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-rw-r--r--indra/newview/lldrawpooltree.cpp88
1 files changed, 48 insertions, 40 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 22634d96b0..09cca8b73c 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -2,31 +2,25 @@
* @file lldrawpooltree.cpp
* @brief LLDrawPoolTree class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,12 +40,12 @@
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
+static LLFastTimer::DeclareTimer FTM_SHADOW_TREE("Tree Shadow");
-LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) :
+LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
LLFacePool(POOL_TREE),
mTexturep(texturep)
{
- gGL.getTexUnit(0)->bind(mTexturep.get());
mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
}
@@ -67,7 +61,7 @@ void LLDrawPoolTree::prerender()
void LLDrawPoolTree::beginRenderPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
if (LLPipeline::sUnderWaterRender)
@@ -91,7 +85,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass)
void LLDrawPoolTree::render(S32 pass)
{
- LLFastTimer t(LLPipeline::sShadowRender ? LLFastTimer::FTM_SHADOW_TREE : LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(LLPipeline::sShadowRender ? FTM_SHADOW_TREE : FTM_RENDER_TREES);
if (mDrawFace.empty())
{
@@ -113,16 +107,19 @@ void LLDrawPoolTree::render(S32 pass)
iter != mDrawFace.end(); iter++)
{
LLFace *face = *iter;
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3);
+ if(face->mVertexBuffer.notNull())
+ {
+ face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
+ gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
+ }
}
}
}
void LLDrawPoolTree::endRenderPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
if (gPipeline.canUseWindLightShadersOnObjects())
@@ -136,8 +133,8 @@ void LLDrawPoolTree::endRenderPass(S32 pass)
//============================================
void LLDrawPoolTree::beginDeferredPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ LLFastTimer t(FTM_RENDER_TREES);
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f);
shader = &gDeferredTreeProgram;
shader->bind();
@@ -150,7 +147,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass)
void LLDrawPoolTree::endDeferredPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
+ LLFastTimer t(FTM_RENDER_TREES);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
shader->unbind();
@@ -161,8 +158,11 @@ void LLDrawPoolTree::endDeferredPass(S32 pass)
//============================================
void LLDrawPoolTree::beginShadowPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE);
+ LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
+
gDeferredShadowProgram.bind();
}
@@ -173,9 +173,13 @@ void LLDrawPoolTree::renderShadow(S32 pass)
void LLDrawPoolTree::endShadowPass(S32 pass)
{
- LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE);
+ LLFastTimer t(FTM_SHADOW_TREE);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gDeferredShadowProgram.unbind();
+
+ glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
+ gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
+
+ //gDeferredShadowProgram.unbind();
}
@@ -230,7 +234,7 @@ void LLDrawPoolTree::renderForSelect()
face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3);
+ gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
}
}
}
@@ -246,7 +250,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLGLState normalize(GL_NORMALIZE, TRUE);
// Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep.get());
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE);
U32 indices_drawn = 0;
@@ -326,7 +330,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
S32 stop_depth = 0;
F32 app_angle = treep->getAppAngle()*LLVOTree::sTreeFactor;
F32 alpha = 1.0;
- S32 trunk_LOD = 0;
+ S32 trunk_LOD = LLVOTree::sMAX_NUM_TREE_LOD_LEVELS;
for (S32 j = 0; j < 4; j++)
{
@@ -337,6 +341,10 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
break;
}
}
+ if(trunk_LOD >= LLVOTree::sMAX_NUM_TREE_LOD_LEVELS)
+ {
+ continue ; //do not render.
+ }
if (app_angle < (THRESH_ANGLE_FOR_BILLBOARD - BLEND_RANGE_FOR_BILLBOARD))
{
@@ -376,12 +384,12 @@ BOOL LLDrawPoolTree::verify() const
return TRUE;
}
-LLViewerImage *LLDrawPoolTree::getTexture()
+LLViewerTexture *LLDrawPoolTree::getTexture()
{
return mTexturep;
}
-LLViewerImage *LLDrawPoolTree::getDebugTexture()
+LLViewerTexture *LLDrawPoolTree::getDebugTexture()
{
return mTexturep;
}