summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolbump.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 3fe3896aa2..288ba8f536 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -311,6 +311,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di
shader->uniform4fv(LLViewerShaderMgr::SHINY_ORIGIN, 1, vec4.mV);
if (shader_level > 1)
{
+ cube_map->setMatrix(1);
// Make sure that texture coord generation happens for tex unit 1, as that's the one we use for
// the cube map in the one pass shiny shaders
cube_channel = shader->enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
@@ -319,6 +320,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di
}
else
{
+ cube_map->setMatrix(0);
cube_channel = shader->enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
diffuse_channel = -1;
cube_map->enable(cube_channel);
@@ -332,6 +334,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di
diffuse_channel = -1;
gGL.getTexUnit(0)->disable();
cube_map->enable(0);
+ cube_map->setMatrix(0);
gGL.getTexUnit(0)->bind(cube_map);
}
}
@@ -390,6 +393,7 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
// Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0
// MAINT-755
cube_map->disable();
+ cube_map->restoreMatrix();
}
}
@@ -460,6 +464,7 @@ void LLDrawPoolBump::beginFullbrightShiny()
LLVector4 vec4(vec, gShinyOrigin.mV[3]);
shader->uniform4fv(LLViewerShaderMgr::SHINY_ORIGIN, 1, vec4.mV);
+ cube_map->setMatrix(1);
if (shader->mFeatures.hasReflectionProbes)
{
gPipeline.bindReflectionProbes(*shader);
@@ -525,6 +530,7 @@ void LLDrawPoolBump::endFullbrightShiny()
if( cube_map )
{
cube_map->disable();
+ cube_map->restoreMatrix();
if (shader->mFeatures.hasReflectionProbes)
{
gPipeline.unbindReflectionProbes(*shader);