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Diffstat (limited to 'indra/newview/lldynamictexture.cpp')
-rw-r--r--indra/newview/lldynamictexture.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index bb4e6c7a3e..a460a4f618 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -167,12 +167,19 @@ void LLViewerDynamicTexture::postRender(BOOL success)
{
generateGLTexture() ;
}
- if(!mGLTexturep->getHasGLTexture())
+ else if(!mGLTexturep->getHasGLTexture())
+ {
+ generateGLTexture() ;
+ }
+ else if(mGLTexturep->getDiscardLevel() != 0)//do not know how it happens, but regenerate one if it does.
{
generateGLTexture() ;
}
- llcallstacks << "class type: " << (S32)getType() << llcallstacksendl ;
+ if(gGLManager.mDebugGPU)
+ {
+ LLGLState::dumpStates() ;
+ }
success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight);
}
}
@@ -211,11 +218,16 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
{
LLViewerDynamicTexture *dynamicTexture = *iter;
if (dynamicTexture->needsRender())
- {
+ {
+ if(gGLManager.mDebugGPU)
+ {
+ llinfos << "class type: " << (S32)dynamicTexture->getType() << llendl;
+ LLGLState::dumpStates() ;
+ }
+
glClear(GL_DEPTH_BUFFER_BIT);
gDepthDirty = TRUE;
-
-
+
gGL.color4f(1,1,1,1);
dynamicTexture->preRender(); // Must be called outside of startRender()
result = FALSE;