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-rw-r--r--indra/newview/lldrawpooltree.h132
1 files changed, 66 insertions, 66 deletions
diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h
index 13d59f36c5..fa2bd0c894 100644
--- a/indra/newview/lldrawpooltree.h
+++ b/indra/newview/lldrawpooltree.h
@@ -1,66 +1,66 @@
-/**
- * @file lldrawpooltree.h
- * @brief LLDrawPoolTree class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLDRAWPOOLTREE_H
-#define LL_LLDRAWPOOLTREE_H
-
-#include "lldrawpool.h"
-
-class LLDrawPoolTree : public LLFacePool
-{
- LLPointer<LLViewerTexture> mTexturep;
-public:
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_TEXCOORD0
- };
-
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
-
- LLDrawPoolTree(LLViewerTexture *texturep);
-
- /*virtual*/ S32 getNumDeferredPasses() { return 1; }
- /*virtual*/ void beginDeferredPass(S32 pass);
- /*virtual*/ void endDeferredPass(S32 pass);
- /*virtual*/ void renderDeferred(S32 pass);
-
- /*virtual*/ S32 getNumShadowPasses() { return 1; }
- /*virtual*/ void beginShadowPass(S32 pass);
- /*virtual*/ void endShadowPass(S32 pass);
- /*virtual*/ void renderShadow(S32 pass);
-
- /*virtual*/ bool verify() const;
- /*virtual*/ LLViewerTexture *getTexture();
- /*virtual*/ LLViewerTexture *getDebugTexture();
- /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
-
- static S32 sDiffTex;
-};
-
-#endif // LL_LLDRAWPOOLTREE_H
+/**
+ * @file lldrawpooltree.h
+ * @brief LLDrawPoolTree class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDRAWPOOLTREE_H
+#define LL_LLDRAWPOOLTREE_H
+
+#include "lldrawpool.h"
+
+class LLDrawPoolTree : public LLFacePool
+{
+ LLPointer<LLViewerTexture> mTexturep;
+public:
+ enum
+ {
+ VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_TEXCOORD0
+ };
+
+ virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
+
+ LLDrawPoolTree(LLViewerTexture *texturep);
+
+ /*virtual*/ S32 getNumDeferredPasses() { return 1; }
+ /*virtual*/ void beginDeferredPass(S32 pass);
+ /*virtual*/ void endDeferredPass(S32 pass);
+ /*virtual*/ void renderDeferred(S32 pass);
+
+ /*virtual*/ S32 getNumShadowPasses() { return 1; }
+ /*virtual*/ void beginShadowPass(S32 pass);
+ /*virtual*/ void endShadowPass(S32 pass);
+ /*virtual*/ void renderShadow(S32 pass);
+
+ /*virtual*/ bool verify() const;
+ /*virtual*/ LLViewerTexture *getTexture();
+ /*virtual*/ LLViewerTexture *getDebugTexture();
+ /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
+
+ static S32 sDiffTex;
+};
+
+#endif // LL_LLDRAWPOOLTREE_H