name, daycycle)); + + if (!result.second) + (*(result.first)).second = daycycle; + mDayCycleListChange(); +} + +//void LLEnvironment::addDayCycle(const LLUUID &id, const LLSettingsSky::ptr_t &sky); + +void LLEnvironment::removeDayCycle(const std::string &name) +{ + NamedSettingMap_t::iterator it = mDayCycleByName.find(name); + if (it != mDayCycleByName.end()) + mDayCycleByName.erase(it); + mDayCycleListChange(); +} + +//void LLEnvironment::removeDayCycle(const LLUUID &id); +void LLEnvironment::clearAllDayCycles() +{ + mDayCycleByName.clear(); + mWaterById.clear(); + mDayCycleListChange(); +} + +LLSettingsSky::ptr_t LLEnvironment::findSkyByName(std::string name) const +{ + NamedSettingMap_t::const_iterator it = mSkysByName.find(name); + + if (it == mSkysByName.end()) + { + LL_WARNS("ENVIRONMENT") << "Unable to find sky with unknown name '" << name << "'" << LL_ENDL; + return LLSettingsSky::ptr_t(); + } + + return boost::static_pointer_cast<LLSettingsSky>((*it).second); +} + +LLSettingsWater::ptr_t LLEnvironment::findWaterByName(std::string name) const +{ + NamedSettingMap_t::const_iterator it = mWaterByName.find(name); + + if (it == mWaterByName.end()) + { + LL_WARNS("ENVIRONMENT") << "Unable to find water with unknown name '" << name << "'" << LL_ENDL; + return LLSettingsWater::ptr_t(); + } + + return boost::static_pointer_cast<LLSettingsWater>((*it).second); +} + +LLSettingsDayCycle::ptr_t LLEnvironment::findDayCycleByName(std::string name) const +{ + NamedSettingMap_t::const_iterator it = mDayCycleByName.find(name); + + if (it == mDayCycleByName.end()) + { + LL_WARNS("ENVIRONMENT") << "Unable to find daycycle with unknown name '" << name << "'" << LL_ENDL; + return LLSettingsDayCycle::ptr_t(); + } + + return boost::static_pointer_cast<LLSettingsDayCycle>((*it).second); +} + +//========================================================================= +LLEnvironment::UserPrefs::UserPrefs(): + mUseRegionSettings(true), + mUseDayCycle(true), + mPersistEnvironment(false), + mWaterPresetName(), + mSkyPresetName(), + mDayCycleName() +{} + + +void LLEnvironment::UserPrefs::load() +{ + mPersistEnvironment = gSavedSettings.getBOOL("EnvironmentPersistAcrossLogin"); + + mWaterPresetName = gSavedSettings.getString("WaterPresetName"); + mSkyPresetName = gSavedSettings.getString("SkyPresetName"); + mDayCycleName = gSavedSettings.getString("DayCycleName"); + + mUseRegionSettings = mPersistEnvironment ? gSavedSettings.getBOOL("UseEnvironmentFromRegion") : true; + mUseDayCycle = mPersistEnvironment ? gSavedSettings.getBOOL("UseDayCycle") : true; +} + +void LLEnvironment::UserPrefs::store() +{ + gSavedSettings.setBOOL("EnvironmentPersistAcrossLogin", mPersistEnvironment); + if (mPersistEnvironment) + { + gSavedSettings.setString("WaterPresetName", getWaterPresetName()); + gSavedSettings.setString("SkyPresetName", getSkyPresetName()); + gSavedSettings.setString("DayCycleName", getDayCycleName()); + + gSavedSettings.setBOOL("UseEnvironmentFromRegion", getUseRegionSettings()); + gSavedSettings.setBOOL("UseDayCycle", getUseDayCycle()); + } +} + + +//========================================================================= +// Transitional Code. +// static +std::string LLEnvironment::getSysDir(const std::string &subdir) +{ + return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight\\"+subdir, ""); +} + +// static +std::string LLEnvironment::getUserDir(const std::string &subdir) +{ + return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "windlight\\"+subdir, ""); +} + +LLSD LLEnvironment::legacyLoadPreset(const std::string& path) +{ + llifstream xml_file; + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); + + xml_file.open(path.c_str()); + if (!xml_file) + { + return LLSD(); + } + + LLSD params_data; + LLPointer<LLSDParser> parser = new LLSDXMLParser(); + parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED); + xml_file.close(); + + return params_data; +} + +void LLEnvironment::legacyLoadAllPresets() +{ + std::string dir; + std::string file; + + // System skies + { + dir = getSysDir("skies"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsSky::ptr_t sky = LLSettingsSky::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addSky(sky); + } + } + } + + // User skies + { + dir = getUserDir("skies"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsSky::ptr_t sky = LLSettingsSky::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addSky(sky); + } + } + } + + // System water + { + dir = getSysDir("water"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsWater::ptr_t water = LLSettingsWater::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addWater(water); + } + } + } + + // User water + { + dir = getUserDir("water"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsWater::ptr_t water = LLSettingsWater::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addWater(water); + } + } + } + + // System water + { + dir = getSysDir("days"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsDayCycle::ptr_t day = LLSettingsDayCycle::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addDayCycle(day); + } + } + } + + // User water + { + dir = getUserDir("days"); + LLDirIterator dir_iter(dir, "*.xml"); + while (dir_iter.next(file)) + { + std::string path = gDirUtilp->add(dir, file); + + LLSD data = legacyLoadPreset(path); + if (data) + { + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true)); + + LLSettingsDayCycle::ptr_t day = LLSettingsDayCycle::buildFromLegacyPreset(name, data); + LLEnvironment::instance().addDayCycle(day); + } + } + } +} |