diff options
Diffstat (limited to 'indra/newview/lldrawpoolwlsky.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 6ff65c7ed0..917b6fafbc 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -47,7 +47,7 @@ #include "llface.h" #include "llrender.h" -LLPointer<LLImageGL> LLDrawPoolWLSky::sCloudNoiseTexture = NULL; +LLPointer<LLViewerTexture> LLDrawPoolWLSky::sCloudNoiseTexture = NULL; LLPointer<LLImageRaw> LLDrawPoolWLSky::sCloudNoiseRawImage = NULL; @@ -71,7 +71,7 @@ LLDrawPoolWLSky::LLDrawPoolWLSky(void) : cloudNoiseFile->decode(sCloudNoiseRawImage, 0.0f); - LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE); + sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); LLWLParamManager::instance()->propagateParameters(); } @@ -83,7 +83,7 @@ LLDrawPoolWLSky::~LLDrawPoolWLSky() sCloudNoiseRawImage = NULL; } -LLViewerImage *LLDrawPoolWLSky::getDebugTexture() +LLViewerTexture *LLDrawPoolWLSky::getDebugTexture() { return NULL; } @@ -224,7 +224,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() LLFace * face = gSky.mVOSkyp->mFace[LLVOSky::FACE_SUN]; if (gSky.mVOSkyp->getSun().getDraw() && face->getGeomCount()) { - LLImageGL * tex = face->getTexture(); + LLViewerTexture * tex = face->getTexture(); gGL.getTexUnit(0)->bind(tex); LLColor4 color(gSky.mVOSkyp->getSun().getInterpColor()); LLFacePool::LLOverrideFaceColor color_override(this, color); @@ -239,8 +239,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() // *NOTE: even though we already bound this texture above for the // stars register combiners, we bind again here for defensive reasons, // since LLImageGL::bind detects that it's a noop, and optimizes it out. - LLImageGL * tex = face->getTexture(); - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(face->getTexture()); LLColor4 color(gSky.mVOSkyp->getMoon().getInterpColor()); F32 a = gSky.mVOSkyp->getMoon().getDirection().mV[2]; if (a > 0.f) @@ -280,9 +279,8 @@ void LLDrawPoolWLSky::render(S32 pass) // *NOTE: have to bind a texture here since register combiners blending in // renderStars() requires something to be bound and we might as well only - // bind the moon's texture once. - LLImageGL * tex = gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture(); - gGL.getTexUnit(0)->bind(tex); + // bind the moon's texture once. + gGL.getTexUnit(0)->bind(gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture()); renderHeavenlyBodies(); @@ -306,7 +304,7 @@ LLDrawPoolWLSky *LLDrawPoolWLSky::instancePool() return new LLDrawPoolWLSky(); } -LLViewerImage* LLDrawPoolWLSky::getTexture() +LLViewerTexture* LLDrawPoolWLSky::getTexture() { return NULL; } @@ -324,5 +322,5 @@ void LLDrawPoolWLSky::cleanupGL() //static void LLDrawPoolWLSky::restoreGL() { - LLImageGL::create(sCloudNoiseTexture, sCloudNoiseRawImage, TRUE); + sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); } |