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path: root/indra/newview/lldrawpooltree.cpp
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Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 2f2b07232a..5cb1fcb635 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -37,7 +37,6 @@
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
-#include "llviewerwindow.h"
#include "llvotree.h"
#include "pipeline.h"
#include "llviewercamera.h"
@@ -47,12 +46,13 @@
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
+static LLFastTimer::DeclareTimer FTM_SHADOW_TREE("Tree Shadow");
-LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) :
+LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
LLFacePool(POOL_TREE),
mTexturep(texturep)
{
- gGL.getTexUnit(0)->bind(mTexturep.get());
+ gGL.getTexUnit(0)->bind(mTexturep);
mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
}
@@ -68,7 +68,7 @@ void LLDrawPoolTree::prerender()
void LLDrawPoolTree::beginRenderPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
if (LLPipeline::sUnderWaterRender)
@@ -92,7 +92,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass)
void LLDrawPoolTree::render(S32 pass)
{
- LLFastTimer t(LLPipeline::sShadowRender ? LLFastTimer::FTM_SHADOW_TREE : LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(LLPipeline::sShadowRender ? FTM_SHADOW_TREE : FTM_RENDER_TREES);
if (mDrawFace.empty())
{
@@ -123,7 +123,7 @@ void LLDrawPoolTree::render(S32 pass)
void LLDrawPoolTree::endRenderPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
if (gPipeline.canUseWindLightShadersOnObjects())
@@ -137,7 +137,7 @@ void LLDrawPoolTree::endRenderPass(S32 pass)
//============================================
void LLDrawPoolTree::beginDeferredPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
shader = &gDeferredTreeProgram;
@@ -151,7 +151,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass)
void LLDrawPoolTree::endDeferredPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
shader->unbind();
@@ -162,7 +162,7 @@ void LLDrawPoolTree::endDeferredPass(S32 pass)
//============================================
void LLDrawPoolTree::beginShadowPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE);
+ LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
gDeferredShadowProgram.bind();
}
@@ -174,7 +174,7 @@ void LLDrawPoolTree::renderShadow(S32 pass)
void LLDrawPoolTree::endShadowPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE);
+ LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gDeferredShadowProgram.unbind();
}
@@ -247,7 +247,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLGLState normalize(GL_NORMALIZE, TRUE);
// Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep.get());
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep);
U32 indices_drawn = 0;
@@ -377,12 +377,12 @@ BOOL LLDrawPoolTree::verify() const
return TRUE;
}
-LLViewerImage *LLDrawPoolTree::getTexture()
+LLViewerTexture *LLDrawPoolTree::getTexture()
{
return mTexturep;
}
-LLViewerImage *LLDrawPoolTree::getDebugTexture()
+LLViewerTexture *LLDrawPoolTree::getDebugTexture()
{
return mTexturep;
}