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path: root/indra/newview/lldrawpoolbump.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rwxr-xr-x[-rw-r--r--]indra/newview/lldrawpoolbump.cpp56
1 files changed, 37 insertions, 19 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index b58efe62ab..6b4c5cfca1 100644..100755
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard()
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id));
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::LOCAL) ;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ;
LLStandardBumpmap::sStandardBumpmapCount++;
@@ -449,9 +449,6 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
if( cube_map )
{
- cube_map->disable();
- cube_map->restoreMatrix();
-
if (!invisible && shader_level > 1)
{
shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
@@ -464,6 +461,10 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
}
}
}
+ // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0
+ // MAINT-755
+ cube_map->disable();
+ cube_map->restoreMatrix();
}
if (!LLGLSLShader::sNoFixedFunction)
@@ -514,7 +515,14 @@ void LLDrawPoolBump::beginFullbrightShiny()
}
else
{
- shader = &gObjectFullbrightShinyProgram;
+ if (LLPipeline::sRenderDeferred)
+ {
+ shader = &gDeferredFullbrightShinyProgram;
+ }
+ else
+ {
+ shader = &gObjectFullbrightShinyProgram;
+ }
}
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
@@ -847,12 +855,12 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
LLFastTimer ftm(FTM_RENDER_BUMP);
U32 type = LLRenderPass::PASS_BUMP;
- LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
- LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
+ LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
+ LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
- U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR;
+ U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR;
- for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
@@ -915,6 +923,8 @@ void LLBumpImageList::init()
llassert( mDarknessEntries.size() == 0 );
LLStandardBumpmap::init();
+
+ LLStandardBumpmap::restoreGL();
}
void LLBumpImageList::clear()
@@ -1075,7 +1085,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
src_image->getHeight() != bump->getHeight())// ||
//(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
{
- src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ;
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
src_image->forceToSaveRawImage(0) ;
}
@@ -1192,7 +1202,7 @@ static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_MIN_MAX("Min/Max");
static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RGB2LUM("RGB to Luminance");
static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RESCALE("Rescale");
static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_GEN_NORMAL("Generate Normal");
-static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_CREATE("Create");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_CREATE("Bump Source Create");
// static
void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code )
@@ -1341,8 +1351,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
// immediately assign bump to a global smart pointer in case some local smart pointer
// accidentally releases it.
LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE );
-
-
+
if (!LLPipeline::sRenderDeferred)
{
LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
@@ -1351,6 +1360,10 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
}
else
{ //convert to normal map
+
+ //disable compression on normal maps to prevent errors below
+ bump->getGLTexture()->setAllowCompression(false);
+
{
LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
bump->setExplicitFormat(GL_RGBA8, GL_ALPHA);
@@ -1366,9 +1379,14 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
LLGLDisable blend(GL_BLEND);
gGL.setColorMask(TRUE, TRUE);
gNormalMapGenProgram.bind();
- gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale"));
- gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth());
- gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight());
+
+ static LLStaticHashedString sNormScale("norm_scale");
+ static LLStaticHashedString sStepX("stepX");
+ static LLStaticHashedString sStepY("stepY");
+
+ gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale"));
+ gNormalMapGenProgram.uniform1f(sStepX, 1.f/bump->getWidth());
+ gNormalMapGenProgram.uniform1f(sStepY, 1.f/bump->getHeight());
LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(),
(F32) bump->getHeight()/gPipeline.mScreen.getHeight());
@@ -1445,10 +1463,10 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
void LLDrawPoolBump::renderBump(U32 type, U32 mask)
{
- LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
- LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
+ LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
+ LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
- for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;