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-rw-r--r--indra/newview/lldrawpoolsky.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/indra/newview/lldrawpoolsky.h b/indra/newview/lldrawpoolsky.h
index d1dcd6b22e..574afd0558 100644
--- a/indra/newview/lldrawpoolsky.h
+++ b/indra/newview/lldrawpoolsky.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lldrawpoolsky.h
* @brief LLDrawPoolSky class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -35,33 +35,33 @@ class LLGLSLShader;
class LLDrawPoolSky : public LLFacePool
{
private:
- LLSkyTex *mSkyTex;
- LLGLSLShader *mShader;
+ LLSkyTex *mSkyTex;
+ LLGLSLShader *mShader;
public:
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_TEXCOORD0
- };
+ enum
+ {
+ VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_TEXCOORD0
+ };
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
+ virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
- LLDrawPoolSky();
+ LLDrawPoolSky();
- /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); }
- /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); }
- /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); }
- /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); }
+ /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); }
+ /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); }
+ /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); }
+ /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); }
- /*virtual*/ void prerender();
- /*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void endRenderPass(S32 pass);
- void setSkyTex(LLSkyTex* const st) { mSkyTex = st; }
+ /*virtual*/ void prerender();
+ /*virtual*/ void render(S32 pass = 0);
+ /*virtual*/ void endRenderPass(S32 pass);
+ void setSkyTex(LLSkyTex* const st) { mSkyTex = st; }
- void renderSkyFace(U8 index);
- void renderHeavenlyBody(U8 hb, LLFace* face);
- void renderSunHalo(LLFace* face);
+ void renderSkyFace(U8 index);
+ void renderHeavenlyBody(U8 hb, LLFace* face);
+ void renderSunHalo(LLFace* face);
};