diff options
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolsimple.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 8926f64c64..f1289ab06a 100755 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -42,8 +42,8 @@ static LLGLSLShader* simple_shader = NULL; static LLGLSLShader* fullbright_shader = NULL; -static LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE_DEFERRED("Deferred Simple"); -static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); +static LLTrace::TimeBlock FTM_RENDER_SIMPLE_DEFERRED("Deferred Simple"); +static LLTrace::TimeBlock FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) { @@ -51,11 +51,11 @@ void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) gDeferredEmissiveProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); } -static LLFastTimer::DeclareTimer FTM_RENDER_GLOW_PUSH("Glow Push"); +static LLTrace::TimeBlock FTM_RENDER_GLOW_PUSH("Glow Push"); void LLDrawPoolGlow::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_GLOW); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); gGL.flush(); @@ -68,7 +68,7 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass) gGL.setColorMask(false, true); { - LLFastTimer t(FTM_RENDER_GLOW_PUSH); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW_PUSH); pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } @@ -96,7 +96,7 @@ S32 LLDrawPoolGlow::getNumPasses() void LLDrawPoolGlow::render(S32 pass) { - LLFastTimer t(FTM_RENDER_GLOW); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); gGL.flush(); @@ -154,7 +154,7 @@ void LLDrawPoolSimple::prerender() void LLDrawPoolSimple::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); if (LLPipeline::sImpostorRender) { @@ -185,7 +185,7 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass) void LLDrawPoolSimple::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -200,7 +200,7 @@ void LLDrawPoolSimple::render(S32 pass) LLGLDisable blend(GL_BLEND); { //render simple - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); gPipeline.enableLightsDynamic(); if (mVertexShaderLevel > 0) @@ -237,7 +237,7 @@ void LLDrawPoolSimple::render(S32 pass) -static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK("Alpha Mask"); +static LLTrace::TimeBlock FTM_RENDER_ALPHA_MASK("Alpha Mask"); LLDrawPoolAlphaMask::LLDrawPoolAlphaMask() : LLRenderPass(POOL_ALPHA_MASK) @@ -251,7 +251,7 @@ void LLDrawPoolAlphaMask::prerender() void LLDrawPoolAlphaMask::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (LLPipeline::sUnderWaterRender) { @@ -278,7 +278,7 @@ void LLDrawPoolAlphaMask::beginRenderPass(S32 pass) void LLDrawPoolAlphaMask::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -291,7 +291,7 @@ void LLDrawPoolAlphaMask::endRenderPass(S32 pass) void LLDrawPoolAlphaMask::render(S32 pass) { LLGLDisable blend(GL_BLEND); - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (mVertexShaderLevel > 0) { @@ -324,7 +324,7 @@ void LLDrawPoolFullbrightAlphaMask::prerender() void LLDrawPoolFullbrightAlphaMask::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (LLPipeline::sUnderWaterRender) { @@ -351,7 +351,7 @@ void LLDrawPoolFullbrightAlphaMask::beginRenderPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -363,7 +363,7 @@ void LLDrawPoolFullbrightAlphaMask::endRenderPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::render(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (mVertexShaderLevel > 0) { @@ -397,13 +397,13 @@ void LLDrawPoolFullbrightAlphaMask::render(S32 pass) void LLDrawPoolSimple::beginDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); gDeferredDiffuseProgram.bind(); } void LLDrawPoolSimple::endDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); LLRenderPass::endRenderPass(pass); gDeferredDiffuseProgram.unbind(); @@ -415,12 +415,12 @@ void LLDrawPoolSimple::renderDeferred(S32 pass) LLGLDisable alpha_test(GL_ALPHA_TEST); { //render simple - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); pushBatches(LLRenderPass::PASS_SIMPLE, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } } -static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_DEFERRED("Deferred Alpha Mask"); +static LLTrace::TimeBlock FTM_RENDER_ALPHA_MASK_DEFERRED("Deferred Alpha Mask"); void LLDrawPoolAlphaMask::beginDeferredPass(S32 pass) { @@ -434,7 +434,7 @@ void LLDrawPoolAlphaMask::endDeferredPass(S32 pass) void LLDrawPoolAlphaMask::renderDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK_DEFERRED); gDeferredDiffuseAlphaMaskProgram.bind(); gDeferredDiffuseAlphaMaskProgram.setMinimumAlpha(0.33f); pushMaskBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); @@ -457,7 +457,7 @@ void LLDrawPoolGrass::prerender() void LLDrawPoolGrass::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); stop_glerror(); if (LLPipeline::sUnderWaterRender) @@ -487,7 +487,7 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass) void LLDrawPoolGrass::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); LLRenderPass::endRenderPass(pass); if (mVertexShaderLevel > 0) @@ -505,7 +505,7 @@ void LLDrawPoolGrass::render(S32 pass) LLGLDisable blend(GL_BLEND); { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); LLGLEnable test(GL_ALPHA_TEST); gGL.setSceneBlendType(LLRender::BT_ALPHA); //render grass @@ -526,7 +526,7 @@ void LLDrawPoolGrass::endDeferredPass(S32 pass) void LLDrawPoolGrass::renderDeferred(S32 pass) { { - LLFastTimer t(FTM_RENDER_GRASS_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS_DEFERRED); gDeferredNonIndexedDiffuseAlphaMaskProgram.bind(); gDeferredNonIndexedDiffuseAlphaMaskProgram.setMinimumAlpha(0.5f); //render grass @@ -561,7 +561,7 @@ void LLDrawPoolFullbright::beginPostDeferredPass(S32 pass) void LLDrawPoolFullbright::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); gGL.setSceneBlendType(LLRender::BT_ALPHA); U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; @@ -583,7 +583,7 @@ void LLDrawPoolFullbright::endPostDeferredPass(S32 pass) void LLDrawPoolFullbright::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); if (LLPipeline::sUnderWaterRender) { @@ -597,7 +597,7 @@ void LLDrawPoolFullbright::beginRenderPass(S32 pass) void LLDrawPoolFullbright::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -612,7 +612,7 @@ void LLDrawPoolFullbright::endRenderPass(S32 pass) void LLDrawPoolFullbright::render(S32 pass) { //render fullbright - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); gGL.setSceneBlendType(LLRender::BT_ALPHA); stop_glerror(); @@ -685,7 +685,7 @@ void LLDrawPoolFullbrightAlphaMask::beginPostDeferredPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); LLGLDisable blend(GL_BLEND); U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; pushMaskBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, fullbright_mask, TRUE, TRUE); |