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Diffstat (limited to 'indra/newview/lldrawpoolpbropaque.cpp')
-rw-r--r-- | indra/newview/lldrawpoolpbropaque.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolpbropaque.cpp b/indra/newview/lldrawpoolpbropaque.cpp new file mode 100644 index 0000000000..2478aa0cff --- /dev/null +++ b/indra/newview/lldrawpoolpbropaque.cpp @@ -0,0 +1,92 @@ +/** + * @file lldrawpoolpbropaque.cpp + * @brief LLDrawPoolPBROpaque class implementation + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lldrawpool.h" +#include "lldrawpoolpbropaque.h" +#include "llviewershadermgr.h" +#include "pipeline.h" + +LLDrawPoolPBROpaque::LLDrawPoolPBROpaque() : + LLRenderPass(POOL_PBR_OPAQUE) +{ +} + +void LLDrawPoolPBROpaque::prerender() +{ + mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); +} + +// Forward +void LLDrawPoolPBROpaque::beginRenderPass(S32 pass) +{ +} + +void LLDrawPoolPBROpaque::endRenderPass( S32 pass ) +{ +} + +void LLDrawPoolPBROpaque::render(S32 pass) +{ +} + +// Deferred +void LLDrawPoolPBROpaque::beginDeferredPass(S32 pass) +{ + gDeferredPBROpaqueProgram.bind(); +} + +void LLDrawPoolPBROpaque::endDeferredPass(S32 pass) +{ + gDeferredPBROpaqueProgram.unbind(); + LLRenderPass::endRenderPass(pass); +} + +void LLDrawPoolPBROpaque::renderDeferred(S32 pass) +{ + if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_MATERIALS)) + { + return; + } + + gGL.flush(); + + LLGLDisable blend(GL_BLEND); + LLGLDisable alpha_test(GL_ALPHA_TEST); + + // TODO: handle HUDs? + //if (LLPipeline::sRenderingHUDs) + // mShader->uniform1i(LLShaderMgr::NO_ATMO, 1); + //else + // mShader->uniform1i(LLShaderMgr::NO_ATMO, 0); + + // TODO: handle under water? + // if (LLPipeline::sUnderWaterRender) + // PASS_SIMPLE or PASS_MATERIAL + //pushBatches(LLRenderPass::PASS_SIMPLE, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); +} + |