diff options
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 52 |
1 files changed, 39 insertions, 13 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index fd4dc123d5..f56359afc3 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -136,6 +136,19 @@ void LLDrawPoolWater::endPostDeferredPass(S32 pass) deferred_render = FALSE; } +//=============================== +//DEFERRED IMPLEMENTATION +//=============================== +void LLDrawPoolWater::renderDeferred(S32 pass) +{ + LLFastTimer t(FTM_RENDER_WATER); + deferred_render = TRUE; + shade(); + deferred_render = FALSE; +} + +//========================================= + void LLDrawPoolWater::render(S32 pass) { LLFastTimer ftm(FTM_RENDER_WATER); @@ -337,7 +350,10 @@ void LLDrawPoolWater::renderReflection(LLFace* face) void LLDrawPoolWater::shade() { - gGL.setColorMask(true, true); + if (!deferred_render) + { + gGL.setColorMask(true, true); + } LLVOSky *voskyp = gSky.mVOSkyp; @@ -400,6 +416,15 @@ void LLDrawPoolWater::shade() shader = &gWaterProgram; } + if (deferred_render) + { + gPipeline.bindDeferredShader(*shader); + } + else + { + shader->bind(); + } + sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f; S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX); @@ -435,15 +460,6 @@ void LLDrawPoolWater::shade() S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX); - if (deferred_render) - { - gPipeline.bindDeferredShader(*shader); - } - else - { - shader->bind(); - } - if (screentex > -1) { shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); @@ -547,8 +563,15 @@ void LLDrawPoolWater::shade() { //smash background faces to far clip plane if (water->getIsEdgePatch()) { - LLGLClampToFarClip far_clip(glh_get_current_projection()); - face->renderIndexed(); + if (deferred_render) + { + face->renderIndexed(); + } + else + { + LLGLClampToFarClip far_clip(glh_get_current_projection()); + face->renderIndexed(); + } } else { @@ -577,7 +600,10 @@ void LLDrawPoolWater::shade() gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - gGL.setColorMask(true, false); + if (!deferred_render) + { + gGL.setColorMask(true, false); + } } |