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Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r--indra/newview/lldrawpoolterrain.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 5e676bc5b3..57def49539 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -296,7 +296,7 @@ void LLDrawPoolTerrain::renderFullShaderTextures()
// GL_BLEND disabled by default
drawLoop();
- // Disable multitexture
+ // Disable textures
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP);
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_DETAIL0);
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_DETAIL1);
@@ -557,7 +557,7 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool use_local_materials)
// GL_BLEND disabled by default
drawLoop();
- // Disable multitexture
+ // Disable textures
if (paint_type == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE)
{
@@ -769,7 +769,7 @@ void LLDrawPoolTerrain::renderFull4TU()
}
LLVertexBuffer::unbind();
- // Disable multitexture
+ // Disable textures
gGL.getTexUnit(3)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(3)->disable();
gGL.getTexUnit(3)->activate();
@@ -949,7 +949,7 @@ void LLDrawPoolTerrain::renderFull2TU()
// Restore blend state
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- // Disable multitexture
+ // Disable textures
gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();