diff options
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 53 |
1 files changed, 28 insertions, 25 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index f1198c9a8d..a6e0151114 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -62,24 +62,25 @@ void LLDrawPoolTree::prerender() void LLDrawPoolTree::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); - + if (LLPipeline::sUnderWaterRender) { - shader = &gObjectSimpleWaterProgram; + shader = &gObjectAlphaMaskNonIndexedWaterProgram; } else { - shader = &gObjectSimpleProgram; + shader = &gObjectAlphaMaskNonIndexedProgram; } - if (gPipeline.canUseWindLightShadersOnObjects()) + if (gPipeline.canUseVertexShaders()) { shader->bind(); + shader->setAlphaRange(0.5f, 1.f); } else { gPipeline.enableLightsDynamic(); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } } @@ -92,7 +93,7 @@ void LLDrawPoolTree::render(S32 pass) return; } - LLGLEnable test(GL_ALPHA_TEST); + LLGLState test(GL_ALPHA_TEST, LLGLSLShader::sNoFixedFunction ? 0 : 1); LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f); if (gSavedSettings.getBOOL("RenderAnimateTrees")) @@ -107,11 +108,12 @@ void LLDrawPoolTree::render(S32 pass) iter != mDrawFace.end(); iter++) { LLFace *face = *iter; - if(face->mVertexBuffer.notNull()) + LLVertexBuffer* buff = face->getVertexBuffer(); + if(buff) { - face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); + buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + buff->drawRange(LLRender::TRIANGLES, 0, buff->getRequestedVerts()-1, buff->getRequestedIndices(), 0); + gPipeline.addTrianglesDrawn(buff->getRequestedIndices()); } } } @@ -120,12 +122,16 @@ void LLDrawPoolTree::render(S32 pass) void LLDrawPoolTree::endRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - + if (gPipeline.canUseWindLightShadersOnObjects()) { shader->unbind(); } + + if (mVertexShaderLevel <= 0) + { + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + } } //============================================ @@ -134,10 +140,10 @@ void LLDrawPoolTree::endRenderPass(S32 pass) void LLDrawPoolTree::beginDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); - shader = &gDeferredTreeProgram; + shader = &gDeferredNonIndexedDiffuseAlphaMaskProgram; shader->bind(); + shader->setAlphaRange(0.5f, 1.f); } void LLDrawPoolTree::renderDeferred(S32 pass) @@ -148,8 +154,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass) void LLDrawPoolTree::endDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_TREES); - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - + shader->unbind(); } @@ -159,11 +164,12 @@ void LLDrawPoolTree::endDeferredPass(S32 pass) void LLDrawPoolTree::beginShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_TREE); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); + glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"), gSavedSettings.getF32("RenderDeferredTreeShadowBias")); - gDeferredShadowProgram.bind(); + gDeferredShadowAlphaMaskProgram.bind(); + gDeferredShadowAlphaMaskProgram.setAlphaRange(0.5f, 1.f); } void LLDrawPoolTree::renderShadow(S32 pass) @@ -174,12 +180,9 @@ void LLDrawPoolTree::renderShadow(S32 pass) void LLDrawPoolTree::endShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_TREE); - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - + glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"), gSavedSettings.getF32("RenderDeferredSpotShadowBias")); - - //gDeferredShadowProgram.unbind(); } @@ -200,13 +203,13 @@ void LLDrawPoolTree::renderTree(BOOL selecting) LLFace *face = *iter; LLDrawable *drawablep = face->getDrawable(); - if (drawablep->isDead() || face->mVertexBuffer.isNull()) + if (drawablep->isDead() || !face->getVertexBuffer()) { continue; } - face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - U16* indicesp = (U16*) face->mVertexBuffer->getIndicesPointer(); + face->getVertexBuffer()->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + U16* indicesp = (U16*) face->getVertexBuffer()->getIndicesPointer(); // Render each of the trees LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get(); |