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-rw-r--r--indra/newview/lldrawpooltree.cpp124
1 files changed, 32 insertions, 92 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 1a5d55d793..81c796b146 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -2,31 +2,25 @@
* @file lldrawpooltree.cpp
* @brief LLDrawPoolTree class implementation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -72,11 +66,11 @@ void LLDrawPoolTree::beginRenderPass(S32 pass)
if (LLPipeline::sUnderWaterRender)
{
- shader = &gObjectSimpleWaterProgram;
+ shader = &gObjectSimpleNonIndexedWaterProgram;
}
else
{
- shader = &gObjectSimpleProgram;
+ shader = &gObjectSimpleNonIndexedProgram;
}
if (gPipeline.canUseWindLightShadersOnObjects())
@@ -113,9 +107,13 @@ void LLDrawPoolTree::render(S32 pass)
iter != mDrawFace.end(); iter++)
{
LLFace *face = *iter;
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if(buff)
+ {
+ buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ buff->drawRange(LLRender::TRIANGLES, 0, buff->getRequestedVerts()-1, buff->getRequestedIndices(), 0);
+ gPipeline.addTrianglesDrawn(buff->getRequestedIndices());
+ }
}
}
}
@@ -186,68 +184,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass)
}
-void LLDrawPoolTree::renderForSelect()
-{
- if (mDrawFace.empty())
- {
- return;
- }
-
- LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
-
- LLGLSObjectSelectAlpha gls_alpha;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
-
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
-
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- renderTree(TRUE);
- }
- else
- {
- gGL.getTexUnit(sDiffTex)->bind(mTexturep);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace *face = *iter;
- LLDrawable *drawablep = face->getDrawable();
-
- if (drawablep->isDead() || face->mVertexBuffer.isNull())
- {
- continue;
- }
-
- // Render each of the trees
- LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
-
- LLColor4U color(255,255,255,255);
-
- if (treep->mGLName != 0)
- {
- S32 name = treep->mGLName;
- color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255);
-
- LLFacePool::LLOverrideFaceColor col(this, color);
-
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
- }
- }
- }
-
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-}
-
void LLDrawPoolTree::renderTree(BOOL selecting)
{
LLGLState normalize(GL_NORMALIZE, TRUE);
@@ -265,13 +201,13 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLFace *face = *iter;
LLDrawable *drawablep = face->getDrawable();
- if (drawablep->isDead() || face->mVertexBuffer.isNull())
+ if (drawablep->isDead() || !face->getVertexBuffer())
{
continue;
}
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- U16* indicesp = (U16*) face->mVertexBuffer->getIndicesPointer();
+ face->getVertexBuffer()->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ U16* indicesp = (U16*) face->getVertexBuffer()->getIndicesPointer();
// Render each of the trees
LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
@@ -333,7 +269,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
S32 stop_depth = 0;
F32 app_angle = treep->getAppAngle()*LLVOTree::sTreeFactor;
F32 alpha = 1.0;
- S32 trunk_LOD = 0;
+ S32 trunk_LOD = LLVOTree::sMAX_NUM_TREE_LOD_LEVELS;
for (S32 j = 0; j < 4; j++)
{
@@ -344,6 +280,10 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
break;
}
}
+ if(trunk_LOD >= LLVOTree::sMAX_NUM_TREE_LOD_LEVELS)
+ {
+ continue ; //do not render.
+ }
if (app_angle < (THRESH_ANGLE_FOR_BILLBOARD - BLEND_RANGE_FOR_BILLBOARD))
{