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path: root/indra/newview/lldrawpoolwlsky.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolwlsky.cpp')
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp47
1 files changed, 45 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 8c9207a6de..3557f5a1ce 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -238,7 +238,22 @@ void LLDrawPoolWLSky::renderStars(void) const
return;
}
- gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex());
+ LLViewerTexture* tex_a = gSky.mVOSkyp->getBloomTex();
+ LLViewerTexture* tex_b = gSky.mVOSkyp->getBloomTexNext();
+
+ if (tex_a && (!tex_b || (tex_a == tex_b)))
+ {
+ // Bind current and next sun textures
+ gGL.getTexUnit(0)->bind(tex_a);
+ }
+ else if (tex_b && !tex_a)
+ {
+ gGL.getTexUnit(0)->bind(tex_b);
+ }
+ else if (tex_b != tex_a)
+ {
+ gGL.getTexUnit(0)->bind(tex_a);
+ }
gGL.pushMatrix();
gGL.rotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f);
@@ -256,6 +271,8 @@ void LLDrawPoolWLSky::renderStars(void) const
gSky.mVOWLSkyp->drawStars();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
gGL.popMatrix();
if (LLGLSLShader::sNoFixedFunction)
@@ -287,11 +304,37 @@ void LLDrawPoolWLSky::renderStarsDeferred(void) const
gDeferredStarProgram.bind();
- gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex());
+ LLViewerTexture* tex_a = gSky.mVOSkyp->getBloomTex();
+ LLViewerTexture* tex_b = gSky.mVOSkyp->getBloomTexNext();
+
+ F32 blend_factor = LLEnvironment::instance().getCurrentSky()->getBlendFactor();
+
+ if (tex_a && (!tex_b || (tex_a == tex_b)))
+ {
+ // Bind current and next sun textures
+ gGL.getTexUnit(0)->bind(tex_a);
+ gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
+ blend_factor = 0;
+ }
+ else if (tex_b && !tex_a)
+ {
+ gGL.getTexUnit(0)->bind(tex_b);
+ gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
+ blend_factor = 0;
+ }
+ else if (tex_b != tex_a)
+ {
+ gGL.getTexUnit(0)->bind(tex_a);
+ gGL.getTexUnit(1)->bind(tex_b);
+ }
+ gDeferredStarProgram.uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor);
gDeferredStarProgram.uniform1f(sCustomAlpha, star_alpha);
gSky.mVOWLSkyp->drawStars();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
+
gDeferredStarProgram.unbind();
}