diff options
Diffstat (limited to 'indra/newview/lldrawpoolbump.h')
-rw-r--r-- | indra/newview/lldrawpoolbump.h | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index b1fe454c72..a1ed555996 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -1,25 +1,25 @@ -/** +/** * @file lldrawpoolbump.h * @brief LLDrawPoolBump class definition * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -43,55 +43,55 @@ class LLViewerFetchedTexture; class LLDrawPoolBump : public LLRenderPass { protected : - LLDrawPoolBump(const U32 type):LLRenderPass(type) { mShiny = FALSE; } + LLDrawPoolBump(const U32 type):LLRenderPass(type) { mShiny = FALSE; } public: - static U32 sVertexMask; - BOOL mShiny; - - virtual U32 getVertexDataMask() override { return sVertexMask; } + static U32 sVertexMask; + BOOL mShiny; + + virtual U32 getVertexDataMask() override { return sVertexMask; } - LLDrawPoolBump(); + LLDrawPoolBump(); - /*virtual*/ void prerender() override; + /*virtual*/ void prerender() override; - void pushBumpBatches(U32 type); - void renderGroup(LLSpatialGroup* group, U32 type, bool texture) override; - - S32 numBumpPasses(); - - void beginFullbrightShiny(); - void renderFullbrightShiny(); - void endFullbrightShiny(); + void pushBumpBatches(U32 type); + void renderGroup(LLSpatialGroup* group, U32 type, bool texture) override; - void beginBump(); - void renderBump(U32 pass = LLRenderPass::PASS_BUMP); - void endBump(U32 pass = LLRenderPass::PASS_BUMP); + S32 numBumpPasses(); - static void bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel); - static void unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel); + void beginFullbrightShiny(); + void renderFullbrightShiny(); + void endFullbrightShiny(); - virtual S32 getNumDeferredPasses() override; - /*virtual*/ void renderDeferred(S32 pass) override; + void beginBump(); + void renderBump(U32 pass = LLRenderPass::PASS_BUMP); + void endBump(U32 pass = LLRenderPass::PASS_BUMP); + + static void bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel); + static void unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel); + + virtual S32 getNumDeferredPasses() override; + /*virtual*/ void renderDeferred(S32 pass) override; virtual S32 getNumPostDeferredPasses() override { return 1; } - /*virtual*/ void renderPostDeferred(S32 pass) override; + /*virtual*/ void renderPostDeferred(S32 pass) override; - static BOOL bindBumpMap(LLDrawInfo& params, S32 channel = -2); - static BOOL bindBumpMap(LLFace* face, S32 channel = -2); + static BOOL bindBumpMap(LLDrawInfo& params, S32 channel = -2); + static BOOL bindBumpMap(LLFace* face, S32 channel = -2); private: - static BOOL bindBumpMap(U8 bump_code, LLViewerTexture* tex, S32 channel); + static BOOL bindBumpMap(U8 bump_code, LLViewerTexture* tex, S32 channel); bool mRigged = false; // if true, doing a rigged pass }; enum EBumpEffect { - BE_NO_BUMP = 0, - BE_BRIGHTNESS = 1, - BE_DARKNESS = 2, - BE_STANDARD_0 = 3, // Standard must always be the last one - BE_COUNT = 4 + BE_NO_BUMP = 0, + BE_BRIGHTNESS = 1, + BE_DARKNESS = 2, + BE_STANDARD_0 = 3, // Standard must always be the last one + BE_COUNT = 4 }; //////////////////////////////////////////////////////////////// @@ -99,21 +99,21 @@ enum EBumpEffect class LLStandardBumpmap { -public: - LLStandardBumpmap() : mLabel() {} - LLStandardBumpmap( const std::string& label ) : mLabel(label) {} - - std::string mLabel; - LLPointer<LLViewerFetchedTexture> mImage; +public: + LLStandardBumpmap() : mLabel() {} + LLStandardBumpmap( const std::string& label ) : mLabel(label) {} + + std::string mLabel; + LLPointer<LLViewerFetchedTexture> mImage; - static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[] + static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[] - static void clear(); - static void addstandard(); + static void clear(); + static void addstandard(); - static void shutdown(); - static void restoreGL(); - static void destroyGL(); + static void shutdown(); + static void restoreGL(); + static void destroyGL(); }; extern LLStandardBumpmap gStandardBumpmapList[TEM_BUMPMAP_COUNT]; @@ -126,33 +126,33 @@ struct LLBumpImageEntry; class LLBumpImageList { public: - LLBumpImageList() {} - ~LLBumpImageList(); + LLBumpImageList() {} + ~LLBumpImageList(); - void init(); - void shutdown(); - void clear(); - void destroyGL(); - void restoreGL(); - void updateImages(); + void init(); + void shutdown(); + void clear(); + void destroyGL(); + void restoreGL(); + void updateImages(); - LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code); - void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size); + LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code); + void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size); - static void onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); - static void onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); - static void onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); - static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image); + static void onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void onSourceDarknessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ); + static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image); private: - static void onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump ); + static void onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump ); private: - typedef std::unordered_map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t; - bump_image_map_t mBrightnessEntries; - bump_image_map_t mDarknessEntries; + typedef std::unordered_map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t; + bump_image_map_t mBrightnessEntries; + bump_image_map_t mDarknessEntries; static LL::WorkQueue::weak_t sMainQueue; static LL::WorkQueue::weak_t sTexUpdateQueue; static LLRenderTarget sRenderTarget; |