diff options
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 88 |
1 files changed, 48 insertions, 40 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 22634d96b0..09cca8b73c 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -2,31 +2,25 @@ * @file lldrawpooltree.cpp * @brief LLDrawPoolTree class implementation * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -46,12 +40,12 @@ S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; +static LLFastTimer::DeclareTimer FTM_SHADOW_TREE("Tree Shadow"); -LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) : +LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) : LLFacePool(POOL_TREE), mTexturep(texturep) { - gGL.getTexUnit(0)->bind(mTexturep.get()); mTexturep->setAddressMode(LLTexUnit::TAM_WRAP); } @@ -67,7 +61,7 @@ void LLDrawPoolTree::prerender() void LLDrawPoolTree::beginRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); if (LLPipeline::sUnderWaterRender) @@ -91,7 +85,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) void LLDrawPoolTree::render(S32 pass) { - LLFastTimer t(LLPipeline::sShadowRender ? LLFastTimer::FTM_SHADOW_TREE : LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(LLPipeline::sShadowRender ? FTM_SHADOW_TREE : FTM_RENDER_TREES); if (mDrawFace.empty()) { @@ -113,16 +107,19 @@ void LLDrawPoolTree::render(S32 pass) iter != mDrawFace.end(); iter++) { LLFace *face = *iter; - face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + if(face->mVertexBuffer.notNull()) + { + face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); + } } } } void LLDrawPoolTree::endRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); if (gPipeline.canUseWindLightShadersOnObjects()) @@ -136,8 +133,8 @@ void LLDrawPoolTree::endRenderPass(S32 pass) //============================================ void LLDrawPoolTree::beginDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); + LLFastTimer t(FTM_RENDER_TREES); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); shader = &gDeferredTreeProgram; shader->bind(); @@ -150,7 +147,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass) void LLDrawPoolTree::endDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); shader->unbind(); @@ -161,8 +158,11 @@ void LLDrawPoolTree::endDeferredPass(S32 pass) //============================================ void LLDrawPoolTree::beginShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + LLFastTimer t(FTM_SHADOW_TREE); gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); + glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"), + gSavedSettings.getF32("RenderDeferredTreeShadowBias")); + gDeferredShadowProgram.bind(); } @@ -173,9 +173,13 @@ void LLDrawPoolTree::renderShadow(S32 pass) void LLDrawPoolTree::endShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + LLFastTimer t(FTM_SHADOW_TREE); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - gDeferredShadowProgram.unbind(); + + glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"), + gSavedSettings.getF32("RenderDeferredSpotShadowBias")); + + //gDeferredShadowProgram.unbind(); } @@ -230,7 +234,7 @@ void LLDrawPoolTree::renderForSelect() face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); } } } @@ -246,7 +250,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) LLGLState normalize(GL_NORMALIZE, TRUE); // Bind the texture for this tree. - gGL.getTexUnit(sDiffTex)->bind(mTexturep.get()); + gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE); U32 indices_drawn = 0; @@ -326,7 +330,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) S32 stop_depth = 0; F32 app_angle = treep->getAppAngle()*LLVOTree::sTreeFactor; F32 alpha = 1.0; - S32 trunk_LOD = 0; + S32 trunk_LOD = LLVOTree::sMAX_NUM_TREE_LOD_LEVELS; for (S32 j = 0; j < 4; j++) { @@ -337,6 +341,10 @@ void LLDrawPoolTree::renderTree(BOOL selecting) break; } } + if(trunk_LOD >= LLVOTree::sMAX_NUM_TREE_LOD_LEVELS) + { + continue ; //do not render. + } if (app_angle < (THRESH_ANGLE_FOR_BILLBOARD - BLEND_RANGE_FOR_BILLBOARD)) { @@ -376,12 +384,12 @@ BOOL LLDrawPoolTree::verify() const return TRUE; } -LLViewerImage *LLDrawPoolTree::getTexture() +LLViewerTexture *LLDrawPoolTree::getTexture() { return mTexturep; } -LLViewerImage *LLDrawPoolTree::getDebugTexture() +LLViewerTexture *LLDrawPoolTree::getDebugTexture() { return mTexturep; } |