diff options
Diffstat (limited to 'indra/newview/lldrawpoolsimple.h')
-rw-r--r-- | indra/newview/lldrawpoolsimple.h | 36 |
1 files changed, 10 insertions, 26 deletions
diff --git a/indra/newview/lldrawpoolsimple.h b/indra/newview/lldrawpoolsimple.h index 608ad9e1eb..cccbe5e495 100644 --- a/indra/newview/lldrawpoolsimple.h +++ b/indra/newview/lldrawpoolsimple.h @@ -29,6 +29,8 @@ #include "lldrawpool.h" +class LLGLSLShader; + class LLDrawPoolSimple : public LLRenderPass { public: @@ -39,22 +41,17 @@ public: LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR }; - virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } + virtual U32 getVertexDataMask() override { return VERTEX_DATA_MASK; } LLDrawPoolSimple(); - /*virtual*/ S32 getNumDeferredPasses() { return 1; } - /*virtual*/ void beginDeferredPass(S32 pass); - /*virtual*/ void endDeferredPass(S32 pass); - /*virtual*/ void renderDeferred(S32 pass); + S32 getNumDeferredPasses() override; + void renderDeferred(S32 pass) override; - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void endRenderPass(S32 pass); /// We need two passes so we can handle emissive materials separately. - /*virtual*/ S32 getNumPasses() { return 1; } - /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void prerender(); - + S32 getNumPasses() override; + void render(S32 pass = 0) override; + void prerender() override; }; class LLDrawPoolGrass : public LLRenderPass @@ -99,13 +96,9 @@ public: LLDrawPoolAlphaMask(); /*virtual*/ S32 getNumDeferredPasses() { return 1; } - /*virtual*/ void beginDeferredPass(S32 pass); - /*virtual*/ void endDeferredPass(S32 pass); /*virtual*/ void renderDeferred(S32 pass); /*virtual*/ S32 getNumPasses() { return 1; } - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void endRenderPass(S32 pass); /*virtual*/ void render(S32 pass = 0); /*virtual*/ void prerender(); @@ -125,13 +118,9 @@ public: LLDrawPoolFullbrightAlphaMask(); /*virtual*/ S32 getNumPostDeferredPasses() { return 1; } - /*virtual*/ void beginPostDeferredPass(S32 pass); - /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); /*virtual*/ S32 getNumPasses() { return 1; } - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void endRenderPass(S32 pass); /*virtual*/ void render(S32 pass = 0); /*virtual*/ void prerender(); }; @@ -151,12 +140,8 @@ public: LLDrawPoolFullbright(); /*virtual*/ S32 getNumPostDeferredPasses() { return 1; } - /*virtual*/ void beginPostDeferredPass(S32 pass); - /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void endRenderPass(S32 pass); /*virtual*/ S32 getNumPasses(); /*virtual*/ void render(S32 pass = 0); /*virtual*/ void prerender(); @@ -180,14 +165,13 @@ public: virtual void prerender() { } /*virtual*/ S32 getNumPostDeferredPasses() { return 1; } - /*virtual*/ void beginPostDeferredPass(S32 pass); - /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); + void render(LLGLSLShader* shader); + /*virtual*/ S32 getNumPasses(); void render(S32 pass = 0); - void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE); }; |