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Diffstat (limited to 'indra/newview/lldrawpoolground.cpp')
-rw-r--r-- | indra/newview/lldrawpoolground.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp new file mode 100644 index 0000000000..91e92bab6e --- /dev/null +++ b/indra/newview/lldrawpoolground.cpp @@ -0,0 +1,85 @@ +/** + * @file lldrawpoolground.cpp + * @brief LLDrawPoolGround class implementation + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lldrawpoolground.h" + +#include "llviewercontrol.h" + +#include "llagparray.h" +#include "lldrawable.h" +#include "llface.h" +#include "llsky.h" +#include "llviewercamera.h" +#include "llviewerwindow.h" +#include "llworld.h" +#include "pipeline.h" + +LLDrawPoolGround::LLDrawPoolGround() : + LLDrawPool(POOL_GROUND, DATA_SIMPLE_IL_MASK, DATA_SIMPLE_NIL_MASK) +{ +} + +LLDrawPool *LLDrawPoolGround::instancePool() +{ + return new LLDrawPoolGround(); +} + +void LLDrawPoolGround::prerender() +{ + mVertexShaderLevel = gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT); +} + +void LLDrawPoolGround::render(S32 pass) +{ + if (mDrawFace.empty()) + { + return; + } + + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + + bindGLVertexPointer(); + bindGLTexCoordPointer(); + + LLGLSPipelineSkyBox gls_skybox; + LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); + + glMatrixMode( GL_PROJECTION ); + + glPushMatrix(); + gViewerWindow->setup3DRender(); + + glMatrixMode(GL_MODELVIEW); + + LLGLState tex2d(GL_TEXTURE_2D, (mVertexShaderLevel > 0) ? TRUE : FALSE); + LLViewerImage::bindTexture(gSky.mVOSkyp->getScatterMap(), 0); + + LLFace *facep = mDrawFace[0]; + + if (!(mVertexShaderLevel > 0)) + { + gPipeline.disableLights(); + } + + glColor4fv(facep->getFaceColor().mV); + + facep->renderIndexed(getRawIndices()); + + glMatrixMode( GL_PROJECTION ); + glPopMatrix(); + glMatrixMode( GL_MODELVIEW ); +} + +void LLDrawPoolGround::renderForSelect() +{ +} + |