diff options
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index f572e2cb44..5cb1fcb635 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -46,6 +46,7 @@ S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; +static LLFastTimer::DeclareTimer FTM_SHADOW_TREE("Tree Shadow"); LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) : LLFacePool(POOL_TREE), @@ -67,7 +68,7 @@ void LLDrawPoolTree::prerender() void LLDrawPoolTree::beginRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); if (LLPipeline::sUnderWaterRender) @@ -91,7 +92,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) void LLDrawPoolTree::render(S32 pass) { - LLFastTimer t(LLPipeline::sShadowRender ? LLFastTimer::FTM_SHADOW_TREE : LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(LLPipeline::sShadowRender ? FTM_SHADOW_TREE : FTM_RENDER_TREES); if (mDrawFace.empty()) { @@ -122,7 +123,7 @@ void LLDrawPoolTree::render(S32 pass) void LLDrawPoolTree::endRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); if (gPipeline.canUseWindLightShadersOnObjects()) @@ -136,7 +137,7 @@ void LLDrawPoolTree::endRenderPass(S32 pass) //============================================ void LLDrawPoolTree::beginDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); shader = &gDeferredTreeProgram; @@ -150,7 +151,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass) void LLDrawPoolTree::endDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(FTM_RENDER_TREES); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); shader->unbind(); @@ -161,7 +162,7 @@ void LLDrawPoolTree::endDeferredPass(S32 pass) //============================================ void LLDrawPoolTree::beginShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + LLFastTimer t(FTM_SHADOW_TREE); gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); gDeferredShadowProgram.bind(); } @@ -173,7 +174,7 @@ void LLDrawPoolTree::renderShadow(S32 pass) void LLDrawPoolTree::endShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + LLFastTimer t(FTM_SHADOW_TREE); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gDeferredShadowProgram.unbind(); } |